hlsdk-xash3d/dlls/poke646/nail.h

40 lines
1.0 KiB
C++

/***
*
* Copyright (c) 1996-2001, Valve LLC. All rights reserved.
*
* This product contains software technology licensed from Id
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
* All Rights Reserved.
*
* Use, distribution, and modification of this source code and/or resulting
* object code is restricted to non-commercial enhancements to products from
* Valve LLC. All other use, distribution, or modification is prohibited
* without written permission from Valve LLC.
*
****/
#ifndef NAIL_H
#define NAIL_H
#define NAIL_AIR_VELOCITY 2000
#define NAIL_WATER_VELOCITY 1000
//=========================================================
// Nail projectile
//=========================================================
class CNailGunNail : public CBaseEntity
{
public:
void Spawn();
void Precache();
int Classify();
void EXPORT NailTouch( CBaseEntity *pOther );
void EXPORT BubbleThink();
static CNailGunNail *NailCreate( BOOL bIsBradnailer );
private:
BOOL m_bIsBradnailer;
};
#endif // NAIL_H