#define LF_NOTEASY (1<<0) #define LF_NOTMEDIUM (1<<1) #define LF_NOTHARD (1<<2) #define LF_POSTASSISTVEL (1<<3) #define LF_POSTASSISTAVEL (1<<4) #define LF_DOASSIST (1<<5) #define LF_CORRECTSPEED (1<<6) #define LF_DODESIRED (1<<7) #define LF_DESIRED_THINK (1<<8) #define LF_DESIRED_POSTASSIST (1<<9) #define LF_DESIRED_INFO (1<<10) #define LF_DESIRED_ACTION (1<<11) #define LF_ALIASLIST (1<<12) // an entity must have one of these flags set in order to be in the AssistList #define LF_ASSISTLIST (LF_DOASSIST|LF_DODESIRED) extern void CheckDesiredList( void ); extern void CheckAssistList ( void ); extern void UTIL_DesiredAction ( CBaseEntity *pEnt ); extern void UTIL_DesiredThink ( CBaseEntity *pEnt ); extern void UTIL_DesiredInfo ( CBaseEntity *pEnt ); extern void UTIL_DesiredPostAssist ( CBaseEntity *pEnt ); extern void UTIL_AddToAssistList ( CBaseEntity *pEnt ); extern void UTIL_MarkForAssist ( CBaseEntity *pEnt, BOOL correctSpeed ); extern void UTIL_AssignOrigin ( CBaseEntity* pEntity, const Vector vecOrigin ); extern void UTIL_AssignOrigin ( CBaseEntity* pEntity, const Vector vecOrigin, BOOL bInitiator ); extern void UTIL_SetVelocity ( CBaseEntity *pEnt, const Vector vecSet ); extern void UTIL_SetAngles ( CBaseEntity* pEntity, const Vector vecAngles ); extern void UTIL_SetAngles ( CBaseEntity* pEntity, const Vector vecAngles, BOOL bInitiator ); extern void UTIL_SetAvelocity ( CBaseEntity *pEnt, const Vector vecSet ); extern void UTIL_SetMoveWithVelocity( CBaseEntity *pEnt, const Vector vecSet, int loopbreaker ); extern void UTIL_SetMoveWithAvelocity( CBaseEntity *pEnt, const Vector vecSet, int loopbreaker );