mirror of https://github.com/FWGS/hlsdk-xash3d
33 lines
681 B
C++
Executable File
33 lines
681 B
C++
Executable File
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class CEihortVictim : public CTalkMonster
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{
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public:
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void Spawn( void );
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void Precache( void );
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void SetYawSpeed( void );
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int ISoundMask( void );
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void HandleAnimEvent( MonsterEvent_t *pEvent );
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int Classify ( void );
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void StartTask( Task_t *pTask );
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int TakeDamage( entvars_t* pevInflictor, entvars_t* pevAttacker, float flDamage, int bitsDamageType);
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void DeathSound( void );
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void PainSound( void );
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void TalkInit( void );
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void Killed( entvars_t *pevAttacker, int iGib );
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void Burst ( void );
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virtual int Save( CSave &save );
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virtual int Restore( CRestore &restore );
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static TYPEDESCRIPTION m_SaveData[];
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// BOOL m_fGunDrawn;
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float m_painTime;
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};
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