diff --git a/dlls/clcampaign/shrek.cpp b/dlls/clcampaign/shrek.cpp index 1b6a8451..b724126e 100644 --- a/dlls/clcampaign/shrek.cpp +++ b/dlls/clcampaign/shrek.cpp @@ -676,7 +676,7 @@ void CShrek::Spawn() pev->movetype = MOVETYPE_STEP; m_bloodColor = BLOOD_COLOR_GREEN; pev->effects = 0; - pev->health = 4000; + pev->health = 18000; m_flFieldOfView = 0.2; m_MonsterState = MONSTERSTATE_NONE;