mirror of
https://github.com/FWGS/hlsdk-xash3d
synced 2024-11-22 09:57:21 +01:00
184 lines
3.4 KiB
C++
184 lines
3.4 KiB
C++
/***
|
|
*
|
|
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
|
|
*
|
|
* This product contains software technology licensed from Id
|
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
|
* All Rights Reserved.
|
|
*
|
|
* Use, distribution, and modification of this source code and/or resulting
|
|
* object code is restricted to non-commercial enhancements to products from
|
|
* Valve LLC. All other use, distribution, or modification is prohibited
|
|
* without written permission from Valve LLC.
|
|
*
|
|
****/
|
|
//
|
|
// Geiger.cpp
|
|
//
|
|
// implementation of CHudAmmo class
|
|
//
|
|
|
|
#include "hud.h"
|
|
#include "cl_util.h"
|
|
#include <string.h>
|
|
#include <time.h>
|
|
#include <stdio.h>
|
|
|
|
#include "parsemsg.h"
|
|
|
|
DECLARE_MESSAGE( m_Geiger, Geiger )
|
|
|
|
int CHudGeiger::Init( void )
|
|
{
|
|
HOOK_MESSAGE( Geiger );
|
|
|
|
m_iGeigerRange = 0;
|
|
m_iFlags = 0;
|
|
|
|
gHUD.AddHudElem( this );
|
|
|
|
srand( (unsigned)time( NULL ) );
|
|
|
|
return 1;
|
|
}
|
|
|
|
int CHudGeiger::VidInit( void )
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
int CHudGeiger::MsgFunc_Geiger( const char *pszName, int iSize, void *pbuf )
|
|
{
|
|
|
|
BEGIN_READ( pbuf, iSize );
|
|
|
|
// update geiger data
|
|
m_iGeigerRange = READ_BYTE();
|
|
m_iGeigerRange = m_iGeigerRange << 2;
|
|
|
|
m_iFlags |= HUD_ACTIVE;
|
|
|
|
return 1;
|
|
}
|
|
|
|
int CHudGeiger::Draw( float flTime )
|
|
{
|
|
int pct;
|
|
float flvol = 0.0f;
|
|
//int rg[3];
|
|
int i = 0;
|
|
|
|
if( m_iGeigerRange < 1000 && m_iGeigerRange > 0 )
|
|
{
|
|
// peicewise linear is better than continuous formula for this
|
|
if( m_iGeigerRange > 800 )
|
|
{
|
|
pct = 0; //Con_Printf( "range > 800\n" );
|
|
}
|
|
else if( m_iGeigerRange > 600 )
|
|
{
|
|
pct = 2;
|
|
flvol = 0.4f; //Con_Printf( "range > 600\n" );
|
|
//rg[0] = 1;
|
|
//rg[1] = 1;
|
|
i = 2;
|
|
}
|
|
else if( m_iGeigerRange > 500 )
|
|
{
|
|
pct = 4;
|
|
flvol = 0.5f; //Con_Printf( "range > 500\n" );
|
|
//rg[0] = 1;
|
|
//rg[1] = 2;
|
|
i = 2;
|
|
}
|
|
else if( m_iGeigerRange > 400 )
|
|
{
|
|
pct = 8;
|
|
flvol = 0.6f; //Con_Printf( "range > 400\n" );
|
|
//rg[0] = 1;
|
|
//rg[1] = 2;
|
|
//rg[2] = 3;
|
|
i = 3;
|
|
}
|
|
else if( m_iGeigerRange > 300 )
|
|
{
|
|
pct = 8;
|
|
flvol = 0.7f; //Con_Printf( "range > 300\n" );
|
|
//rg[0] = 2;
|
|
//rg[1] = 3;
|
|
//rg[2] = 4;
|
|
i = 3;
|
|
}
|
|
else if( m_iGeigerRange > 200 )
|
|
{
|
|
pct = 28;
|
|
flvol = 0.78f; //Con_Printf( "range > 200\n" );
|
|
//rg[0] = 2;
|
|
//rg[1] = 3;
|
|
//rg[2] = 4;
|
|
i = 3;
|
|
}
|
|
else if( m_iGeigerRange > 150 )
|
|
{
|
|
pct = 40;
|
|
flvol = 0.80f; //Con_Printf( "range > 150\n" );
|
|
//rg[0] = 3;
|
|
//rg[1] = 4;
|
|
//rg[2] = 5;
|
|
i = 3;
|
|
}
|
|
else if( m_iGeigerRange > 100 )
|
|
{
|
|
pct = 60;
|
|
flvol = 0.85; //Con_Printf( "range > 100\n" );
|
|
//rg[0] = 3;
|
|
//rg[1] = 4;
|
|
//rg[2] = 5;
|
|
i = 3;
|
|
}
|
|
else if( m_iGeigerRange > 75 )
|
|
{
|
|
pct = 80;
|
|
flvol = 0.9f; //Con_Printf( "range > 75\n" );
|
|
//gflGeigerDelay = cl.time + GEIGERDELAY * 0.75;
|
|
//rg[0] = 4;
|
|
//rg[1] = 5;
|
|
//rg[2] = 6;
|
|
i = 3;
|
|
}
|
|
else if( m_iGeigerRange > 50 )
|
|
{
|
|
pct = 90;
|
|
flvol = 0.95f; //Con_Printf( "range > 50\n" );
|
|
//rg[0] = 5;
|
|
//rg[1] = 6;
|
|
i = 2;
|
|
}
|
|
else
|
|
{
|
|
pct = 95;
|
|
flvol = 1.0f; //Con_Printf( "range < 50\n" );
|
|
//rg[0] = 5;
|
|
//rg[1] = 6;
|
|
i = 2;
|
|
}
|
|
|
|
flvol = ( flvol * ( ( rand() & 127 ) ) / 255 ) + 0.25f; // UTIL_RandomFloat( 0.25f, 0.5f );
|
|
|
|
if( ( rand() & 127 ) < pct || ( rand() & 127 ) < pct )
|
|
{
|
|
//S_StartDynamicSound( -1, 0, rgsfx[rand() % i], r_origin, flvol, 1.0f, 0, 100 );
|
|
char sz[256];
|
|
|
|
int j = rand() & 1;
|
|
if( i > 2 )
|
|
j += rand() & 1;
|
|
|
|
sprintf( sz, "player/geiger%d.wav", j + 1 );
|
|
PlaySound( sz, flvol );
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
}
|