//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ // // Purpose: // // $NoKeywords: $ //============================================================================= #include "hud.h" #include "cl_util.h" void Game_HookEvents( void ); /* =================== EV_HookEvents See if game specific code wants to hook any events. =================== */ void EV_HookEvents( void ) { Game_HookEvents(); }