hlsdk-xash3d/dlls/hs
Andrey Akhmichin e4f4666f5d
Fix weapons reload bug on save/restore.
2022-11-03 23:17:19 +05:00
..
ak47.cpp Fix weapons reload bug on save/restore. 2022-11-03 23:17:19 +05:00
beamkatana.cpp Override AddToPlayer function for all weapons. 2022-11-02 23:00:16 +05:00
boombox.cpp Override AddToPlayer function for all weapons. 2022-11-02 23:00:16 +05:00
bot.cpp Double promotion fixes. 2020-01-03 06:20:31 +05:00
bot.h Fix warnings. 2018-09-20 08:23:32 +05:00
bot_combat.cpp Double promotion fixes. 2020-01-03 06:20:31 +05:00
botcam.cpp Double promotion fixes. 2020-01-03 06:20:31 +05:00
botcam.h Merge original "Half-Screwed Death and Rebirth" source code. 2017-06-12 01:20:16 +05:00
bow.cpp Fix bow-like weapon fire playing on empty sequence. 2022-10-29 00:25:41 +05:00
chrischan.cpp Remove unneeded casts. 2018-09-20 08:23:49 +05:00
cod_gamerules.cpp #ifdef->#if. 2021-06-16 02:15:47 +05:00
cod_gamerules.h Merge original "Half-Screwed Death and Rebirth" source code. 2017-06-12 01:20:16 +05:00
coop_gamerules.cpp Fix some warnings. 2017-06-13 01:24:49 +05:00
coop_gamerules.h Merge original "Half-Screwed Death and Rebirth" source code. 2017-06-12 01:20:16 +05:00
creeper.cpp Merge original "Half-Screwed Death and Rebirth" source code. 2017-06-12 01:20:16 +05:00
ctf_gameplay.cpp Remove useless casts. 2020-01-03 06:33:34 +05:00
ctf_gameplay.h Merge original "Half-Screwed Death and Rebirth" source code. 2017-06-12 01:20:16 +05:00
dosh.cpp #ifdef->#if. 2021-06-16 02:15:47 +05:00
fotn.cpp #ifdef->#if. 2021-06-16 02:15:47 +05:00
fotns.cpp Override AddToPlayer function for all weapons. 2022-11-02 23:00:16 +05:00
gayglenn.cpp Remove unneeded casts. 2018-09-20 08:23:49 +05:00
goldengun.cpp Fix weapons reload bug on save/restore. 2022-11-03 23:17:19 +05:00
grinman.cpp Double promotion fixes. 2020-01-03 06:20:31 +05:00
heavyrain_gamerules.cpp Reduce stack usage. 2018-09-20 08:23:49 +05:00
heavyrain_gamerules.h Merge original "Half-Screwed Death and Rebirth" source code. 2017-06-12 01:20:16 +05:00
homestuck.cpp Merge original "Half-Screwed Death and Rebirth" source code. 2017-06-12 01:20:16 +05:00
hs_model.cpp Double promotion fixes. 2020-01-03 06:20:31 +05:00
jackal.cpp Fix weapons reload bug on save/restore. 2022-11-03 23:17:19 +05:00
jason.cpp Override AddToPlayer function for all weapons. 2022-11-02 23:00:16 +05:00
jihad.cpp Override AddToPlayer function for all weapons. 2022-11-02 23:00:16 +05:00
modman.cpp Fix weapons reload bug on save/restore. 2022-11-03 23:17:19 +05:00
monhunt_gamerules.cpp #ifdef->#if. 2021-06-16 02:15:47 +05:00
monhunt_gamerules.h Merge original "Half-Screwed Death and Rebirth" source code. 2017-06-12 01:20:16 +05:00
mw2.cpp Fix weapons reload bug on save/restore. 2022-11-03 23:17:19 +05:00
nstar.cpp Fix bow-like weapon fire playing on empty sequence. 2022-10-29 00:25:41 +05:00
scipg.cpp #ifdef->#if. 2021-06-16 02:15:47 +05:00
shytplay_gamerules.cpp #ifdef->#if. 2021-06-16 02:15:47 +05:00
shytplay_gamerules.h Merge original "Half-Screwed Death and Rebirth" source code. 2017-06-12 01:20:16 +05:00
sinistar.cpp Remove unneeded casts. 2018-09-20 08:23:49 +05:00
soda_can.cpp #ifdef->#if. 2021-06-16 02:15:47 +05:00
test_gamerules.cpp Reduce stack usage. 2018-09-20 08:23:49 +05:00
test_gamerules.h Merge original "Half-Screwed Death and Rebirth" source code. 2017-06-12 01:20:16 +05:00
xmast.cpp Remove unneeded casts. 2018-09-20 08:23:49 +05:00
zapper.cpp Fix weapons reload bug on save/restore. 2022-11-03 23:17:19 +05:00