diff --git a/pm_shared/pm_shared.c b/pm_shared/pm_shared.c index 9aed8093..abe7b317 100644 --- a/pm_shared/pm_shared.c +++ b/pm_shared/pm_shared.c @@ -3312,8 +3312,8 @@ void PM_Move( struct playermove_s *ppmove, int server ) pmove->flags &= ~FL_ONGROUND; } - // In single player, reset friction after each movement to FrictionModifier Triggers work still. - if( !pmove->multiplayer && ( pmove->movetype == MOVETYPE_WALK ) ) + // Reset friction after each movement to FrictionModifier Triggers work still. + if( pmove->movetype == MOVETYPE_WALK ) { pmove->friction = 1.0f; }