hlsdk-xash3d/dlls/gearbox/blkop_osprey.cpp

170 lines
4.2 KiB
C++

/***
*
* Copyright (c) 1996-2001, Valve LLC. All rights reserved.
*
* This product contains software technology licensed from Id
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
* All Rights Reserved.
*
* This source code contains proprietary and confidential information of
* Valve LLC and its suppliers. Access to this code is restricted to
* persons who have executed a written SDK license with Valve. Any access,
* use or distribution of this code by or to any unlicensed person is illegal.
*
****/
#include "extdll.h"
#include "util.h"
#include "cbase.h"
#include "monsters.h"
#include "weapons.h"
#include "nodes.h"
#include "soundent.h"
#include "effects.h"
#include "customentity.h"
#include "osprey.h"
#define SF_WAITFORTRIGGER 0x40
#define MAX_CARRY OSPREY_MAX_CARRY
class CBlkopOsprey : public COsprey
{
public:
void Spawn( void );
void Precache( void );
void EXPORT FindAllThink(void);
CBaseMonster *MakeGrunt(Vector vecSrc);
};
LINK_ENTITY_TO_CLASS(monster_blkop_osprey, CBlkopOsprey);
void CBlkopOsprey::Spawn(void)
{
Precache();
// motor
pev->movetype = MOVETYPE_FLY;
pev->solid = SOLID_BBOX;
SET_MODEL(ENT(pev), "models/blkop_osprey.mdl");
UTIL_SetSize(pev, Vector(-400, -400, -100), Vector(400, 400, 32));
UTIL_SetOrigin(pev, pev->origin);
pev->flags |= FL_MONSTER;
pev->takedamage = DAMAGE_YES;
m_flRightHealth = 200;
m_flLeftHealth = 200;
pev->health = 400;
m_flFieldOfView = 0; // 180 degrees
pev->sequence = 0;
ResetSequenceInfo();
pev->frame = RANDOM_LONG(0, 0xFF);
InitBoneControllers();
SetThink(&CBlkopOsprey::FindAllThink);
SetUse(&COsprey::CommandUse);
if (!(pev->spawnflags & SF_WAITFORTRIGGER))
{
pev->nextthink = gpGlobals->time + 1.0;
}
m_pos2 = pev->origin;
m_ang2 = pev->angles;
m_vel2 = pev->velocity;
}
void CBlkopOsprey::Precache(void)
{
UTIL_PrecacheOther("monster_male_assassin");
PRECACHE_MODEL("models/blkop_osprey.mdl");
PRECACHE_MODEL("models/HVR.mdl");
PRECACHE_SOUND("apache/ap_rotor4.wav");
PRECACHE_SOUND("weapons/mortarhit.wav");
m_iSpriteTexture = PRECACHE_MODEL("sprites/rope.spr");
m_iExplode = PRECACHE_MODEL("sprites/fexplo.spr");
m_iTailGibs = PRECACHE_MODEL("models/blkop_tailgibs.mdl");
m_iBodyGibs = PRECACHE_MODEL("models/blkop_bodygibs.mdl");
m_iEngineGibs = PRECACHE_MODEL("models/blkop_enginegibs.mdl");
}
void CBlkopOsprey::FindAllThink(void)
{
CBaseEntity *pEntity = NULL;
m_iUnits = 0;
while (m_iUnits < MAX_CARRY && (pEntity = UTIL_FindEntityByClassname(pEntity, "monster_male_assassin")) != NULL)
{
if (pEntity->IsAlive())
{
m_hGrunt[m_iUnits] = pEntity;
m_vecOrigin[m_iUnits] = pEntity->pev->origin;
m_iUnits++;
}
}
if (m_iUnits == 0)
{
ALERT(at_console, "osprey error: no assassins to resupply\n");
UTIL_Remove(this);
return;
}
SetThink(&COsprey::FlyThink);
pev->nextthink = gpGlobals->time + 0.1;
m_startTime = gpGlobals->time;
}
CBaseMonster *CBlkopOsprey::MakeGrunt(Vector vecSrc)
{
CBaseEntity *pEntity;
CBaseMonster *pGrunt;
TraceResult tr;
UTIL_TraceLine(vecSrc, vecSrc + Vector(0, 0, -4096.0), dont_ignore_monsters, ENT(pev), &tr);
if (tr.pHit && Instance(tr.pHit)->pev->solid != SOLID_BSP)
return NULL;
for (int i = 0; i < m_iUnits; i++)
{
if (m_hGrunt[i] == 0 || !m_hGrunt[i]->IsAlive())
{
if (m_hGrunt[i] != 0 && m_hGrunt[i]->pev->rendermode == kRenderNormal)
{
m_hGrunt[i]->SUB_StartFadeOut();
}
pEntity = Create("monster_male_assassin", vecSrc, pev->angles);
pGrunt = pEntity->MyMonsterPointer();
pGrunt->pev->movetype = MOVETYPE_FLY;
pGrunt->pev->velocity = Vector(0, 0, RANDOM_FLOAT(-196, -128));
pGrunt->SetActivity(ACT_GLIDE);
CBeam *pBeam = CBeam::BeamCreate("sprites/rope.spr", 10);
pBeam->PointEntInit(vecSrc + Vector(0, 0, 112), pGrunt->entindex());
pBeam->SetFlags(BEAM_FSOLID);
pBeam->SetColor(255, 255, 255);
pBeam->SetThink(&CBeam::SUB_Remove);
pBeam->pev->nextthink = gpGlobals->time + -4096.0 * tr.flFraction / pGrunt->pev->velocity.z + 0.5;
// ALERT( at_console, "%d at %.0f %.0f %.0f\n", i, m_vecOrigin[i].x, m_vecOrigin[i].y, m_vecOrigin[i].z );
pGrunt->m_vecLastPosition = m_vecOrigin[i];
m_hGrunt[i] = pGrunt;
return pGrunt;
}
}
// ALERT( at_console, "none dead\n");
return NULL;
}