//========= Copyright (c) 1996-2002, Valve LLC, All rights reserved. ============ // // Purpose: // // $NoKeywords: $ //============================================================================= #pragma once #ifndef VOICE_COMMON_H #define VOICE_COMMON_H #include "bitvec.h" #define VOICE_MAX_PLAYERS 32 // (todo: this should just be set to MAX_CLIENTS). #define VOICE_MAX_PLAYERS_DW ((VOICE_MAX_PLAYERS / 32) + !!(VOICE_MAX_PLAYERS & 31)) typedef CBitVec CPlayerBitVec; #endif // VOICE_COMMON_H