mirror of
https://github.com/FWGS/hlsdk-xash3d
synced 2024-11-25 19:29:13 +01:00
84 lines
1.6 KiB
C++
84 lines
1.6 KiB
C++
#include "input_mouse.h"
|
|
#include "exportdef.h"
|
|
#include "hud.h"
|
|
#include "cl_util.h"
|
|
|
|
// shared between backends
|
|
Vector dead_viewangles(0, 0, 0);
|
|
cvar_t *sensitivity;
|
|
cvar_t *in_joystick;
|
|
|
|
FWGSInput fwgsInput;
|
|
|
|
#if SUPPORT_GOLDSOURCE_INPUT
|
|
GoldSourceInput goldSourceInput;
|
|
AbstractInput* currentInput = &goldSourceInput;
|
|
#else
|
|
AbstractInput* currentInput = &fwgsInput;
|
|
#endif
|
|
extern "C" void DLLEXPORT IN_ClientMoveEvent( float forwardmove, float sidemove )
|
|
{
|
|
currentInput->IN_ClientMoveEvent(forwardmove, sidemove);
|
|
}
|
|
|
|
extern "C" void DLLEXPORT IN_ClientLookEvent( float relyaw, float relpitch )
|
|
{
|
|
currentInput->IN_ClientLookEvent(relyaw, relpitch);
|
|
}
|
|
|
|
void IN_Move( float frametime, usercmd_t *cmd )
|
|
{
|
|
currentInput->IN_Move(frametime, cmd);
|
|
}
|
|
|
|
extern "C" void DLLEXPORT IN_MouseEvent( int mstate )
|
|
{
|
|
currentInput->IN_MouseEvent(mstate);
|
|
}
|
|
|
|
extern "C" void DLLEXPORT IN_ClearStates( void )
|
|
{
|
|
currentInput->IN_ClearStates();
|
|
}
|
|
|
|
extern "C" void DLLEXPORT IN_ActivateMouse( void )
|
|
{
|
|
currentInput->IN_ActivateMouse();
|
|
}
|
|
|
|
extern "C" void DLLEXPORT IN_DeactivateMouse( void )
|
|
{
|
|
currentInput->IN_DeactivateMouse();
|
|
}
|
|
|
|
extern "C" void DLLEXPORT IN_Accumulate( void )
|
|
{
|
|
currentInput->IN_Accumulate();
|
|
}
|
|
|
|
void IN_Commands( void )
|
|
{
|
|
currentInput->IN_Commands();
|
|
}
|
|
|
|
void IN_Shutdown( void )
|
|
{
|
|
currentInput->IN_Shutdown();
|
|
}
|
|
|
|
void IN_Init( void )
|
|
{
|
|
#if SUPPORT_GOLDSOURCE_INPUT
|
|
if (IsXashFWGS()) {
|
|
gEngfuncs.Con_Printf( "FWGS Xash3D input is in use\n" );
|
|
currentInput = &fwgsInput;
|
|
} else {
|
|
gEngfuncs.Con_Printf( "GoldSource input is in use\n" );
|
|
currentInput = &goldSourceInput;
|
|
}
|
|
#else
|
|
currentInput = &fwgsInput;
|
|
#endif
|
|
currentInput->IN_Init();
|
|
}
|