hlsdk-xash3d/dlls/Android.mk

60 lines
2.6 KiB
Makefile

# SoHL android makefile
# Copyright (c) mittorn
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := server
include $(XASH3D_CONFIG)
LOCAL_CFLAGS += -D_LINUX -DCLIENT_WEAPONS \
-Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -D_snprintf=snprintf \
-Wno-write-strings -Wno-invalid-offsetof -Wno-conversion-null -DNO_VOICEGAMEMGR
LOCAL_C_INCLUDES := $(LOCAL_PATH)/. \
$(LOCAL_PATH)/../common \
$(LOCAL_PATH)/../engine/common \
$(LOCAL_PATH)/../engine \
$(LOCAL_PATH)/../public \
$(LOCAL_PATH)/../pm_shared \
$(LOCAL_PATH)/../game_shared \
$(LOCAL_PATH)/zx
LOCAL_SRC_FILES := aflock.cpp agrunt.cpp schedule.cpp airtank.cpp \
alias.cpp animating.cpp animation.cpp apache.cpp barnacle.cpp barney.cpp \
bigmomma.cpp bloater.cpp bmodels.cpp bullsquid.cpp buttons.cpp cbase.cpp \
client.cpp combat.cpp controller.cpp crossbow.cpp crowbar.cpp defaultai.cpp \
doors.cpp effects.cpp egon.cpp explode.cpp flyingmonster.cpp func_break.cpp \
func_tank.cpp game.cpp gamerules.cpp gargantua.cpp gauss.cpp genericmonster.cpp \
ggrenade.cpp globals.cpp gman.cpp h_ai.cpp handgrenade.cpp hassassin.cpp \
h_battery.cpp h_cine.cpp h_cycler.cpp headcrab.cpp healthkit.cpp h_export.cpp \
hgrunt.cpp hornet.cpp hornetgun.cpp houndeye.cpp ichthyosaur.cpp islave_deamon.cpp \
items.cpp leech.cpp lights.cpp locus.cpp maprules.cpp monstermaker.cpp monsters.cpp \
monsterstate.cpp mortar.cpp movewith.cpp mp5.cpp multiplay_gamerules.cpp nihilanth.cpp \
nodes.cpp observer.cpp osprey.cpp pathcorner.cpp plane.cpp plats.cpp player.cpp playermonster.cpp \
python.cpp rat.cpp roach.cpp rpg.cpp satchel.cpp scientist.cpp scripted.cpp shotgun.cpp \
singleplay_gamerules.cpp skill.cpp sound.cpp soundent.cpp spectator.cpp squadmonster.cpp \
squeakgrenade.cpp stats.cpp subs.cpp talkmonster.cpp teamplay_gamerules.cpp tempmonster.cpp \
tentacle.cpp triggers.cpp tripmine.cpp turret.cpp util.cpp weapons.cpp world.cpp xen.cpp \
zx/ak47.cpp zx/apache_blackop.cpp zx/auto_shotgun.cpp \
zx/barney_suit.cpp zx/barniel.cpp zx/bot_combat.cpp zx/bot.cpp \
zx/botcam.cpp zx/eagel.cpp \
zx/kate.cpp zx/massn.cpp zx/minigun.cpp zx/mp41a.cpp \
zx/scientist_suit.cpp zx/shock.cpp zx/shockball.cpp zx/shockgun.cpp \
zx/swort.cpp zx/torch.cpp zx/uzi.cpp \
zx/zombie_barney.cpp zx/zombie_gus.cpp zx/zombie_soldier.cpp \
zombie.cpp glock.cpp \
../pm_shared/pm_debug.c ../pm_shared/pm_math.c ../pm_shared/pm_shared.c
ifeq ($(TARGET_ARCH_ABI),armeabi-v7a-hard)
LOCAL_MODULE_FILENAME = libserver_hardfp
endif
LOCAL_CPPFLAGS := $(LOCAL_CFLAGS)
include $(BUILD_SHARED_LIBRARY)