mirror of
https://github.com/FWGS/hlsdk-xash3d
synced 2024-11-22 01:47:45 +01:00
134 lines
2.4 KiB
Python
134 lines
2.4 KiB
Python
#! /usr/bin/env python
|
|
# encoding: utf-8
|
|
# a1batross, mittorn, 2018
|
|
|
|
from waflib import Utils
|
|
import os
|
|
|
|
def options(opt):
|
|
# stub
|
|
return
|
|
|
|
def configure(conf):
|
|
if conf.env.DEST_OS == 'win32':
|
|
conf.check_cxx(lib='user32')
|
|
|
|
if conf.env.GOLDSRC:
|
|
if conf.env.DEST_OS == 'win32':
|
|
conf.check_cxx(lib='winmm')
|
|
else:
|
|
conf.check_cc(lib='dl')
|
|
|
|
def build(bld):
|
|
source = bld.path.parent.ant_glob([
|
|
'pm_shared/*.c'
|
|
])
|
|
source += bld.path.ant_glob([
|
|
'hl/*.cpp'
|
|
])
|
|
source += bld.path.parent.ant_glob([
|
|
'dlls/crossbow.cpp',
|
|
'dlls/crowbar.cpp',
|
|
'dlls/egon.cpp',
|
|
'dlls/gauss.cpp',
|
|
'dlls/glock.cpp',
|
|
'dlls/handgrenade.cpp',
|
|
'dlls/hornetgun.cpp',
|
|
'dlls/mp5.cpp',
|
|
'dlls/python.cpp',
|
|
'dlls/rpg.cpp',
|
|
'dlls/satchel.cpp',
|
|
'dlls/shotgun.cpp',
|
|
'dlls/squeakgrenade.cpp',
|
|
'dlls/tripmine.cpp'
|
|
])
|
|
source += [
|
|
'GameStudioModelRenderer.cpp',
|
|
'MOTD.cpp',
|
|
'StudioModelRenderer.cpp',
|
|
'ammo.cpp',
|
|
'ammo_secondary.cpp',
|
|
'ammohistory.cpp',
|
|
'battery.cpp',
|
|
'cdll_int.cpp',
|
|
'com_weapons.cpp',
|
|
'death.cpp',
|
|
'demo.cpp',
|
|
'entity.cpp',
|
|
'ev_hldm.cpp',
|
|
'ev_common.cpp',
|
|
'events.cpp',
|
|
'flashlight.cpp',
|
|
'geiger.cpp',
|
|
'health.cpp',
|
|
'hud.cpp',
|
|
'hud_msg.cpp',
|
|
'hud_redraw.cpp',
|
|
'hud_spectator.cpp',
|
|
'hud_update.cpp',
|
|
'in_camera.cpp',
|
|
'input.cpp',
|
|
'input_goldsource.cpp',
|
|
'input_mouse.cpp',
|
|
'input_xash3d.cpp',
|
|
'menu.cpp',
|
|
'message.cpp',
|
|
'overview.cpp',
|
|
'parsemsg.cpp',
|
|
'saytext.cpp',
|
|
'scoreboard.cpp',
|
|
'status_icons.cpp',
|
|
'statusbar.cpp',
|
|
'studio_util.cpp',
|
|
'text_message.cpp',
|
|
'train.cpp',
|
|
'tri.cpp',
|
|
'util.cpp',
|
|
'view.cpp'
|
|
]
|
|
|
|
includes = [
|
|
'.',
|
|
'hl/',
|
|
'../dlls',
|
|
'../common',
|
|
'../engine',
|
|
'../pm_shared',
|
|
'../game_shared',
|
|
'../public',
|
|
'../utils/fake_vgui/include'
|
|
]
|
|
|
|
defines = ['CLIENT_DLL']
|
|
if bld.env.GOLDSRC:
|
|
defines += ['GOLDSOURCE_SUPPORT']
|
|
|
|
libs = []
|
|
if bld.env.DEST_OS == 'win32':
|
|
libs += ["USER32"]
|
|
|
|
if bld.env.GOLDSRC:
|
|
if bld.env.DEST_OS == 'win32':
|
|
libs += ["WINMM"]
|
|
else:
|
|
libs += ['DL']
|
|
|
|
if bld.env.DEST_OS not in ['android', 'dos']:
|
|
install_path = os.path.join(bld.env.GAMEDIR, bld.env.CLIENT_DIR)
|
|
else:
|
|
install_path = bld.env.PREFIX
|
|
|
|
bld.shlib(
|
|
source = source,
|
|
target = 'client' + bld.env.POSTFIX,
|
|
name = 'client',
|
|
features = 'c cxx',
|
|
includes = includes,
|
|
defines = defines,
|
|
use = libs,
|
|
install_path = install_path,
|
|
subsystem = bld.env.MSVC_SUBSYSTEM,
|
|
idx = bld.get_taskgen_count()
|
|
)
|
|
|