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https://github.com/FWGS/hlsdk-xash3d
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public: sync build.h with engine
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@ -121,7 +121,7 @@ For more information, please refer to <http://unlicense.org/>
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#define XASH_EMSCRIPTEN 1
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#elif defined __WATCOMC__ && defined __DOS__
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#define XASH_DOS4GW 1
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#define XASH_LITTLE_ENDIAN
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#define XASH_LITTLE_ENDIAN 1
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#elif defined __HAIKU__
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#define XASH_HAIKU 1
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#define XASH_POSIX 1
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@ -220,7 +220,7 @@ For more information, please refer to <http://unlicense.org/>
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#elif defined __riscv
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#define XASH_RISCV 1
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#if __riscv_xlen == 64
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#define XASH_64BIT
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#define XASH_64BIT 1
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#elif __riscv_xlen == 32
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// ...
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#else
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@ -228,11 +228,11 @@ For more information, please refer to <http://unlicense.org/>
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#endif
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#if defined __riscv_float_abi_soft
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#define XASH_RISCV_SOFTFP
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#define XASH_RISCV_SOFTFP 1
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#elif defined __riscv_float_abi_single
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#define XASH_RISCV_SINGLEFP
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#define XASH_RISCV_SINGLEFP 1
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#elif defined __riscv_float_abi_double
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#define XASH_RISCV_DOUBLEFP
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#define XASH_RISCV_DOUBLEFP 1
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#else
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#error "Unknown RISC-V float ABI"
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#endif
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