2
0
mirror of https://github.com/FWGS/hlsdk-xash3d synced 2024-11-22 09:57:21 +01:00
Commit Graph

18 Commits

Author SHA1 Message Date
6e7653eec1 Move M_PI definition to header. 2021-06-20 13:49:04 +05:00
a541a9699c #ifdef->#if. 2021-06-20 03:53:07 +05:00
93630eae23 Fix player model angles.
Same as https://github.com/ValveSoftware/halflife/issues/3075.
2021-04-04 22:30:49 +05:00
b8825c2039 Fix some potential troubles.
Comment some useless code.
2019-11-16 13:54:47 +05:00
ec9bffedaf Partially fix double promotion. 2019-10-13 16:49:25 +05:00
745d722a5a client: min->Q_min, max->Q_max. 2019-08-12 02:25:50 +05:00
Roman Chistokhodov
48733fd1a1 All copyright symbols to (c) 2018-01-19 20:00:32 +03:00
Roman Chistokhodov
8dc9245fe3 Copyright symbol to utf-8 2018-01-18 22:36:32 +03:00
46ecb7e8ee Fix shadowing variables. 2017-10-09 19:51:51 +05:00
ea8f2bed77 Implement cl_viewbob cvar for viewmodel bobbing. Same as in http://am.half-lifecreations.com/forums/index.php?topic=288.0 2017-07-20 12:13:04 +05:00
2faa732aa1 Apply some @AlliedModders's patches. 2017-06-29 18:56:03 +05:00
3728c6c7c2 Merge branch 'master' of https://github.com/FWGS/hlsdk-xash3d 2016-07-31 19:33:34 +05:00
a52fda0b19 Don't write viewangles to engine while dead(fix of rotating corpses). Don't let any movement during intermission 2016-07-28 22:46:39 +06:00
9e7debbb34 Client format. 2016-07-03 18:39:55 +05:00
4304846337 CRLF to LF all. 2016-06-04 18:24:23 +05:00
0adbd65d8a Fix build clang. Fix UB. 2016-04-18 01:30:05 +05:00
5d96c43c65 Fix crash 2016-04-05 15:40:20 +00:00
0f599684c5 Upload first port 2016-02-24 21:26:16 +00:00