mirror of
https://github.com/FWGS/hlsdk-xash3d
synced 2024-11-28 13:09:13 +01:00
ba2cab60df
* Get VGUI back (optionally) * Add some missing VGUI invocations * Update CMakeLists.txt to build with vgui for Windows * Move windows.h inclusions only to those places where it's really needed * Try fix mingw build * Update hud_spectator * Merge nekonomicon's vgui branch * Don't include vgui panel and app in cdll_int.cpp if vgui is real * Deduplicate scoreboard global variables * Add options to prefer non-vgui motd and scoreboard when vgui is enabled * Add vgui-dev as a submodule. Add building vith vgui to CI * Fix artifact uploading * Don't use global variable when not necessary * char* to const char* in CMenuHandler_StringCommand constructor * Fix 'format string is not a literal string' warnings * Fix 'always evaluate to true' warnings * Team Fortress classes to const char* * CreateCommandMenu accepts const char* * Fix printf formats. Turn some unsigned longs into unsigned ints since they use only 32 bits anyway * Explicit assignment result as condition * Prevent memory leak on menu reading * Localize button text * Create FileInputStream on stack avoiding the leak * Remove Servers Browser code * Arrow file names to const char* * Fix assignment to the wrong variable
440 lines
8.0 KiB
C++
440 lines
8.0 KiB
C++
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
|
|
//
|
|
// Purpose: New version of the slider bar
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================
|
|
|
|
#include "vgui_slider2.h"
|
|
|
|
#include <VGUI_InputSignal.h>
|
|
#include <VGUI_App.h>
|
|
#include <VGUI_IntChangeSignal.h>
|
|
#include <VGUI_MouseCode.h>
|
|
|
|
using namespace vgui;
|
|
|
|
namespace
|
|
{
|
|
class FooDefaultSliderSignal : public InputSignal
|
|
{
|
|
Slider2 *_slider;
|
|
public:
|
|
FooDefaultSliderSignal( Slider2 *slider )
|
|
{
|
|
_slider = slider;
|
|
}
|
|
|
|
void cursorMoved( int x, int y, Panel *panel )
|
|
{
|
|
_slider->privateCursorMoved( x, y, panel );
|
|
}
|
|
|
|
void cursorEntered( Panel *panel ) {}
|
|
void cursorExited( Panel *panel ) {}
|
|
void mouseDoublePressed( MouseCode code, Panel *panel ) {}
|
|
|
|
void mousePressed( MouseCode code, Panel *panel )
|
|
{
|
|
_slider->privateMousePressed( code, panel );
|
|
}
|
|
|
|
void mouseReleased( MouseCode code, Panel *panel )
|
|
{
|
|
_slider->privateMouseReleased( code, panel );
|
|
}
|
|
|
|
void mouseWheeled( int delta, Panel *panel ) {}
|
|
void keyPressed( KeyCode code, Panel *panel ) {}
|
|
void keyTyped( KeyCode code, Panel *panel ) {}
|
|
void keyReleased( KeyCode code, Panel *panel ) {}
|
|
void keyFocusTicked( Panel *panel ) {}
|
|
};
|
|
}
|
|
|
|
Slider2::Slider2( int x, int y, int wide, int tall, bool vertical ) : Panel( x, y, wide, tall )
|
|
{
|
|
_vertical = vertical;
|
|
_dragging = false;
|
|
_value = 0;
|
|
_range[0] = 0;
|
|
_range[1] = 299;
|
|
_rangeWindow = 0;
|
|
_rangeWindowEnabled = false;
|
|
_buttonOffset = 0;
|
|
recomputeNobPosFromValue();
|
|
addInputSignal( new FooDefaultSliderSignal( this ) );
|
|
}
|
|
|
|
void Slider2::setSize( int wide, int tall )
|
|
{
|
|
Panel::setSize( wide, tall );
|
|
recomputeNobPosFromValue();
|
|
}
|
|
|
|
bool Slider2::isVertical()
|
|
{
|
|
return _vertical;
|
|
}
|
|
|
|
void Slider2::setValue( int value )
|
|
{
|
|
int oldValue = _value;
|
|
|
|
if( value < _range[0] )
|
|
{
|
|
value = _range[0];
|
|
}
|
|
|
|
if( value > _range[1] )
|
|
{
|
|
value=_range[1];
|
|
}
|
|
|
|
_value = value;
|
|
recomputeNobPosFromValue();
|
|
|
|
if( _value != oldValue )
|
|
{
|
|
fireIntChangeSignal();
|
|
}
|
|
}
|
|
|
|
int Slider2::getValue()
|
|
{
|
|
return _value;
|
|
}
|
|
|
|
void Slider2::recomputeNobPosFromValue()
|
|
{
|
|
int wide, tall;
|
|
|
|
getPaintSize( wide, tall );
|
|
|
|
float fwide = (float)wide;
|
|
float ftall = (float)tall;
|
|
float frange = (float)(_range[1] - _range[0]);
|
|
float fvalue = (float)(_value - _range[0]);
|
|
float fper = fvalue / frange;
|
|
float frangewindow = (float)_rangeWindow;
|
|
|
|
if( frangewindow < 0 )
|
|
{
|
|
frangewindow = 0;
|
|
}
|
|
|
|
if( !_rangeWindowEnabled )
|
|
{
|
|
frangewindow = frange;
|
|
}
|
|
|
|
if( frangewindow > 0 )
|
|
{
|
|
if( _vertical )
|
|
{
|
|
float fnobsize=frangewindow;
|
|
float freepixels = ftall - fnobsize;
|
|
|
|
float firstpixel = freepixels * fper;
|
|
|
|
_nobPos[0] = (int)( firstpixel );
|
|
_nobPos[1] = (int)( firstpixel + fnobsize );
|
|
|
|
if( _nobPos[1] > tall )
|
|
{
|
|
_nobPos[0] = tall - ((int)fnobsize);
|
|
_nobPos[1] = tall;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
float fnobsize = frangewindow;
|
|
float freepixels = fwide - fnobsize;
|
|
|
|
float firstpixel = freepixels * fper;
|
|
|
|
_nobPos[0]=(int)( firstpixel );
|
|
_nobPos[1]=(int)( firstpixel + fnobsize );
|
|
|
|
if( _nobPos[1] > wide )
|
|
{
|
|
_nobPos[0] = wide - ((int)fnobsize);
|
|
_nobPos[1] = wide;
|
|
}
|
|
}
|
|
}
|
|
|
|
repaint();
|
|
}
|
|
|
|
void Slider2::recomputeValueFromNobPos()
|
|
{
|
|
int wide,tall;
|
|
|
|
getPaintSize( wide, tall );
|
|
|
|
float fwide = (float)wide;
|
|
float ftall = (float)tall;
|
|
float frange = (float)(_range[1] - _range[0]);
|
|
float fvalue = (float)(_value - _range[0]);
|
|
float fnob = (float)_nobPos[0];
|
|
float frangewindow = (float)(_rangeWindow);
|
|
|
|
if( frangewindow < 0 )
|
|
{
|
|
frangewindow = 0;
|
|
}
|
|
|
|
if( !_rangeWindowEnabled )
|
|
{
|
|
frangewindow = frange;
|
|
}
|
|
|
|
if( frangewindow > 0 )
|
|
{
|
|
if( _vertical )
|
|
{
|
|
float fnobsize = frangewindow;
|
|
fvalue = frange * ( fnob / ( ftall - fnobsize ) );
|
|
}
|
|
else
|
|
{
|
|
float fnobsize = frangewindow;
|
|
fvalue = frange * ( fnob / ( fwide - fnobsize ) );
|
|
}
|
|
}
|
|
// Take care of rounding issues.
|
|
_value = (int)( fvalue+_range[0] + 0.5 );
|
|
|
|
// Clamp final result
|
|
_value = ( _value < _range[1] ) ? _value : _range[1];
|
|
}
|
|
|
|
bool Slider2::hasFullRange()
|
|
{
|
|
int wide, tall;
|
|
|
|
getPaintSize( wide, tall );
|
|
|
|
float fwide = (float)wide;
|
|
float ftall = (float)tall;
|
|
float frange = (float)( _range[1] - _range[0] );
|
|
float frangewindow = (float)( _rangeWindow );
|
|
|
|
if( frangewindow < 0 )
|
|
{
|
|
frangewindow = 0;
|
|
}
|
|
|
|
if( !_rangeWindowEnabled )
|
|
{
|
|
frangewindow = frange;
|
|
}
|
|
|
|
if( frangewindow > 0 )
|
|
{
|
|
if( _vertical )
|
|
{
|
|
if( frangewindow <= ( ftall + _buttonOffset ) )
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if( frangewindow <= ( fwide + _buttonOffset ) )
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void Slider2::addIntChangeSignal( IntChangeSignal *s )
|
|
{
|
|
_intChangeSignalDar.putElement(s);
|
|
}
|
|
|
|
void Slider2::fireIntChangeSignal()
|
|
{
|
|
for( int i = 0; i < _intChangeSignalDar.getCount(); i++ )
|
|
{
|
|
_intChangeSignalDar[i]->intChanged( getValue(), this );
|
|
}
|
|
}
|
|
|
|
void Slider2::paintBackground()
|
|
{
|
|
int wide, tall;
|
|
getPaintSize( wide, tall );
|
|
|
|
if( _vertical )
|
|
{
|
|
// background behind slider
|
|
drawSetColor( 40, 40, 40, 0 );
|
|
drawFilledRect( 0, 0, wide, tall );
|
|
|
|
// slider front
|
|
drawSetColor( 0, 0, 0, 0 );
|
|
drawFilledRect( 0, _nobPos[0], wide, _nobPos[1] );
|
|
|
|
// slider border
|
|
drawSetColor( 60, 60, 60, 0 );
|
|
drawFilledRect( 0, _nobPos[0], wide, _nobPos[0] + 1 ); // top
|
|
drawFilledRect( 0, _nobPos[1], wide, _nobPos[1] + 1 ); // bottom
|
|
drawFilledRect( 0, _nobPos[0] + 1, 1, _nobPos[1] ); // left
|
|
drawFilledRect( wide - 1, _nobPos[0] + 1, wide, _nobPos[1] ); // right
|
|
}
|
|
else
|
|
{
|
|
//!! doesn't work
|
|
drawSetColor( Scheme::sc_secondary3 );
|
|
drawFilledRect( 0, 0, wide, tall );
|
|
|
|
drawSetColor( Scheme::sc_black );
|
|
drawOutlinedRect( 0, 0, wide, tall );
|
|
|
|
drawSetColor( Scheme::sc_primary2 );
|
|
drawFilledRect( _nobPos[0], 0, _nobPos[1], tall );
|
|
|
|
drawSetColor( Scheme::sc_black );
|
|
drawOutlinedRect( _nobPos[0], 0, _nobPos[1], tall );
|
|
}
|
|
}
|
|
|
|
void Slider2::setRange( int min, int max )
|
|
{
|
|
if( max < min )
|
|
{
|
|
max =min;
|
|
}
|
|
|
|
if( min > max )
|
|
{
|
|
min = max;
|
|
}
|
|
|
|
_range[0] = min;
|
|
_range[1] = max;
|
|
}
|
|
|
|
void Slider2::getRange( int &min, int &max )
|
|
{
|
|
min = _range[0];
|
|
max = _range[1];
|
|
}
|
|
|
|
void Slider2::privateCursorMoved( int x, int y, Panel *panel )
|
|
{
|
|
if( !_dragging )
|
|
{
|
|
return;
|
|
}
|
|
|
|
getApp()->getCursorPos( x, y );
|
|
screenToLocal( x, y );
|
|
|
|
int wide, tall;
|
|
getPaintSize( wide, tall);
|
|
|
|
if( _vertical )
|
|
{
|
|
_nobPos[0] = _nobDragStartPos[0] + ( y - _dragStartPos[1] );
|
|
_nobPos[1] = _nobDragStartPos[1] + ( y - _dragStartPos[1] );
|
|
|
|
if( _nobPos[1] > tall )
|
|
{
|
|
_nobPos[0] = tall - ( _nobPos[1] - _nobPos[0] );
|
|
_nobPos[1] = tall;
|
|
}
|
|
|
|
if( _nobPos[0] < 0 )
|
|
{
|
|
_nobPos[1] = _nobPos[1] - _nobPos[0];
|
|
_nobPos[0] = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
_nobPos[0] = _nobDragStartPos[0] + ( x - _dragStartPos[0] );
|
|
_nobPos[1] = _nobDragStartPos[1] + ( x - _dragStartPos[0] );
|
|
|
|
if( _nobPos[1] > wide )
|
|
{
|
|
_nobPos[0] = wide - ( _nobPos[1] - _nobPos[0] );
|
|
_nobPos[1] = wide;
|
|
}
|
|
|
|
if( _nobPos[0] < 0 )
|
|
{
|
|
_nobPos[1] = _nobPos[1] - _nobPos[0];
|
|
_nobPos[0] = 0;
|
|
}
|
|
}
|
|
|
|
recomputeValueFromNobPos();
|
|
repaint();
|
|
fireIntChangeSignal();
|
|
}
|
|
|
|
void Slider2::privateMousePressed( MouseCode code, Panel *panel )
|
|
{
|
|
int x,y;
|
|
getApp()->getCursorPos( x, y );
|
|
screenToLocal( x, y );
|
|
|
|
if( _vertical )
|
|
{
|
|
if( ( y >= _nobPos[0] ) && ( y < _nobPos[1] ) )
|
|
{
|
|
_dragging = true;
|
|
getApp()->setMouseCapture( this );
|
|
_nobDragStartPos[0] = _nobPos[0];
|
|
_nobDragStartPos[1] = _nobPos[1];
|
|
_dragStartPos[0] = x;
|
|
_dragStartPos[1] = y;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if( ( x >= _nobPos[0] ) && ( x < _nobPos[1] ) )
|
|
{
|
|
_dragging = true;
|
|
getApp()->setMouseCapture( this );
|
|
_nobDragStartPos[0] = _nobPos[0];
|
|
_nobDragStartPos[1] = _nobPos[1];
|
|
_dragStartPos[0] = x;
|
|
_dragStartPos[1] = y;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Slider2::privateMouseReleased( MouseCode code, Panel *panel )
|
|
{
|
|
_dragging = false;
|
|
getApp()->setMouseCapture( null );
|
|
}
|
|
|
|
void Slider2::getNobPos( int &min, int &max )
|
|
{
|
|
min = _nobPos[0];
|
|
max = _nobPos[1];
|
|
}
|
|
|
|
void Slider2::setRangeWindow( int rangeWindow )
|
|
{
|
|
_rangeWindow=rangeWindow;
|
|
}
|
|
|
|
void Slider2::setRangeWindowEnabled( bool state )
|
|
{
|
|
_rangeWindowEnabled=state;
|
|
}
|
|
|
|
void Slider2::setButtonOffset( int buttonOffset )
|
|
{
|
|
_buttonOffset=buttonOffset;
|
|
}
|