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client: MOTD: Prevent out of bounds access on x86.
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@ -73,7 +73,7 @@ int CHudMOTD::Draw( float fTime )
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//bool bScroll;
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// find the top of where the MOTD should be drawn, so the whole thing is centered in the screen
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int ypos = ( ScreenHeight - LINE_HEIGHT * m_iLines ) / 2; // shift it up slightly
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char *ch = m_szMOTD;
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unsigned char *ch = (unsigned char*)m_szMOTD;
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int xpos = ( ScreenWidth - gHUD.m_scrinfo.charWidths['M'] * m_iMaxLength ) / 2;
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if( xpos < 30 )
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xpos = 30;
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@ -95,11 +95,13 @@ int CHudMOTD::Draw( float fTime )
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gHUD.DrawDarkRectangle( xpos - 5, ypos_r - 5, xmax - xpos + 10, height + 10 );
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while( *ch )
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{
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char *next_line;
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int line_length = 0; // count the length of the current line
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unsigned char *next_line;
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for( next_line = ch; *next_line != '\n' && *next_line != 0; next_line++ )
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line_length += gHUD.m_scrinfo.charWidths[*next_line];
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char *top = next_line;
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;
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// int line_length = 0; // count the length of the current line
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// for( next_line = ch; *next_line != '\n' && *next_line != 0; next_line++ )
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// line_length += gHUD.m_scrinfo.charWidths[*next_line];
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unsigned char *top = next_line;
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if( *top == '\n' )
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*top = 0;
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else
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