mirror of
https://github.com/FWGS/hlsdk-xash3d
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775 lines
22 KiB
Python
775 lines
22 KiB
Python
#!/usr/bin/env python
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# -*- encoding: utf-8 -*-
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# Michel Mooij, michel.mooij7@gmail.com
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# modified: Alibek Omarov, a1ba.omarov@gmail.com
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'''
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Summary
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-------
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Exports and converts *waf* project data, for C/C++ programs, static- and shared
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libraries, into **Microsoft Visual Studio**, also known as **msdev**,
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project files (.vcproj) and solution (.sln) files.
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**Microsoft Visual Studio** is a mature and stable integrated development
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environment for, amongst others, the C and C++ programming language. A free
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version of this IDE, known as the *express* version can be obtained from Microsoft
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at http://wwww.visualstudio.com.
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Description
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-----------
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When exporting *waf* project data, a single **Visual Studio** solution will be
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exported in the top level directory of your *WAF* build environment. This
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solution file will contain references to all exported **Visual Studio**
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projects and will include dependencies between those projects and will have the
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same name as APPNAME variable from the top level *wscript* file.
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For each single task generator (*waflib.TaskGenerator*), for instance a
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*bld.program(...)* which has been defined within a *wscript* file somewhere in
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the build environment, a single **Visual Studio** project file will be generated
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in the same directory as where the task generator has been defined.
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The name of this task generator will be used as name for the exported **Visual
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Studio** project file. If for instance the name of the task generator is
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*hello*, then a **Visual Studio** project file named *hello.vcproj* will be
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exported.
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Example below presents an overview of an environment in which **Visual Studio**
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files already have been exported::
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.
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├── components
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│ └── clib
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│ ├── program
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│ │ ├── cprogram.vcproj
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│ │ └── wscript
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│ ├── shared
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│ │ ├── cshlib.vcproj
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│ │ └── wscript
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│ └── static
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│ ├── cstlib.vcproj
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│ └── wscript
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│
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├── waf.vcproj
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├── appname.sln
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└── wscript
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Projects will be exported such that they will use the same settings and
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structure as has been defined for that build task within the *waf* build
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environment as much as possible. Note that since cross compilation is not
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really supported in this IDE, only the first environment encountered that
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is targeted for **MS Windows** will be exported; i.e. an environment in
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which::
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bld.env.DEST_OS == 'win32'
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is true.
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Please note that in contrast to a *normal* IDE setup the exported projects
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will contain either a *debug* **or** a *release* build target but not both at
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the same time. By doing so exported projects will always use the same settings
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(e.g. compiler options, installation paths) as when building the same task in
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the *waf* build environment from command line.
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Usage
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-----
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**Visual Studio** project and workspace files can be exported using the *msdev*
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command, as shown in the example below::
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$ waf msdev
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When needed, exported **Visual Studio** project- and solution files can be
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removed using the *clean* command, as shown in the example below::
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$ waf msdev --clean
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Once exported simply open the *appname.sln* using **Visual Studio**
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this will automatically open all exported projects as well.
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Tasks generators to be excluded can be marked with the *skipme* option
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as shown below::
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def build(bld):
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bld.program(name='foo', src='foobar.c', msdev_skip=True)
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'''
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import os
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import sys
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import copy
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import uuid
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import shutil
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import xml.etree.ElementTree as ElementTree
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from xml.dom import minidom
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from waflib import Utils, Logs, Errors, Context
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from waflib.Build import BuildContext
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# import waftools
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# from waftools import deps
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from deps import get_targets
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from subproject import get_subproject_env
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def options(opt):
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'''Adds command line options to the *waf* build environment
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:param opt: Options context from the *waf* build environment.
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:type opt: waflib.Options.OptionsContext
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'''
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opt.add_option('--msdev', dest='msdev', default=False, action='store_true', help='select msdev for export/import actions')
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opt.add_option('--clean', dest='clean', default=False, action='store_true', help='delete exported files')
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def configure(conf):
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'''Method that will be invoked by *waf* when configuring the build
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environment.
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:param conf: Configuration context from the *waf* build environment.
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:type conf: waflib.Configure.ConfigurationContext
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'''
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pass
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class MsDevContext(BuildContext):
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'''export C/C++ tasks to MS Visual Studio projects and solutions.'''
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cmd = 'msdev'
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def execute(self):
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'''Will be invoked when issuing the *msdev* command.'''
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self.restore()
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if not self.all_envs:
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self.load_envs()
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self.recurse([self.run_dir])
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self.pre_build()
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for group in self.groups:
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for tgen in group:
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try:
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f = tgen.post
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except AttributeError:
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pass
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else:
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f()
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try:
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self.get_tgen_by_name('')
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except Exception:
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pass
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self.msdev = True
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if self.options.clean:
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cleanup(self)
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else:
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export(self)
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self.timer = Utils.Timer()
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def export(bld):
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'''Exports all C and C++ task generators as **Visual Studio** projects
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and creates a **Visual Studio** solution containing references to
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those project.
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:param bld: a *waf* build instance from the top level *wscript*.
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:type bld: waflib.Build.BuildContext
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'''
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if not bld.options.msdev and not hasattr(bld, 'msdev'):
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return
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Logs.pprint('RED', '''This tool is intended only to ease development for Windows-fags.
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Don't use it for release builds, as it doesn't enables WinXP compatibility for now!''')
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solution = MsDevSolution(bld)
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targets = get_targets(bld)
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saveenv = bld.env # root env
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for tgen in bld.task_gen_cache_names.values():
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if targets and tgen.get_name() not in targets:
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continue
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if getattr(tgen, 'msdev_skipme', False):
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continue
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try:
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bld.env = get_subproject_env(bld, tgen.path, True)
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except IndexError:
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bld.env = saveenv
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if set(('c', 'cxx')) & set(getattr(tgen, 'features', [])):
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project = MsDevProject(bld, tgen)
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project.export()
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(name, fname, deps, pid) = project.get_metadata()
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solution.add_project(name, fname, deps, pid)
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solution.export()
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def cleanup(bld):
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'''Removes all **Visual Studio** projects and workspaces from the
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*waf* build environment.
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:param bld: a *waf* build instance from the top level *wscript*.
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:type bld: waflib.Build.BuildContext
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'''
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if not bld.options.msdev and not hasattr(bld, 'msdev'):
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return
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targets = get_targets(bld)
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saveenv = bld.env
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for tgen in bld.task_gen_cache_names.values():
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if targets and tgen.get_name() not in targets:
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continue
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if getattr(tgen, 'msdev_skipme', False):
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continue
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try:
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bld.env = get_subproject_env(bld, tgen.path)
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except IndexError:
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bld.env = saveenv
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if set(('c', 'cxx')) & set(getattr(tgen, 'features', [])):
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project = MsDevProject(bld, tgen)
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project.cleanup()
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solution = MsDevSolution(bld)
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solution.cleanup()
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class MsDev(object):
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'''Abstract base class used for exporting *waf* project data to
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**Visual Studio** projects and solutions.
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REMARK:
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bld.objects() taks generators are treated as static libraries.
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:param bld: Build context as used in *wscript* files of your *waf* build
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environment.
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:type bld: waflib.Build.BuildContext
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'''
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PROGRAM = '1'
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'''Identifier for projects containing an executable'''
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SHLIB = '2'
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'''Identifier for projects containing a shared library'''
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STLIB = '4'
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'''Identifier for projects containing a static library'''
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C = 'c'
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'''Identifier for projects using C language'''
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CXX = 'cxx'
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'''Identifier for projects using C++ language'''
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def __init__(self, bld):
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self.bld = bld
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def export(self):
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'''Exports a **Visual Studio** solution or project.'''
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content = self.get_content()
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if not content:
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return
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if self.xml_clean:
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content = self.xml_clean(content)
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node = self.make_node()
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if not node:
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return
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node.write(content)
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Logs.pprint('YELLOW', 'exported: %s' % node.abspath())
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def cleanup(self):
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'''Deletes a **Visual Studio** solution or project file including
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associated files (e.g. *.ncb*).
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'''
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cwd = self.get_cwd()
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for node in cwd.ant_glob('*.user'):
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node.delete()
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Logs.pprint('YELLOW', 'removed: %s' % node.abspath())
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for node in cwd.ant_glob('*.ncb'):
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node.delete()
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Logs.pprint('YELLOW', 'removed: %s' % node.abspath())
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for node in cwd.ant_glob('*.suo'):
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node.delete()
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Logs.pprint('YELLOW', 'removed: %s' % node.abspath())
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for node in cwd.ant_glob('*.sln'):
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node.delete()
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Logs.pprint('YELLOW', 'removed: %s' % node.abspath())
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node = self.find_node()
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if node:
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node.delete()
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Logs.pprint('YELLOW', 'removed: %s' % node.abspath())
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def get_cwd(self):
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cwd = os.path.dirname(self.get_fname())
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if cwd == "":
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cwd = "."
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return self.bld.srcnode.find_node(cwd)
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def find_node(self):
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name = self.get_fname()
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if not name:
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return None
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return self.bld.srcnode.find_node(name)
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def make_node(self):
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name = self.get_fname()
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if not name:
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return None
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return self.bld.srcnode.make_node(name.lower())
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def get_fname(self):
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'''<abstract> Returns file name.'''
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return None
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def get_content(self):
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'''<abstract> Returns file content.'''
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return None
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def xml_clean(self, content):
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s = minidom.parseString(content).toprettyxml(indent="\t")
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lines = [l for l in s.splitlines() if not l.isspace() and len(l)]
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lines[0] = '<?xml version="1.0" encoding="UTF-8"?>'
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return '\n'.join(lines)
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class MsDevSolution(MsDev):
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'''Class used for exporting *waf* project data to a **Visual Studio**
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solution located in the lop level directory of the *waf* build
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environment.
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:param bld: Build context as used in *wscript* files of your *waf* build
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environment.
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:type bld: waflib.Build.BuildContext
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'''
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def __init__(self, bld):
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super(MsDevSolution, self).__init__(bld)
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self.projects = {}
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self.xml_clean = None
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def get_fname(self):
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'''Returns the workspace's file name.'''
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return '%s.sln' % getattr(Context.g_module, Context.APPNAME)
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def export(self):
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'''Exports a **Visual Studio** solution.'''
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dst = self.get_fname()
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s = MSDEV_SOLUTION
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with open(dst, 'w') as f:
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for line in s[0:3]:
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f.write(line)
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for name, (fname, deps, pid) in self.projects.items():
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sid = str(uuid.uuid4()).upper()
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f.write('Project("{%s}") = "%s", "%s", "{%s}"\n' % (sid, name, fname, pid))
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if len(deps):
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f.write('\tProjectSection(ProjectDependencies) = postProject\n')
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for d in deps:
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try:
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(_, _, pid) = self.projects[d]
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except KeyError:
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pass
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else:
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f.write('\t\t{%s} = {%s}\n' % (pid, pid))
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f.write('\tEndProjectSection\n')
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f.write('EndProject\n')
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for line in s[3:8]:
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f.write(line)
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for _, (_, _, pid) in self.projects.items():
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f.write('\t\t{%s}.Debug|Win32.ActiveCfg = Debug|Win32\n' % (pid))
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f.write('\t\t{%s}.Debug|Win32.Build.0 = Debug|Win32\n' % (pid))
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for line in s[8:]:
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f.write(line)
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Logs.pprint('YELLOW', 'exported: %s' % os.path.abspath(dst))
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def add_project(self, name, fname, deps, pid):
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'''Adds a project to the workspace.
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:param name: Name of the project.
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:type name: str
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:param fname: Complete path to the project file
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:type fname: str
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:param deps: List of names on which this project depends
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:type deps: list of str
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'''
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self.projects[name] = (fname, deps, pid)
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class MsDevProject(MsDev):
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'''Class used for exporting *waf* project data to **Visual Studio**
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projects.
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:param bld: Build context as used in *wscript* files of your *waf* build
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environment.
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:type bld: waflib.Build.BuildContext
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:param gen: Task generator that contains all information of the task to be
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converted and exported to the **Visual Studio** project.
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:type gen: waflib.Task.TaskGen
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'''
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def __init__(self, bld, gen):
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super(MsDevProject, self).__init__(bld)
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self.gen = gen
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self.id = str(uuid.uuid4()).upper()
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self.type = self.get_type(gen)
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self.language = self.get_language(gen)
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self.buildpath = self.get_buildpath(bld, gen)
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def get_type(self, gen):
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if set(('cprogram', 'cxxprogram')) & set(gen.features):
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return MsDev.PROGRAM
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elif set(('cshlib', 'cxxshlib')) & set(gen.features):
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return MsDev.SHLIB
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else:
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return MsDev.STLIB
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def get_language(self, gen):
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return MsDev.CXX if 'cxx' in gen.features else MsDev.C
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def get_buildpath(self, bld, gen):
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pth = '%s/%s' % (bld.path.get_bld().path_from(gen.path), gen.path.relpath())
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return pth.replace('/', '\\')
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def get_fname(self):
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'''Returns the project's file name.'''
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return '%s/%s.vcproj' % (self.gen.path.relpath().replace('\\', '/'), self.gen.get_name())
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def get_root(self):
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'''Returns a document root, either from an existing file, or from template.'''
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fname = self.get_fname()
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if os.path.exists(fname):
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tree = ElementTree.parse(fname)
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root = tree.getroot()
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else:
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root = ElementTree.fromstring(MSDEV_PROJECT)
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return root
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def get_content(self):
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'''Returns the content of a project file.'''
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root = self.get_root()
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root.set('Name', self.gen.get_name())
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root.set('ProjectGUID', '{%s}' % self.id)
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configurations = root.find('Configurations')
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for configuration in configurations.iter('Configuration'):
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configuration.set('ConfigurationType', '%s' % self.type)
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configuration.set('OutputDirectory', '%s\\msdev' % self.buildpath)
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configuration.set('IntermediateDirectory', '%s\\msdev' % self.buildpath)
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for tool in configuration.iter('Tool'):
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name = tool.get('Name')
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if name == 'VCCLCompilerTool':
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tool.set('PreprocessorDefinitions', '%s' % self.get_compiler_defines(self.gen))
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includes = []
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for include in self.get_compiler_includes(self.bld, self.gen):
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includes.append('%s' % include)
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tool.set('AdditionalIncludeDirectories', ';'.join(includes))
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if name == 'VCLinkerTool':
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if self.type == MsDev.PROGRAM:
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# Force Windows Subsystem
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# TODO: this isn't enables Windows XP compatibility!
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tool.set('SubSystem', '2')
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self.update_link_deps(tool)
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self.update_link_paths(tool)
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files = root.find('Files')
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self.update_includes(files)
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self.update_sources(files)
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return ElementTree.tostring(root)
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def update_includes(self, files):
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'''Add include files.'''
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includes = []
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for filtr in files.iter('Filter'):
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if filtr.get('Name') == 'Header Files':
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for include in filtr.iter('File'):
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includes.append(include.get('RelativePath'))
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break
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if len(includes) == 0:
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filtr = ElementTree.SubElement(files, 'Filter', attrib={'Name':'Header Files', 'Filter':'h;hpp;hxx;hm;inl;inc;xsd'})
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filtr.set('UniqueIdentifier', '{%s}' % str(uuid.uuid4()).upper())
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for include in self.get_include_files(self.bld, self.gen):
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if include not in includes:
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ElementTree.SubElement(filtr, 'File', attrib={'RelativePath':'%s' % include})
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def update_sources(self, files):
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'''Add source files.'''
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sources = []
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for filtr in files.iter('Filter'):
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if filtr.get('Name') == 'Source Files':
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for source in filtr.iter('File'):
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sources.append(source.get('RelativePath'))
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break
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if len(sources) == 0:
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filtr = ElementTree.SubElement(files, 'Filter', attrib={'Name':'Source Files', 'Filter':'cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx'})
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filtr.set('UniqueIdentifier', '{%s}' % str(uuid.uuid4()).upper())
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for source in self.get_genlist(self.gen, 'source'):
|
|
if source not in sources:
|
|
ElementTree.SubElement(filtr, 'File', attrib={'RelativePath':'%s' % source})
|
|
|
|
def update_link_deps(self, tool):
|
|
'''Add libraries on which this project depends.'''
|
|
deps = tool.get('AdditionalDependencies')
|
|
|
|
deps = [] # clean out deps everytime
|
|
|
|
libs = self.get_link_libs(self.bld, self.gen)
|
|
for lib in libs:
|
|
dep = '%s.lib' % lib
|
|
if dep not in deps:
|
|
deps.append(dep)
|
|
if len(deps):
|
|
add_deps = " ".join(deps) # work around when converting to vcxproj by inserting spaces
|
|
tool.set('AdditionalDependencies', add_deps)
|
|
|
|
def update_link_paths(self, tool):
|
|
deps = tool.get('AdditionalLibraryDirectories', '')
|
|
deps = []
|
|
dirs = self.get_link_paths(self.bld, self.gen)
|
|
for dep in dirs:
|
|
if dep not in deps:
|
|
deps.append(dep)
|
|
if len(deps):
|
|
tool.set('AdditionalLibraryDirectories', ';'.join(deps))
|
|
|
|
def get_metadata(self):
|
|
'''Returns a tuple containing project information (name, file name and
|
|
dependencies).
|
|
'''
|
|
name = self.gen.get_name()
|
|
fname = self.get_fname().replace('/', '\\')
|
|
deps = Utils.to_list(getattr(self.gen, 'use', []))
|
|
return (name, fname, deps, self.id)
|
|
|
|
def get_genlist(self, gen, name):
|
|
lst = Utils.to_list(getattr(gen, name, []))
|
|
lst = [str(l.path_from(gen.path)) if hasattr(l, 'path_from') else l for l in lst]
|
|
return [l.replace('/', '\\') for l in lst]
|
|
|
|
def get_compiler_options(self, bld, gen):
|
|
if self.language == MsDev.CXX:
|
|
flags = getattr(gen, 'cxxflags', []) + bld.env.CXXFLAGS
|
|
else:
|
|
flags = getattr(gen, 'cflags', []) + bld.env.CFLAGS
|
|
if self.type == MsDev.SHLIB:
|
|
if self.language == MsDev.CXX:
|
|
flags.extend(bld.env.CXXFLAGS_cxxshlib)
|
|
else:
|
|
flags.extend(bld.env.CFLAGS_cshlib)
|
|
return list(set(flags))
|
|
|
|
def get_compiler_includes(self, bld, gen):
|
|
includes = self.get_genlist(gen, 'includes')
|
|
for include in bld.env['INCLUDES']:
|
|
root = bld.path.abspath().replace('\\', '/')
|
|
pref = os.path.commonprefix([root, include])
|
|
if pref == root:
|
|
node = bld.root.find_dir(include)
|
|
if node:
|
|
includes.append(node.path_from(gen.path).replace('/', '\\'))
|
|
|
|
deps = Utils.to_list(getattr(gen, 'use', []))
|
|
for dep in deps:
|
|
uselib_incs = bld.env['INCLUDES_%s' % dep]
|
|
for uselib_inc in uselib_incs:
|
|
root = bld.root.abspath().replace('\\', '/')
|
|
pref = os.path.commonprefix([root, uselib_inc])
|
|
if pref == root:
|
|
node = bld.root.find_dir(uselib_inc)
|
|
if node:
|
|
inc = node.path_from(gen.path).replace('/', '\\')
|
|
includes.append(inc)
|
|
Logs.pprint('YELLOW', 'Added relative include: %s' % inc)
|
|
includes.append(uselib_inc)
|
|
return includes
|
|
|
|
def get_compiler_defines(self, gen):
|
|
defines = self.get_genlist(gen, 'defines') + gen.bld.env.DEFINES
|
|
if 'win32' in sys.platform:
|
|
defines = [d.replace('"', '\\"') for d in defines]
|
|
defines = ';'.join(defines)
|
|
return defines
|
|
|
|
def get_link_options(self, bld, gen):
|
|
flags = getattr(gen, 'linkflags', []) + bld.env.LINKFLAGS
|
|
if self.language == MsDev.CXX:
|
|
if self.type == MsDev.SHLIB:
|
|
flags.extend(bld.env.LINKFLAGS_cxxshlib)
|
|
else:
|
|
flags.extend(bld.env.LINKFLAGS_cshlib)
|
|
return list(set(flags))
|
|
|
|
def get_link_libs(self, bld, gen):
|
|
libs = Utils.to_list(getattr(gen, 'lib', []))
|
|
deps = Utils.to_list(getattr(gen, 'use', []))
|
|
for dep in deps:
|
|
try:
|
|
tgen = bld.get_tgen_by_name(dep)
|
|
except Errors.WafError:
|
|
uselib_libs = bld.env['LIB_%s' % dep]
|
|
for uselib_lib in uselib_libs:
|
|
libs.append(uselib_lib)
|
|
pass
|
|
else:
|
|
if self.type == MsDev.STLIB:
|
|
libs.append(dep)
|
|
return libs
|
|
|
|
def get_link_paths(self, bld, gen):
|
|
dirs = []
|
|
deps = Utils.to_list(getattr(gen, 'use', []))
|
|
for dep in deps:
|
|
try:
|
|
tgen = bld.get_tgen_by_name(dep)
|
|
except Errors.WafError:
|
|
uselib_paths = bld.env['LIBPATH_%s' % dep]
|
|
for uselib_path in uselib_paths:
|
|
root = bld.root.abspath().replace('\\', '/')
|
|
pref = os.path.commonprefix([root, uselib_path])
|
|
if pref == root:
|
|
node = bld.root.find_dir(uselib_path)
|
|
if node:
|
|
libpath = node.path_from(gen.path).replace('/', '\\')
|
|
dirs.append(libpath)
|
|
Logs.pprint('YELLOW', 'Added relative library path: %s' % libpath)
|
|
dirs.append(uselib_path)
|
|
pass
|
|
else:
|
|
if self.type in (MsDev.STLIB, MsDev.SHLIB):
|
|
directory = '%s\\msdev' % tgen.path.get_bld().path_from(gen.path)
|
|
if directory not in dirs:
|
|
dirs.append(directory.replace('/', '\\'))
|
|
elif self.type in (MsDev.PROGRAM):
|
|
for directory in tgen.lib_paths:
|
|
if directory not in dirs:
|
|
dirs.append(directory.replace('/', '\\'))
|
|
return dirs
|
|
|
|
def get_include_files(self, bld, gen):
|
|
includes = []
|
|
for include in self.get_genlist(gen, 'includes'):
|
|
node = gen.path.find_dir(include)
|
|
if node:
|
|
for header in node.ant_glob('*.h*'):
|
|
includes.append(header.path_from(gen.path).replace('/', '\\'))
|
|
|
|
for include in bld.env['INCLUDES']:
|
|
root = bld.path.abspath().replace('\\', '/')
|
|
pref = os.path.commonprefix([root, include])
|
|
if pref == root:
|
|
node = bld.root.find_dir(include)
|
|
if node:
|
|
for header in node.ant_glob('*.h*'):
|
|
includes.append(header.path_from(gen.path).replace('/', '\\'))
|
|
|
|
return includes
|
|
|
|
|
|
MSDEV_PROJECT = \
|
|
'''<?xml version="1.0" encoding="UTF-8"?>
|
|
<VisualStudioProject
|
|
ProjectType="Visual C++"
|
|
Version="8,00"
|
|
Name=""
|
|
ProjectGUID=""
|
|
Keyword="Win32Proj"
|
|
TargetFrameworkVersion="0"
|
|
>
|
|
<Platforms>
|
|
<Platform
|
|
Name="Win32"
|
|
/>
|
|
</Platforms>
|
|
<ToolFiles>
|
|
</ToolFiles>
|
|
<Configurations>
|
|
<Configuration
|
|
Name="Debug|Win32"
|
|
OutputDirectory="Debug"
|
|
IntermediateDirectory="Debug"
|
|
ConfigurationType="1"
|
|
>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
/>
|
|
<Tool
|
|
Name="VCXMLDataGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCMIDLTool"
|
|
/>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions=""
|
|
MinimalRebuild="true"
|
|
BasicRuntimeChecks="3"
|
|
RuntimeLibrary="3"
|
|
UsePrecompiledHeader="0"
|
|
WarningLevel="3"
|
|
DebugInformationFormat="4"
|
|
/>
|
|
<Tool
|
|
Name="VCManagedResourceCompilerTool"
|
|
/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCLinkerTool"
|
|
LinkIncremental="2"
|
|
GenerateDebugInformation="true"
|
|
SubSystem="1"
|
|
TargetMachine="1"
|
|
/>
|
|
<Tool
|
|
Name="VCALinkTool"
|
|
/>
|
|
<Tool
|
|
Name="VCManifestTool"
|
|
/>
|
|
<Tool
|
|
Name="VCXDCMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCBscMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCFxCopTool"
|
|
/>
|
|
<Tool
|
|
Name="VCAppVerifierTool"
|
|
/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"
|
|
/>
|
|
</Configuration>
|
|
</Configurations>
|
|
<References>
|
|
</References>
|
|
<Files>
|
|
</Files>
|
|
<Globals>
|
|
</Globals>
|
|
</VisualStudioProject>
|
|
'''
|
|
|
|
MSDEV_SOLUTION = [
|
|
'Microsoft Visual Studio Solution File, Format Version 8.00\n',
|
|
'# Visual Studio 2005\n',
|
|
'Global\n',
|
|
'GlobalSection(SolutionConfigurationPlatforms) = preSolution\n',
|
|
'Debug|Win32 = Debug|Win32\n',
|
|
'EndGlobalSection\n',
|
|
'GlobalSection(ProjectConfigurationPlatforms) = postSolution\n',
|
|
'EndGlobalSection\n',
|
|
'GlobalSection(SolutionProperties) = preSolution\n',
|
|
'HideSolutionNode = FALSE\n',
|
|
'EndGlobalSection\n',
|
|
'EndGlobal\n',
|
|
'\n']
|