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mirror of https://github.com/FWGS/hlsdk-xash3d synced 2024-11-22 01:47:45 +01:00

Fix save game system not saving arrays of EHANDLEs if the first half of the array contains null handles.

Same as d5d96d3883.
This commit is contained in:
Andrey Akhmichin 2024-02-19 02:07:20 +05:00
parent c7b141d67d
commit f58544a156

View File

@ -2223,7 +2223,7 @@ int CRestore::ReadField( void *pBaseData, TYPEDESCRIPTION *pFields, int fieldCou
break;
case FIELD_EHANDLE:
// Input and Output sizes are different!
pOutputData = (char *)pOutputData + j * ( sizeof(EHANDLE) - gSizes[pTest->fieldType] );
pInputData = (char*)pData + j * gSizes[pTest->fieldType];
entityIndex = *(int *)pInputData;
pent = EntityFromIndex( entityIndex );
if( pent )