Update otis

This commit is contained in:
Roman Chistokhodov 2019-08-01 07:30:56 +03:00
parent 7a3511d913
commit e6544ec0e5
1 changed files with 3 additions and 5 deletions

View File

@ -56,9 +56,7 @@
class COtis : public CBarney
{
public:
#if 1
void KeyValue(KeyValueData *pkvd);
#endif
void Spawn(void);
void Precache(void);
@ -81,7 +79,7 @@ public:
int bodystate;
};
LINK_ENTITY_TO_CLASS(monster_otis, COtis);
LINK_ENTITY_TO_CLASS(monster_otis, COtis)
//=========================================================
// ALertSound - otis says "Freeze!"
@ -217,7 +215,7 @@ void COtis::Precache()
{
PRECACHE_MODEL("models/otis.mdl");
PRECACHE_SOUND("barney/desert_eagle_fire.wav");
PRECACHE_SOUND("weapons/desert_eagle_fire.wav");
PRECACHE_SOUND("barney/ba_pain1.wav");
PRECACHE_SOUND("barney/ba_pain2.wav");
@ -434,7 +432,7 @@ void CDeadOtis::KeyValue(KeyValueData *pkvd)
CBaseMonster::KeyValue(pkvd);
}
LINK_ENTITY_TO_CLASS(monster_otis_dead, CDeadOtis);
LINK_ENTITY_TO_CLASS(monster_otis_dead, CDeadOtis)
//=========================================================
// ********** DeadOtis SPAWN **********