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mirror of https://github.com/FWGS/hlsdk-xash3d synced 2024-11-22 09:57:21 +01:00

Try fix build again.

This commit is contained in:
Night Owl 2017-06-26 07:41:01 +05:00
parent ecaba0de22
commit d217780789
2 changed files with 3 additions and 2 deletions

View File

@ -38,6 +38,7 @@
#include "weaponinfo.h"
#include "usercmd.h"
#include "netadr.h"
#include "pm_shared.h"
extern DLL_GLOBAL ULONG g_ulModelIndexPlayer;
extern DLL_GLOBAL BOOL g_fGameOver;
@ -550,7 +551,7 @@ void ClientCommand( edict_t *pEntity )
{
GetClassPtr( (CBasePlayer *)pev )->SelectLastItem();
}
else if( FStrEq( pcmd, "spectate" ) // clients wants to become a spectator
else if( FStrEq( pcmd, "spectate" ) ) // clients wants to become a spectator
{
// always allow proxies to become a spectator
if( ( pev->flags & FL_PROXY ) || allow_spectators.value )

View File

@ -1890,7 +1890,7 @@ void CSave::WriteFunction( const char *pname, void **data, int count )
{
const char *functionName;
functionName = NAME_FOR_FUNCTION( *data );
functionName = NAME_FOR_FUNCTION( (unsigned int)(size_t)*data );
if( functionName )
BufferField( pname, strlen( functionName ) + 1, functionName );
else