mirror of
https://github.com/FWGS/hlsdk-xash3d
synced 2024-11-10 20:29:35 +01:00
ba2cab60df
* Get VGUI back (optionally) * Add some missing VGUI invocations * Update CMakeLists.txt to build with vgui for Windows * Move windows.h inclusions only to those places where it's really needed * Try fix mingw build * Update hud_spectator * Merge nekonomicon's vgui branch * Don't include vgui panel and app in cdll_int.cpp if vgui is real * Deduplicate scoreboard global variables * Add options to prefer non-vgui motd and scoreboard when vgui is enabled * Add vgui-dev as a submodule. Add building vith vgui to CI * Fix artifact uploading * Don't use global variable when not necessary * char* to const char* in CMenuHandler_StringCommand constructor * Fix 'format string is not a literal string' warnings * Fix 'always evaluate to true' warnings * Team Fortress classes to const char* * CreateCommandMenu accepts const char* * Fix printf formats. Turn some unsigned longs into unsigned ints since they use only 32 bits anyway * Explicit assignment result as condition * Prevent memory leak on menu reading * Localize button text * Create FileInputStream on stack avoiding the leak * Remove Servers Browser code * Arrow file names to const char* * Fix assignment to the wrong variable
217 lines
5.5 KiB
C++
217 lines
5.5 KiB
C++
//========= Copyright (c) 1996-2002, Valve LLC, All rights reserved. ============
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#include <stdio.h>
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#include "vgui_ControlConfigPanel.h"
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#include <VGUI_HeaderPanel.h>
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#include <VGUI_TablePanel.h>
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#include <VGUI_Label.h>
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#include <VGUI_ScrollPanel.h>
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#include <VGUI_Scheme.h>
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#include <VGUI_DataInputStream.h>
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#include <VGUI.h>
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#include <VGUI_TextEntry.h>
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using namespace vgui;
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namespace
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{
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class FooTablePanel : public TablePanel
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{
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private:
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Label *_label;
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TextEntry *_textEntry;
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ControlConfigPanel *_controlConfigPanel;
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public:
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FooTablePanel( ControlConfigPanel *controlConfigPanel, int x, int y, int wide, int tall, int columnCount ) : TablePanel( x, y, wide, tall, columnCount )
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{
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_controlConfigPanel = controlConfigPanel;
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_label = new Label( "You are a dumb monkey", 0, 0, 100, 20 );
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_label->setBgColor( Scheme::sc_primary3 );
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_label->setFgColor( Scheme::sc_primary1 );
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_label->setFont( Scheme::sf_primary3 );
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_textEntry=new TextEntry( "", 0, 0, 100, 20 );
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// _textEntry->setFont( Scheme::sf_primary3 );
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}
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public:
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virtual int getRowCount()
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{
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return _controlConfigPanel->GetCVarCount();
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}
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virtual int getCellTall( int row )
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{
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return 12;
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}
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virtual Panel *getCellRenderer( int column, int row,bool columnSelected, bool rowSelected, bool cellSelected )
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{
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char cvar[128], desc[128], bind[128], bindAlt[128];
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_controlConfigPanel->GetCVar( row, cvar, 128, desc, 128 );
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if( cellSelected )
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{
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_label->setBgColor( Scheme::sc_primary1 );
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_label->setFgColor( Scheme::sc_primary3 );
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}
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else if( rowSelected )
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{
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_label->setBgColor( Scheme::sc_primary2 );
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_label->setFgColor( Scheme::sc_primary1 );
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}
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else
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{
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_label->setBgColor( Scheme::sc_primary3 );
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_label->setFgColor( Scheme::sc_primary1 );
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}
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switch( column )
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{
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case 0:
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{
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_label->setText( desc );
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_label->setContentAlignment( Label::a_west );
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break;
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}
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case 1:
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{
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_controlConfigPanel->GetCVarBind( cvar, bind, 128, bindAlt, 128 );
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_label->setText( bind );
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_label->setContentAlignment( Label::a_center );
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break;
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}
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case 2:
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{
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_controlConfigPanel->GetCVarBind( cvar, bind, 128, bindAlt, 128 );
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_label->setText( bindAlt );
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_label->setContentAlignment( Label::a_center );
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break;
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}
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default:
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{
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_label->setText( "" );
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break;
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}
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}
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return _label;
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}
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virtual Panel *startCellEditing( int column, int row )
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{
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_textEntry->setText( "Goat", strlen( "Goat" ) );
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_textEntry->requestFocus();
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return _textEntry;
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}
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};
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}
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ControlConfigPanel::ControlConfigPanel( int x, int y, int wide, int tall ) : Panel( x, y, wide, tall )
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{
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setPaintBorderEnabled( false );
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setPaintBackgroundEnabled( false );
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setPaintEnabled( false );
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_actionLabel = new Label( "Action" );
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_actionLabel->setBgColor( Scheme::sc_primary3 );
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_actionLabel->setFgColor( Scheme::sc_primary3 );
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_keyButtonLabel = new Label( "Key / Button" );
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_keyButtonLabel->setBgColor( Scheme::sc_primary3 );
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_keyButtonLabel->setFgColor( Scheme::sc_primary3 );
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_alternateLabel = new Label( "Alternate" );
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_alternateLabel->setBgColor( Scheme::sc_primary3 );
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_alternateLabel->setFgColor( Scheme::sc_primary3 );
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_headerPanel=new HeaderPanel( 0, 0, wide, 20 );
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_headerPanel->setParent( this );
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_headerPanel->addSectionPanel( _actionLabel );
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_headerPanel->addSectionPanel( _keyButtonLabel );
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_headerPanel->addSectionPanel( _alternateLabel );
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_headerPanel->setSliderPos( 0, wide / 2 );
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_headerPanel->setSliderPos( 1, ( wide / 2 ) + ( wide / 4 ) );
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_headerPanel->setSliderPos( 2, wide );
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_scrollPanel=new ScrollPanel( 0, 20, wide, tall - 20 );
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_scrollPanel->setParent( this );
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_scrollPanel->setPaintBorderEnabled( false );
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_scrollPanel->setPaintBackgroundEnabled( false );
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_scrollPanel->setPaintEnabled( false );
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_scrollPanel->getClient()->setPaintBorderEnabled( false );
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_scrollPanel->getClient()->setPaintBackgroundEnabled( false );
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_scrollPanel->getClient()->setPaintEnabled( false );
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_scrollPanel->setScrollBarVisible( false, true );
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_tablePanel = new FooTablePanel( this, 0, 0, _scrollPanel->getClient()->getWide(), 800, 3 );
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_tablePanel->setParent( _scrollPanel->getClient() );
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_tablePanel->setHeaderPanel( _headerPanel );
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_tablePanel->setBgColor( Color( 200, 0, 0, 255 ) );
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_tablePanel->setFgColor( Color( Scheme::sc_primary2 ) );
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_tablePanel->setGridVisible( true, true );
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_tablePanel->setGridSize( 1, 1 );
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}
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void ControlConfigPanel::AddCVar( const char *cvar, const char *desc )
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{
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_cvarDar.addElement( vgui_strdup( cvar ) );
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_descDar.addElement( vgui_strdup( desc ) );
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}
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int ControlConfigPanel::GetCVarCount()
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{
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return _cvarDar.getCount();
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}
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void ControlConfigPanel::GetCVar( int index, char *cvar, int cvarLen, char *desc, int descLen )
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{
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vgui_strcpy( cvar, cvarLen, _cvarDar[index] );
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vgui_strcpy( desc, descLen, _descDar[index] );
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}
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void ControlConfigPanel::AddCVarFromInputStream( InputStream *is )
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{
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if( is == null )
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{
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return;
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}
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DataInputStream dis( is );
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bool success;
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while( 1 )
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{
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char buf[256], cvar[128], desc[128];
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dis.readLine( buf, 256, success );
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if( !success )
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{
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break;
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}
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if( sscanf( buf, "\"%[^\"]\" \"%[^\"]\"", cvar, desc ) == 2 )
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{
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AddCVar( cvar, desc );
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}
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}
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}
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void ControlConfigPanel::GetCVarBind( const char *cvar, char *bind, int bindLen, char *bindAlt, int bindAltLen )
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{
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sprintf( bind,"%s : Bind", cvar );
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sprintf( bindAlt,"%s : BindAlt", cvar );
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}
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void ControlConfigPanel::SetCVarBind( const char *cvar, const char *bind, const char *bindAlt )
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{
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}
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