.. |
ak47.cpp
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Fix weapons reload bug on save/restore.
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2022-11-03 23:17:19 +05:00 |
beamkatana.cpp
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Override AddToPlayer function for all weapons.
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2022-11-02 23:00:16 +05:00 |
boombox.cpp
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Override AddToPlayer function for all weapons.
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2022-11-02 23:00:16 +05:00 |
bot.cpp
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Double promotion fixes.
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2020-01-03 06:20:31 +05:00 |
bot.h
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Fix warnings.
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2018-09-20 08:23:32 +05:00 |
bot_combat.cpp
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Double promotion fixes.
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2020-01-03 06:20:31 +05:00 |
botcam.cpp
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Double promotion fixes.
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2020-01-03 06:20:31 +05:00 |
botcam.h
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Merge original "Half-Screwed Death and Rebirth" source code.
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2017-06-12 01:20:16 +05:00 |
bow.cpp
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Fix bow-like weapon fire playing on empty sequence.
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2022-10-29 00:25:41 +05:00 |
chrischan.cpp
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Remove unneeded casts.
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2018-09-20 08:23:49 +05:00 |
cod_gamerules.cpp
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#ifdef->#if.
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2021-06-16 02:15:47 +05:00 |
cod_gamerules.h
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Merge original "Half-Screwed Death and Rebirth" source code.
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2017-06-12 01:20:16 +05:00 |
coop_gamerules.cpp
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Fix some warnings.
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2017-06-13 01:24:49 +05:00 |
coop_gamerules.h
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Merge original "Half-Screwed Death and Rebirth" source code.
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2017-06-12 01:20:16 +05:00 |
creeper.cpp
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Merge original "Half-Screwed Death and Rebirth" source code.
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2017-06-12 01:20:16 +05:00 |
ctf_gameplay.cpp
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Remove useless casts.
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2020-01-03 06:33:34 +05:00 |
ctf_gameplay.h
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Merge original "Half-Screwed Death and Rebirth" source code.
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2017-06-12 01:20:16 +05:00 |
dosh.cpp
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#ifdef->#if.
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2021-06-16 02:15:47 +05:00 |
fotn.cpp
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#ifdef->#if.
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2021-06-16 02:15:47 +05:00 |
fotns.cpp
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Override AddToPlayer function for all weapons.
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2022-11-02 23:00:16 +05:00 |
gayglenn.cpp
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Remove unneeded casts.
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2018-09-20 08:23:49 +05:00 |
goldengun.cpp
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Fix weapons reload bug on save/restore.
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2022-11-03 23:17:19 +05:00 |
grinman.cpp
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Double promotion fixes.
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2020-01-03 06:20:31 +05:00 |
heavyrain_gamerules.cpp
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Reduce stack usage.
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2018-09-20 08:23:49 +05:00 |
heavyrain_gamerules.h
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Merge original "Half-Screwed Death and Rebirth" source code.
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2017-06-12 01:20:16 +05:00 |
homestuck.cpp
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Merge original "Half-Screwed Death and Rebirth" source code.
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2017-06-12 01:20:16 +05:00 |
hs_model.cpp
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Double promotion fixes.
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2020-01-03 06:20:31 +05:00 |
jackal.cpp
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Fix weapons reload bug on save/restore.
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2022-11-03 23:17:19 +05:00 |
jason.cpp
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Override AddToPlayer function for all weapons.
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2022-11-02 23:00:16 +05:00 |
jihad.cpp
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Override AddToPlayer function for all weapons.
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2022-11-02 23:00:16 +05:00 |
modman.cpp
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Fix weapons reload bug on save/restore.
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2022-11-03 23:17:19 +05:00 |
monhunt_gamerules.cpp
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#ifdef->#if.
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2021-06-16 02:15:47 +05:00 |
monhunt_gamerules.h
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Merge original "Half-Screwed Death and Rebirth" source code.
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2017-06-12 01:20:16 +05:00 |
mw2.cpp
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Fix weapons reload bug on save/restore.
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2022-11-03 23:17:19 +05:00 |
nstar.cpp
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Fix bow-like weapon fire playing on empty sequence.
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2022-10-29 00:25:41 +05:00 |
scipg.cpp
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#ifdef->#if.
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2021-06-16 02:15:47 +05:00 |
shytplay_gamerules.cpp
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#ifdef->#if.
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2021-06-16 02:15:47 +05:00 |
shytplay_gamerules.h
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Merge original "Half-Screwed Death and Rebirth" source code.
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2017-06-12 01:20:16 +05:00 |
sinistar.cpp
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Remove unneeded casts.
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2018-09-20 08:23:49 +05:00 |
soda_can.cpp
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#ifdef->#if.
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2021-06-16 02:15:47 +05:00 |
test_gamerules.cpp
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Reduce stack usage.
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2018-09-20 08:23:49 +05:00 |
test_gamerules.h
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Merge original "Half-Screwed Death and Rebirth" source code.
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2017-06-12 01:20:16 +05:00 |
xmast.cpp
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Remove unneeded casts.
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2018-09-20 08:23:49 +05:00 |
zapper.cpp
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Fix weapons reload bug on save/restore.
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2022-11-03 23:17:19 +05:00 |