mirror of
https://github.com/FWGS/hlsdk-xash3d
synced 2024-11-22 01:47:45 +01:00
34 lines
1.0 KiB
C
34 lines
1.0 KiB
C
/***
|
|
*
|
|
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
|
|
*
|
|
* This product contains software technology licensed from Id
|
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
|
* All Rights Reserved.
|
|
*
|
|
* Use, distribution, and modification of this source code and/or resulting
|
|
* object code is restricted to non-commercial enhancements to products from
|
|
* Valve LLC. All other use, distribution, or modification is prohibited
|
|
* without written permission from Valve LLC.
|
|
*
|
|
****/
|
|
#pragma once
|
|
#if !defined(PM_MATERIALS_H)
|
|
#define PM_MATERIALS_H
|
|
|
|
#define CBTEXTURENAMEMAX 13 // only load first n chars of name
|
|
|
|
#define CHAR_TEX_CONCRETE 'C' // texture types
|
|
#define CHAR_TEX_METAL 'M'
|
|
#define CHAR_TEX_DIRT 'D'
|
|
#define CHAR_TEX_VENT 'V'
|
|
#define CHAR_TEX_GRATE 'G'
|
|
#define CHAR_TEX_TILE 'T'
|
|
#define CHAR_TEX_SLOSH 'S'
|
|
#define CHAR_TEX_WOOD 'W'
|
|
#define CHAR_TEX_COMPUTER 'P'
|
|
#define CHAR_TEX_GLASS 'Y'
|
|
#define CHAR_TEX_FLESH 'F'
|
|
#define CHAR_TEX_SNOW 'N'
|
|
#endif//PM_MATERIALS_H
|