hlsdk-xash3d/cl_dll/vgui_SpectatorPanel.cpp

421 lines
15 KiB
C++
Raw Blame History

//========= Copyright <20> 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
// vgui_SpectatorPanel.cpp: implementation of the SpectatorPanel class.
//
//////////////////////////////////////////////////////////////////////
#include "hud.h"
#include "cl_util.h"
#include "const.h"
#include "entity_state.h"
#include "cl_entity.h"
#include "pm_shared.h"
#include "vgui_TeamFortressViewport.h"
#include "vgui_SpectatorPanel.h"
#include "vgui_ScorePanel.h"
//#include "Exports.h"
/*
==========================
HUD_ChatInputPosition
Sets the location of the input for chat text
==========================
*/
void DLLEXPORT HUD_ChatInputPosition( int *x, int *y )
{
// RecClChatInputPosition( x, y );
if ( g_iUser1 != 0 || gEngfuncs.IsSpectateOnly() )
{
if ( gHUD.m_Spectator.m_pip->value == INSET_OFF )
{
*y = YRES( PANEL_HEIGHT );
}
else
{
*y = YRES( gHUD.m_Spectator.m_OverviewData.insetWindowHeight + 5 );
}
}
}
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
SpectatorPanel::SpectatorPanel( int x, int y, int wide, int tall ) : Panel( x, y, wide, tall )
{
}
SpectatorPanel::~SpectatorPanel()
{
}
void SpectatorPanel::ActionSignal( int cmd )
{
switch( cmd )
{
case SPECTATOR_PANEL_CMD_NONE : break;
case SPECTATOR_PANEL_CMD_OPTIONS : gViewPort->ShowCommandMenu( gViewPort->m_SpectatorOptionsMenu );
break;
case SPECTATOR_PANEL_CMD_NEXTPLAYER : gHUD.m_Spectator.FindNextPlayer(true);
break;
case SPECTATOR_PANEL_CMD_PREVPLAYER : gHUD.m_Spectator.FindNextPlayer(false);
break;
case SPECTATOR_PANEL_CMD_PLAYERS : gViewPort->ShowCommandMenu( gViewPort->m_PlayerMenu );
break;
case SPECTATOR_PANEL_CMD_HIDEMENU : ShowMenu(false);
break;
case SPECTATOR_PANEL_CMD_CAMERA : gViewPort->ShowCommandMenu( gViewPort->m_SpectatorCameraMenu );
break;
case SPECTATOR_PANEL_CMD_TOGGLE_INSET : gHUD.m_Spectator.SetModes( -1,
gHUD.m_Spectator.ToggleInset(false) );
break;
default : gEngfuncs.Con_DPrintf("Unknown SpectatorPanel ActionSingal %i.\n",cmd); break;
}
}
void SpectatorPanel::Initialize()
{
int x, y, wide, tall;
getBounds( x, y, wide, tall );
CSchemeManager *pSchemes = gViewPort->GetSchemeManager();
SchemeHandle_t hSmallScheme = pSchemes->getSchemeHandle( "Team Info Text" );
m_TopBorder = new CTransparentPanel( 64, 0, 0, ScreenWidth, YRES( PANEL_HEIGHT ) );
m_TopBorder->setParent( this );
m_BottomBorder = new CTransparentPanel( 64, 0, ScreenHeight - YRES( 32 ), ScreenWidth, YRES( PANEL_HEIGHT ) );
m_BottomBorder->setParent( this );
setPaintBackgroundEnabled( false );
m_ExtraInfo = new Label( "Extra Info", 0, 0, wide, YRES( PANEL_HEIGHT ) );
m_ExtraInfo->setParent( m_TopBorder );
m_ExtraInfo->setFont( pSchemes->getFont( hSmallScheme ) );
m_ExtraInfo->setPaintBackgroundEnabled( false );
m_ExtraInfo->setFgColor( 143, 143, 54, 0 );
m_ExtraInfo->setContentAlignment( vgui::Label::a_west );
m_TimerImage = new CImageLabel( "timer", 0, 0, 14, 14 );
m_TimerImage->setParent( m_TopBorder );
m_TopBanner = new CImageLabel( "banner", 0, 0, XRES( BANNER_WIDTH ), YRES( BANNER_HEIGHT ) );
m_TopBanner->setParent( this );
m_CurrentTime = new Label( "00:00", 0, 0, wide, YRES( PANEL_HEIGHT ) );
m_CurrentTime->setParent( m_TopBorder );
m_CurrentTime->setFont( pSchemes->getFont( hSmallScheme ) );
m_CurrentTime->setPaintBackgroundEnabled( false );
m_CurrentTime->setFgColor( 143, 143, 54, 0 );
m_CurrentTime->setContentAlignment( vgui::Label::a_west );
m_Separator = new Panel( 0, 0, XRES( 64 ), YRES( 96 ) );
m_Separator->setParent( m_TopBorder );
m_Separator->setFgColor( 59, 58, 34, 48 );
m_Separator->setBgColor( 59, 58, 34, 48 );
for( int j = 0; j < TEAM_NUMBER; j++ )
{
m_TeamScores[j] = new Label( " ", 0, 0, wide, YRES( PANEL_HEIGHT ) );
m_TeamScores[j]->setParent( m_TopBorder );
m_TeamScores[j]->setFont( pSchemes->getFont( hSmallScheme ) );
m_TeamScores[j]->setPaintBackgroundEnabled( false );
m_TeamScores[j]->setFgColor( 143, 143, 54, 0 );
m_TeamScores[j]->setContentAlignment( vgui::Label::a_west );
m_TeamScores[j]->setVisible( false );
}
// Initialize command buttons.
// m_OptionButton = new ColorButton( CHudTextMessage::BufferedLocaliseTextString( "#SPECT_OPTIONS" ), XRES(15), YRES(6), XRES(OPTIONS_BUTTON_X), YRES(20), false, false );
m_OptionButton = new DropDownButton( CHudTextMessage::BufferedLocaliseTextString( "#SPECT_OPTIONS" ), XRES(15), YRES(6), XRES(OPTIONS_BUTTON_X), YRES(20), false, false );
m_OptionButton->setParent( m_BottomBorder );
m_OptionButton->setContentAlignment( vgui::Label::a_center );
m_OptionButton->setBoundKey( (char)255 ); // special no bound to avoid leading spaces in name
m_OptionButton->addActionSignal( new CSpectatorHandler_Command( this, SPECTATOR_PANEL_CMD_OPTIONS ) );
m_OptionButton->setUnArmedBorderColor( 59, 58, 34, 48 );
m_OptionButton->setArmedBorderColor( 194, 202, 54, 0 );
m_OptionButton->setUnArmedColor( 143, 143, 54, 0 );
m_OptionButton->setArmedColor( 194, 202, 54, 0 );
m_CamButton = new DropDownButton( CHudTextMessage::BufferedLocaliseTextString( "#CAM_OPTIONS" ), ScreenWidth - ( XRES ( CAMOPTIONS_BUTTON_X ) + 15 ), YRES(6), XRES ( CAMOPTIONS_BUTTON_X ), YRES(20), false, false );
m_CamButton->setParent( m_BottomBorder );
m_CamButton->setContentAlignment( vgui::Label::a_center );
m_CamButton->setBoundKey( (char)255 ); // special no bound to avoid leading spaces in name
m_CamButton->addActionSignal( new CSpectatorHandler_Command( this, SPECTATOR_PANEL_CMD_CAMERA ) );
m_CamButton->setUnArmedBorderColor( 59, 58, 34, 48 );
m_CamButton->setArmedBorderColor( 194, 202, 54, 0 );
m_CamButton->setUnArmedColor( 143, 143, 54, 0 );
m_CamButton->setArmedColor( 194, 202, 54, 0 );
// m_PrevPlayerButton= new ColorButton("<", XRES( 15 + OPTIONS_BUTTON_X + 15 ), YRES(6), XRES(24), YRES(20), false, false );
m_PrevPlayerButton= new CImageButton("arrowleft", XRES( 15 + OPTIONS_BUTTON_X + 15 ), YRES(6), XRES(24), YRES(20), false, false );
m_PrevPlayerButton->setParent( m_BottomBorder );
m_PrevPlayerButton->setContentAlignment( vgui::Label::a_center );
m_PrevPlayerButton->setBoundKey( (char)255 ); // special no bound to avoid leading spaces in name
m_PrevPlayerButton->addActionSignal( new CSpectatorHandler_Command( this, SPECTATOR_PANEL_CMD_PREVPLAYER ) );
m_PrevPlayerButton->setUnArmedBorderColor( 59, 58, 34, 48 );
m_PrevPlayerButton->setArmedBorderColor( 194, 202, 54, 0 );
m_PrevPlayerButton->setUnArmedColor( 143, 143, 54, 0 );
m_PrevPlayerButton->setArmedColor( 194, 202, 54, 0 );
// m_NextPlayerButton= new ColorButton(">", (ScreenWidth - (XRES ( CAMOPTIONS_BUTTON_X ) + 15)) - XRES ( 24 + 15 ), YRES(6), XRES(24), YRES(20),false, false );
m_NextPlayerButton= new CImageButton("arrowright", (ScreenWidth - (XRES ( CAMOPTIONS_BUTTON_X ) + 15)) - XRES ( 24 + 15 ), YRES(6), XRES(24), YRES(20),false, false );
m_NextPlayerButton->setParent( m_BottomBorder );
m_NextPlayerButton->setContentAlignment( vgui::Label::a_center );
m_NextPlayerButton->setBoundKey( (char)255 ); // special no bound to avoid leading spaces in name
m_NextPlayerButton->addActionSignal( new CSpectatorHandler_Command( this, SPECTATOR_PANEL_CMD_NEXTPLAYER ) );
m_NextPlayerButton->setUnArmedBorderColor( 59, 58, 34, 48 );
m_NextPlayerButton->setArmedBorderColor( 194, 202, 54, 0 );
m_NextPlayerButton->setUnArmedColor( 143, 143, 54, 0 );
m_NextPlayerButton->setArmedColor( 194, 202, 54, 0 );
// Initialize the bottom title.
float flLabelSize = ( ( ScreenWidth - ( XRES ( CAMOPTIONS_BUTTON_X ) + 15 ) ) - XRES( 24 + 15 ) ) - XRES( ( 15 + OPTIONS_BUTTON_X + 15 ) + 38 );
m_BottomMainButton = new DropDownButton("Spectator Bottom",
XRES( ( 15 + OPTIONS_BUTTON_X + 15 ) + 31 ), YRES(6), flLabelSize, YRES(20),
false, false );
m_BottomMainButton->setParent(m_BottomBorder);
m_BottomMainButton->setPaintBackgroundEnabled(false);
m_BottomMainButton->setFgColor( Scheme::sc_primary1 );
m_BottomMainButton->setContentAlignment( vgui::Label::a_center );
m_BottomMainButton->setBorder( new LineBorder( Color( 59, 58, 34, 48 ) ) );
m_BottomMainButton->setBoundKey( (char)255 ); // special no bound to avoid leading spaces in name
m_BottomMainButton->addActionSignal( new CSpectatorHandler_Command(this,SPECTATOR_PANEL_CMD_PLAYERS) );
m_BottomMainButton->setUnArmedBorderColor ( 59, 58, 34, 48 );
m_BottomMainButton->setArmedBorderColor ( 194, 202, 54, 0 );
m_BottomMainButton->setUnArmedColor ( 143, 143, 54, 0 );
m_BottomMainButton->setArmedColor ( 194, 202, 54, 0 );
m_BottomMainLabel = new Label("Spectator Bottom",
XRES( ( 15 + OPTIONS_BUTTON_X + 15 ) + 31 ), YRES(6), flLabelSize, YRES(20));
m_BottomMainLabel->setParent( m_BottomBorder );
m_BottomMainLabel->setPaintBackgroundEnabled( false );
m_BottomMainLabel->setFgColor( Scheme::sc_primary1 );
m_BottomMainLabel->setContentAlignment( vgui::Label::a_center );
m_BottomMainLabel->setBorder( NULL );
m_BottomMainLabel->setVisible(false);
m_InsetViewButton = new ColorButton( "", XRES( 2 ), YRES( 2 ), XRES( 240 ), YRES( 180 ), false, false );
m_InsetViewButton->setParent( this );
m_InsetViewButton->setBoundKey( (char)255 );
m_InsetViewButton->addActionSignal( new CSpectatorHandler_Command( this, SPECTATOR_PANEL_CMD_TOGGLE_INSET ) );
m_InsetViewButton->setUnArmedBorderColor( 59, 58, 34, 48 );
m_InsetViewButton->setArmedBorderColor( 194, 202, 54, 0 );
m_InsetViewButton->setUnArmedColor( 143, 143, 54, 0 );
m_InsetViewButton->setArmedColor( 194, 202, 54, 0 );
m_menuVisible = false;
m_insetVisible = false;
// m_HideButton->setVisible( false );
m_CamButton->setVisible( false );
m_OptionButton->setVisible( false );
m_NextPlayerButton->setVisible( false );
m_PrevPlayerButton->setVisible( false );
m_TopBanner->setVisible( false );
m_ExtraInfo->setVisible( false );
m_Separator->setVisible( false );
m_TimerImage->setVisible( false );
}
void SpectatorPanel::ShowMenu( bool isVisible )
{
// m_HideButton->setVisible(isVisible); m_HideButton->setArmed( false );
m_OptionButton->setVisible(isVisible); m_OptionButton->setArmed( false );
m_CamButton->setVisible(isVisible); m_CamButton->setArmed( false );
m_NextPlayerButton->setVisible(isVisible); m_NextPlayerButton->setArmed( false );
m_PrevPlayerButton->setVisible(isVisible); m_PrevPlayerButton->setArmed( false );
if( !isVisible )
{
int iLabelSizeX, iLabelSizeY;
m_BottomMainLabel->setVisible(true);
m_BottomMainButton->setVisible(false);
m_BottomMainLabel->getSize( iLabelSizeX, iLabelSizeY );
m_BottomMainLabel->setPos( ( ScreenWidth / 2 ) - ( iLabelSizeX / 2 ), YRES( 6 ) );
}
else
{
m_BottomMainButton->setPos( XRES( ( 15 + OPTIONS_BUTTON_X + 15 ) + 31 ), YRES(6) );
m_BottomMainLabel->setVisible(false);
m_BottomMainButton->setVisible(true);
}
if( !isVisible )
{
gViewPort->HideCommandMenu();
// if switching from visible menu to invisible menu, show help text
if( m_menuVisible && this->isVisible() )
{
char string[64];
_snprintf( string, sizeof(string) - 1, "%c%s", HUD_PRINTCENTER, CHudTextMessage::BufferedLocaliseTextString( "#Spec_Duck" ) );
string[sizeof(string) - 1] = '\0';
gHUD.m_TextMessage.MsgFunc_TextMsg( NULL, strlen( string ) + 1, string );
}
}
m_menuVisible = isVisible;
gViewPort->UpdateCursorState();
}
const char *GetSpectatorLabel( int iMode )
{
switch( iMode )
{
case OBS_CHASE_LOCKED:
return "#OBS_CHASE_LOCKED";
case OBS_CHASE_FREE:
return "#OBS_CHASE_FREE";
case OBS_ROAMING:
return "#OBS_ROAMING";
case OBS_IN_EYE:
return "#OBS_IN_EYE";
case OBS_MAP_FREE:
return "#OBS_MAP_FREE";
case OBS_MAP_CHASE:
return "#OBS_MAP_CHASE";
case OBS_NONE:
default:
return "#OBS_NONE";
}
return "";
}
void SpectatorPanel::EnableInsetView(bool isEnabled)
{
int x = gHUD.m_Spectator.m_OverviewData.insetWindowX;
int y = gHUD.m_Spectator.m_OverviewData.insetWindowY;
int wide = gHUD.m_Spectator.m_OverviewData.insetWindowWidth;
int tall = gHUD.m_Spectator.m_OverviewData.insetWindowHeight;
int offset = x + wide + 2;
if( isEnabled )
{
// short black bar to see full inset
m_TopBorder->setBounds( XRES( offset ), 0, XRES(640 - offset ), YRES( PANEL_HEIGHT ) );
if( gEngfuncs.IsSpectateOnly() )
{
m_TopBanner->setVisible( true );
m_TopBanner->setPos( XRES( offset ), 0 );
}
else
m_TopBanner->setVisible( false );
m_InsetViewButton->setBounds( XRES( x -1 ), YRES( y ),
XRES( wide +2), YRES( tall ) );
m_InsetViewButton->setVisible( true );
}
else
{
// full black bar, no inset border
// show banner only in real HLTV mode
if( gEngfuncs.IsSpectateOnly() )
{
m_TopBanner->setVisible( true );
m_TopBanner->setPos( 0, 0 );
}
else
m_TopBanner->setVisible( false );
m_TopBorder->setBounds( 0, 0, ScreenWidth, YRES( PANEL_HEIGHT ) );
m_InsetViewButton->setVisible( false );
}
m_insetVisible = isEnabled;
Update();
m_CamButton->setText( CHudTextMessage::BufferedLocaliseTextString( GetSpectatorLabel( g_iUser1 ) ) );
}
void SpectatorPanel::Update()
{
int iTextWidth, iTextHeight;
int iTimeHeight, iTimeWidth;
int offset, j;
if( m_insetVisible )
offset = gHUD.m_Spectator.m_OverviewData.insetWindowX + gHUD.m_Spectator.m_OverviewData.insetWindowWidth + 2;
else
offset = 0;
bool visible = gHUD.m_Spectator.m_drawstatus->value != 0;
m_ExtraInfo->setVisible( visible );
m_TimerImage->setVisible( visible );
m_CurrentTime->setVisible( visible );
m_Separator->setVisible( visible );
for( j = 0; j < TEAM_NUMBER; j++ )
m_TeamScores[j]->setVisible( visible );
if( !visible )
return;
m_ExtraInfo->getTextSize( iTextWidth, iTextHeight );
m_CurrentTime->getTextSize( iTimeWidth, iTimeHeight );
iTimeWidth += XRES ( SEPERATOR_WIDTH*2 + 1 ); // +timer icon
iTimeWidth += ( SEPERATOR_WIDTH-(iTimeWidth%SEPERATOR_WIDTH) );
if( iTimeWidth > iTextWidth )
iTextWidth = iTimeWidth;
int xPos = ScreenWidth - ( iTextWidth + XRES ( SEPERATOR_WIDTH + offset ) );
m_ExtraInfo->setBounds( xPos, YRES( SEPERATOR_HEIGHT ), iTextWidth, iTextHeight );
m_TimerImage->setBounds( xPos, YRES( SEPERATOR_HEIGHT ) + iTextHeight , XRES(SEPERATOR_WIDTH*2 + 1), YRES(SEPERATOR_HEIGHT + 1) );
m_CurrentTime->setBounds( xPos + XRES ( SEPERATOR_WIDTH*2 + 1 ), YRES( SEPERATOR_HEIGHT ) + iTextHeight , iTimeWidth, iTimeHeight );
m_Separator->setPos( ScreenWidth - ( iTextWidth + XRES ( 2*SEPERATOR_WIDTH+SEPERATOR_WIDTH/2+offset ) ) , YRES( 5 ) );
m_Separator->setSize( XRES( 1 ), PANEL_HEIGHT - 10 );
for( j = 0; j < TEAM_NUMBER; j++ )
{
int iwidth, iheight;
m_TeamScores[j]->getTextSize( iwidth, iheight );
m_TeamScores[j]->setBounds( ScreenWidth - ( iTextWidth + XRES ( 2*SEPERATOR_WIDTH+2*SEPERATOR_WIDTH/2+offset ) + iwidth ), YRES( SEPERATOR_HEIGHT ) + ( iheight * j ), iwidth, iheight );
}
}