Commit Graph

  • e70482fce1 More accurate megachav implementation. Andrey Akhmichin 2024-01-06 06:29:53 +0500
  • e90da022fe More accurate superchav implementation. Andrey Akhmichin 2024-01-06 05:54:44 +0500
  • b3df41eec6 More accurate mario zombie implementation. Andrey Akhmichin 2024-01-06 05:36:31 +0500
  • d3ad4d4404 More accurate bonewheel implementation. Andrey Akhmichin 2024-01-06 05:01:33 +0500
  • ca80620616 More accurate skeleton implementation. Andrey Akhmichin 2024-01-04 04:40:37 +0500
  • a11a37f985 Show death message and change death sound. Andrey Akhmichin 2024-01-04 01:42:12 +0500
  • 5f53cbc2f3 More accurate terror implementation. Andrey Akhmichin 2024-01-04 01:18:12 +0500
  • 18259b1335 Disable shell ejecting for glock. Andrey Akhmichin 2024-01-03 09:47:59 +0500
  • bd4d8a7daa Fix sound path. Andrey Akhmichin 2024-01-03 09:39:23 +0500
  • c6c6e1a7bd Update rpg. Andrey Akhmichin 2024-01-03 09:35:34 +0500
  • a21b345652 android: merge .gitignore #416 Velaron 2024-01-02 10:45:33 +0200
  • 9bc467652f Hardcode evil scientist health. Andrey Akhmichin 2024-01-02 10:45:38 +0500
  • f192a47e90 Boost bonewheel health. Andrey Akhmichin 2024-01-02 10:43:51 +0500
  • dbedecc13f Boost shrek health. Andrey Akhmichin 2024-01-02 10:41:25 +0500
  • b84481986a Boost zombozo health. Andrey Akhmichin 2024-01-02 10:39:32 +0500
  • b6db8eb1ae Hardcode mario zombie health. Andrey Akhmichin 2024-01-02 10:38:36 +0500
  • ba795b7927 Boost megachav health. Andrey Akhmichin 2024-01-02 10:35:40 +0500
  • c9f66d02f0 Hardcode superchav health. Andrey Akhmichin 2024-01-02 10:34:13 +0500
  • 5551705f40 Boost pink pantera health. Andrey Akhmichin 2024-01-02 10:28:49 +0500
  • 6c9da9ab88 Boost skrillex health. Andrey Akhmichin 2024-01-02 10:27:13 +0500
  • dc79f4a1a5 More accurate weapons implementation. Andrey Akhmichin 2024-01-02 10:14:27 +0500
  • 088e69a577 android: add some documentation Velaron 2023-12-29 12:30:40 +0200
  • de5485b256 android: remove some optional bloat Velaron 2023-12-29 12:02:50 +0200
  • 112892a662 CR LF to LF. Andrey Akhmichin 2023-12-29 02:39:57 +0500
  • 5f4c3a70e2 mod_options: enable rapid crowbar fix by default, since it's only used on the server-side. Andrey Akhmichin 2023-12-29 02:24:51 +0500
  • afc7b8b619 Add basic android project Velaron 2023-12-28 16:25:04 +0200
  • 033f23a0a0
    Don't precache CTF related resources (CTF is not implemented properly). Fix #406 (#414) Roman Chistokhodov 2023-12-23 16:29:35 +0300
  • 1099441f58 Don't precache CTF related resources (CTF is not implemented properly). Fix #406 Remove gearbox_client.cpp and other unused files #414 Roman Chistokhodov 2023-12-23 08:34:29 +0300
  • e3f44e2225 client: ammo: increase ammobar size depending on sprites size (extra change, not fixed in HL25 yet) #412 hl25hud Alibek Omarov 2023-12-22 10:06:52 +0300
  • 81d8b90aca cmake: fix windows build. Andrey Akhmichin 2023-12-21 23:07:11 +0500
  • e18919fa11 Update README.md Andrey Akhmichin 2023-12-21 22:55:52 +0500
  • 61e28760af cmake: fix wrong condition again. Andrey Akhmichin 2023-12-21 22:50:24 +0500
  • 2f13985e23 Revert "cmake: force to use library naming scheme." Andrey Akhmichin 2023-12-21 21:47:02 +0500
  • ecdcabfe99 server: warn mod developer about reaching the GoldSrc sentences limits #413 Alibek Omarov 2023-12-21 05:22:12 +0300
  • 9273b58cfd server: match sentences limit with Xash3D FWGS engine Alibek Omarov 2023-12-21 05:21:49 +0300
  • e8db2fa354 client: ammo: apply fix for HUD vertical inconsistency (ValveSoftware/halflife#3728) Alibek Omarov 2023-12-21 04:19:27 +0300
  • de43a7bb9e client: apply HL25 HUD style if hud_allow_hd is set to 1 and there are HD spritesheets are available Alibek Omarov 2023-12-21 04:18:20 +0300
  • 9119ab812f client: hud: detect the availability of HD spritesheets Alibek Omarov 2023-12-21 04:15:56 +0300
  • ed88ebf6d5 client: add hud_allow_hd cvar that increases available HUD spritesheet resolutions up to 1280 and 2560 Alibek Omarov 2023-12-21 04:11:52 +0300
  • 0362b75fc1 client: ammohistory: fix rendering history with bigger HUD sprites Alibek Omarov 2023-12-21 04:12:25 +0300
  • 5ed4d3671b client: ammohistory: properly reset gHR.iHistoryGap in VidInit Alibek Omarov 2023-12-21 04:08:44 +0300
  • b89ce4c527 cmake: force to use library naming scheme. Andrey Akhmichin 2023-12-11 17:42:26 +0500
  • 61a16bc8aa Update README.md. Andrey Akhmichin 2023-12-08 13:46:32 +0500
  • 881f013742 cmake: fix wrong condition. Andrey Akhmichin 2023-12-08 13:34:28 +0500
  • 050092763e cmake: update minimum required version. Andrey Akhmichin 2023-12-08 12:58:52 +0500
  • 4be2334ac9 Update README.md. Andrey Akhmichin 2023-12-07 05:32:10 +0500
  • fa956f0961 client: remove useless check. Andrey Akhmichin 2023-11-29 13:37:41 +0500
  • 57067dbef5 client: remove useless check. Andrey Akhmichin 2023-11-29 13:31:57 +0500
  • 27f45e97a1 client: loop mp3 sound under GoldSource too. Andrey Akhmichin 2023-11-29 13:30:38 +0500
  • eca0d47fb2 client: play mp3 sound under GoldSource too. Andrey Akhmichin 2023-11-29 13:12:12 +0500
  • d3cbed2d1c client: remove useless check. Andrey Akhmichin 2023-11-29 13:18:40 +0500
  • 828117d8fc client: loop mp3 sound under GoldSource too. Andrey Akhmichin 2023-11-29 13:17:54 +0500
  • be27b3c0c8 client: remove useless check. Andrey Akhmichin 2023-11-29 13:15:17 +0500
  • b3faab479c client: loop mp3 sound under GoldSource too. Andrey Akhmichin 2023-11-29 13:13:49 +0500
  • d79893be41 Merge branch 'poke646' into poke646_vendetta Andrey Akhmichin 2023-11-29 12:58:03 +0500
  • c709de9304 client: remove useless check. Andrey Akhmichin 2023-11-29 12:56:31 +0500
  • 011fbd1a58 client: loop mp3 sound if needed under GoldSource. Andrey Akhmichin 2023-11-29 12:54:26 +0500
  • c70bf2867e Merge branch 'opfor' into opforfixed Andrey Akhmichin 2023-11-18 23:12:05 +0500
  • 8bd8e16b72 Merge branch 'master' into opfor Andrey Akhmichin 2023-11-18 23:09:57 +0500
  • 80eac27f38 Merge branch 'master' into mobile_hacks Andrey Akhmichin 2023-11-18 23:07:51 +0500
  • a212952e17 Merge branch 'master' into bshift Andrey Akhmichin 2023-11-18 23:07:32 +0500
  • 3b0f1014fa Merge branch 'master' into hlfixed Andrey Akhmichin 2023-11-18 23:07:12 +0500
  • 78c0036046 server: reduce hornetgun recharge time only in multiplayer. Andrey Akhmichin 2023-11-18 23:00:06 +0500
  • 1e4663ab73 server: spawn mp5 with full ammo only in multiplayer. Andrey Akhmichin 2023-11-18 22:41:25 +0500
  • fdf49c8974
    Add mention of Windows SDK in build Prerequisites [ci skip] (#410) Roman Chistokhodov 2023-11-18 13:24:37 +0300
  • 1fbed70a1c Add mention of Windows SDK in build Prerequisites [ci skip] #410 Roman Chistokhodov 2023-11-18 12:56:01 +0300
  • 396cd01a37 Merge branch 'opfor' into opforfixed Andrey Akhmichin 2023-11-18 14:29:15 +0500
  • 9835be4d79 Merge branch 'master' into opfor Andrey Akhmichin 2023-11-18 14:28:46 +0500
  • 2f1e050582 Merge branch 'master' into bshift Andrey Akhmichin 2023-11-18 14:28:29 +0500
  • 5f8b69eaa8 Merge branch 'master' into mobile_hacks Andrey Akhmichin 2023-11-18 14:28:13 +0500
  • 87eb6d4ed0 Merge branch 'master' into hlfixed Andrey Akhmichin 2023-11-18 14:27:54 +0500
  • acc3848795 client: use normal player tracer to avoid "ghost shots". Andrey Akhmichin 2023-11-18 14:16:35 +0500
  • a7bc9d6266 server: increase python damage into multiplayer. Andrey Akhmichin 2023-11-18 11:56:53 +0500
  • e106972599 server: spawn mp5 with full ammo. Andrey Akhmichin 2023-11-18 02:44:44 +0500
  • 3523b52f3e server: reduce hornetgun recharge time. Andrey Akhmichin 2023-11-18 02:40:11 +0500
  • 497dd83931 server: increase sentences limit. Andrey Akhmichin 2023-11-18 01:22:09 +0500
  • 24268b0b0a Merge branch 'hlfixed' into opforfixed Andrey Akhmichin 2023-11-15 21:59:05 +0500
  • d13dec76f2 Merge branch 'opfor' into opforfixed Andrey Akhmichin 2023-11-15 21:53:07 +0500
  • c417b06dbc
    Fix osprey save-restore. Fix #407 (#408) Roman Chistokhodov 2023-11-15 15:37:30 +0300
  • 8114d36e99 Fix osprey save-restore. Fix #407 #408 Roman Chistokhodov 2023-11-15 15:35:40 +0300
  • bee6aa02c4
    Improve friendly fire check for barney (#405) Roman Chistokhodov 2023-11-08 14:54:06 +0300
  • ff8760e63c Improve friendly fire check for barney #405 Roman Chistokhodov 2023-11-08 14:45:14 +0300
  • b22244139c
    Opfor grunts shouldn't ignore glass when checking for range attack. Fix #402 (#404) Roman Chistokhodov 2023-11-07 21:44:19 +0300
  • 5914b5779f
    Allow ally human grunts have no weapons. Fix #401 (#403) Roman Chistokhodov 2023-11-07 21:44:05 +0300
  • 17c8c914ed Opfor grunts shouldn't ignore glass when checking for range attack. Fix #402 #404 Roman Chistokhodov 2023-11-07 21:29:53 +0300
  • 606a731abe Allow ally human grunts have no weapons. Fix #401 #403 Roman Chistokhodov 2023-11-07 20:39:30 +0300
  • b15424f317 Merge branch 'opfor' into opforfixed Andrey Akhmichin 2023-11-01 02:51:06 +0500
  • 2c596747d2 Merge branch 'master' into hlfixed Andrey Akhmichin 2023-11-01 02:50:36 +0500
  • 1350673ba1 Merge branch 'master' into mobile_hacks Andrey Akhmichin 2023-11-01 02:49:47 +0500
  • 7b8f05c29b Merge branch 'master' into opfor Andrey Akhmichin 2023-11-01 02:49:11 +0500
  • e05162e3d7 Merge branch 'master' into bshift Andrey Akhmichin 2023-11-01 02:47:54 +0500
  • 7ca2750c3d client: Fix compilation. Andrey Akhmichin 2023-11-01 02:40:22 +0500
  • dd6995ecbd client: MOTD: Prevent out of bounds access on x86. Andrey Akhmichin 2023-11-01 02:27:00 +0500
  • 2218731a86 Include build.h. Andrey Akhmichin 2023-11-01 01:49:55 +0500
  • 7581cacd6f Use fast and simple ROTR algorithm implementation. Andrey Akhmichin 2023-11-01 01:31:10 +0500
  • 984986f998 Use definitions from build.h everywhere. Andrey Akhmichin 2023-11-01 01:25:07 +0500
  • 3b2ba69a4f wscript: get node path from waf instead of using relative path mittorn 2023-10-31 05:12:27 +0300
  • 67fcab8532
    Fix rapid swing bug for poolstick (#400) M.Millar 2023-10-26 05:33:10 -0700
  • f4f4d050a9 Fix rapid swing bug for poolstick #400 M.Millar 2023-10-25 10:23:50 -0700
  • f2ea00a415
    Fix pitworm elight, sprite, strafe beam and missing sound precache (#399) Roman Chistokhodov 2023-10-25 10:29:05 +0300