hlsdk-xash3d/cl_dll/aghl/aghudsuddendeath.h

22 lines
374 B
C++

//++ BulliT
#if !defined(_AG_SUDDENDEATH_HUD_)
#define _AG_SUDDENDEATH_HUD_
class AgHudSuddenDeath: public CHudBase
{
public:
int Init( void );
int VidInit( void );
int Draw(float flTime);
void Reset(void);
int MsgFunc_SuddenDeath(const char *pszName, int iSize, void *pbuf);
private:
char m_bySuddenDeath;
};
#endif //_AG_SUDDENDEATH_HUD_
//-- Martin Webrant