mirror of
https://github.com/FWGS/hlsdk-xash3d
synced 2024-11-22 18:05:23 +01:00
114 lines
5.5 KiB
C
114 lines
5.5 KiB
C
/*
|
|
physint.h - Server Physics Interface
|
|
Copyright (C) 2011 Uncle Mike
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
*/
|
|
|
|
#ifndef PHYSINT_H
|
|
#define PHYSINT_H
|
|
|
|
#define SV_PHYSICS_INTERFACE_VERSION 6
|
|
|
|
#define STRUCT_FROM_LINK( l, t, m ) ((t *)((byte *)l - (int)&(((t *)0)->m)))
|
|
#define EDICT_FROM_AREA( l ) STRUCT_FROM_LINK( l, edict_t, area )
|
|
|
|
// values that can be returned with pfnServerState
|
|
#define SERVER_DEAD 0
|
|
#define SERVER_LOADING 1
|
|
#define SERVER_ACTIVE 2
|
|
|
|
typedef struct areanode_s
|
|
{
|
|
int axis; // -1 = leaf node
|
|
float dist;
|
|
struct areanode_s *children[2];
|
|
link_t trigger_edicts;
|
|
link_t solid_edicts;
|
|
link_t water_edicts; // func water
|
|
} areanode_t;
|
|
|
|
typedef struct server_physics_api_s
|
|
{
|
|
// unlink edict from old position and link onto new
|
|
void ( *pfnLinkEdict) ( edict_t *ent, qboolean touch_triggers );
|
|
double ( *pfnGetServerTime )( void ); // unclamped
|
|
double ( *pfnGetFrameTime )( void ); // unclamped
|
|
void* ( *pfnGetModel )( int modelindex );
|
|
areanode_t* ( *pfnGetHeadnode )( void ); // BSP tree for all physic entities
|
|
int ( *pfnServerState )( void );
|
|
void ( *pfnHost_Error )( const char *error, ... ); // cause Host Error
|
|
// ONLY ADD NEW FUNCTIONS TO THE END OF THIS STRUCT. INTERFACE VERSION IS FROZEN AT 6
|
|
struct triangleapi_s *pTriAPI; // draw coliisions etc. Only for local system
|
|
|
|
// draw debug messages (must be called from DrawOrthoTriangles). Only for local system
|
|
int ( *pfnDrawConsoleString )( int x, int y, char *string );
|
|
void ( *pfnDrawSetTextColor )( float r, float g, float b );
|
|
void ( *pfnDrawConsoleStringLen )( const char *string, int *length, int *height );
|
|
void ( *Con_NPrintf )( int pos, char *fmt, ... );
|
|
void ( *Con_NXPrintf )( struct con_nprint_s *info, char *fmt, ... );
|
|
const char *( *pfnGetLightStyle )( int style ); // read custom appreance for selected lightstyle
|
|
void ( *pfnUpdateFogSettings )( unsigned int packed_fog );
|
|
char **(*pfnGetFilesList)( const char *pattern, int *numFiles, int gamedironly );
|
|
struct msurface_s *(*pfnTraceSurface)( edict_t *pTextureEntity, const float *v1, const float *v2 );
|
|
const byte *(*pfnGetTextureData)( unsigned int texnum );
|
|
|
|
// static allocations
|
|
void *(*pfnMemAlloc)( size_t cb, const char *filename, const int fileline );
|
|
void (*pfnMemFree)( void *mem, const char *filename, const int fileline );
|
|
} server_physics_api_t;
|
|
|
|
// physic callbacks
|
|
typedef struct physics_interface_s
|
|
{
|
|
int version;
|
|
// passed through pfnCreate (0 is attempt to create, -1 is reject)
|
|
int ( *SV_CreateEntity )( edict_t *pent, const char *szName );
|
|
// run custom physics for each entity (return 0 to use built-in engine physic)
|
|
int ( *SV_PhysicsEntity )( edict_t *pEntity );
|
|
// spawn entities with internal mod function e.g. for re-arrange spawn order (0 - use engine parser, 1 - use mod parser)
|
|
int ( *SV_LoadEntities )( const char *mapname, char *entities );
|
|
// update conveyor belt for clients
|
|
void ( *SV_UpdatePlayerBaseVelocity )( edict_t *ent );
|
|
// The game .dll should return 1 if save game should be allowed
|
|
int ( *SV_AllowSaveGame )( void );
|
|
// ONLY ADD NEW FUNCTIONS TO THE END OF THIS STRUCT. INTERFACE VERSION IS FROZEN AT 6
|
|
// override trigger area checking and touching
|
|
int ( *SV_TriggerTouch )( edict_t *pent, edict_t *trigger );
|
|
// some engine features can be enabled only through this function
|
|
unsigned int ( *SV_CheckFeatures )( void );
|
|
// used for draw debug collisions for custom physic engine etc
|
|
void ( *DrawDebugTriangles )( void );
|
|
// used for draw debug overlay (textured)
|
|
void ( *DrawNormalTriangles )( void );
|
|
// used for draw debug messages (2d mode)
|
|
void ( *DrawOrthoTriangles )( void );
|
|
// tracing entities with SOLID_CUSTOM mode on a server (not used by pmove code)
|
|
void ( *ClipMoveToEntity)( edict_t *ent, const float *start, float *mins, float *maxs, const float *end, trace_t *trace );
|
|
// tracing entities with SOLID_CUSTOM mode on a server (only used by pmove code)
|
|
void ( *ClipPMoveToEntity)( struct physent_s *pe, const float *start, float *mins, float *maxs, const float *end, struct pmtrace_s *tr );
|
|
// called at end the frame of SV_Physics call
|
|
void ( *SV_EndFrame )( void );
|
|
// called through save\restore process
|
|
void (*pfnCreateEntitiesInTransitionList)( SAVERESTOREDATA*, int levelMask );
|
|
// called through save\restore process
|
|
void (*pfnCreateEntitiesInRestoreList)( SAVERESTOREDATA*, int createPlayers );
|
|
// allocate custom string (e.g. using user implementation of stringtable, not engine strings)
|
|
string_t (*pfnAllocString)( const char *szValue );
|
|
// make custom string (e.g. using user implementation of stringtable, not engine strings)
|
|
string_t (*pfnMakeString)( const char *szValue );
|
|
// read custom string (e.g. using user implementation of stringtable, not engine strings)
|
|
const char* (*pfnGetString)( string_t iString );
|
|
// helper for restore custom decals that have custom message (e.g. Paranoia)
|
|
int (*pfnRestoreDecal)( struct decallist_s *entry, edict_t *pEdict, qboolean adjacent );
|
|
} physics_interface_t;
|
|
|
|
#endif//PHYSINT_H
|