From e42ca319dee0a48fb8693422bdaa1343034215ac Mon Sep 17 00:00:00 2001 From: Andrey Akhmichin <15944199+nekonomicon@users.noreply.github.com> Date: Sat, 24 Feb 2024 13:32:57 +0500 Subject: [PATCH] Fix array bounds. --- dlls/zx/bot_combat.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/zx/bot_combat.cpp b/dlls/zx/bot_combat.cpp index e2451997..cb143f04 100644 --- a/dlls/zx/bot_combat.cpp +++ b/dlls/zx/bot_combat.cpp @@ -23,7 +23,7 @@ extern int f_Observer; // flag to indicate if player is in observer mode // weapon firing delay based on skill (min and max delay for each weapon) -float primary_fire_delay[WEAPON_SNARK+1][5][2] = { +float primary_fire_delay[MAX_WEAPONS][5][2] = { // WEAPON_NONE - NOT USED {{0.0, 0.0}, {0.0, 0.0}, {0.0, 0.0}, {0.0, 0.0}, {0.0, 0.0}}, // WEAPON_CROWBAR @@ -58,7 +58,7 @@ float primary_fire_delay[WEAPON_SNARK+1][5][2] = { {{0.0, 0.1}, {0.1, 0.2}, {0.2, 0.5}, {0.5, 0.7}, {0.6, 1.0}}, }; -float secondary_fire_delay[WEAPON_SNARK+1][5][2] = { +float secondary_fire_delay[MAX_WEAPONS][5][2] = { // WEAPON_NONE - NOT USED {{0.0, 0.0}, {0.0, 0.0}, {0.0, 0.0}, {0.0, 0.0}, {0.0, 0.0}}, // WEAPON_CROWBAR - Not applicable