mirror of
https://github.com/FWGS/hlsdk-xash3d
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185 lines
3.5 KiB
C++
185 lines
3.5 KiB
C++
/***
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*
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* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
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*
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* This product contains software technology licensed from Id
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
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* All Rights Reserved.
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*
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* Use, distribution, and modification of this source code and/or resulting
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* object code is restricted to non-commercial enhancements to products from
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* Valve LLC. All other use, distribution, or modification is prohibited
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* without written permission from Valve LLC.
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*
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****/
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//
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// Geiger.cpp
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//
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// implementation of CHudAmmo class
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//
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#include "hud.h"
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#include "cl_util.h"
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#include <string.h>
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#include <time.h>
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#include <stdio.h>
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#include "parsemsg.h"
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DECLARE_MESSAGE(m_Geiger, Geiger )
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int CHudGeiger::Init(void)
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{
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HOOK_MESSAGE( Geiger );
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m_iGeigerRange = 0;
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m_iFlags = 0;
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gHUD.AddHudElem(this);
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srand( (unsigned)time( NULL ) );
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return 1;
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};
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int CHudGeiger::VidInit(void)
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{
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return 1;
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};
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int CHudGeiger::MsgFunc_Geiger(const char *pszName, int iSize, void *pbuf)
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{
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BEGIN_READ( pbuf, iSize );
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// update geiger data
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m_iGeigerRange = READ_BYTE();
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m_iGeigerRange = m_iGeigerRange << 2;
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m_iFlags |= HUD_ACTIVE;
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return 1;
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}
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int CHudGeiger::Draw (float flTime)
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{
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int pct;
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float flvol;
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int rg[3];
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int i;
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if (m_iGeigerRange < 1000 && m_iGeigerRange > 0)
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{
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// peicewise linear is better than continuous formula for this
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if (m_iGeigerRange > 800)
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{
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pct = 0; //Con_Printf ( "range > 800\n");
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}
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else if (m_iGeigerRange > 600)
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{
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pct = 2;
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flvol = 0.4; //Con_Printf ( "range > 600\n");
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rg[0] = 1;
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rg[1] = 1;
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i = 2;
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}
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else if (m_iGeigerRange > 500)
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{
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pct = 4;
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flvol = 0.5; //Con_Printf ( "range > 500\n");
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rg[0] = 1;
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rg[1] = 2;
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i = 2;
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}
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else if (m_iGeigerRange > 400)
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{
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pct = 8;
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flvol = 0.6; //Con_Printf ( "range > 400\n");
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rg[0] = 1;
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rg[1] = 2;
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rg[2] = 3;
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i = 3;
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}
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else if (m_iGeigerRange > 300)
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{
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pct = 8;
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flvol = 0.7; //Con_Printf ( "range > 300\n");
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rg[0] = 2;
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rg[1] = 3;
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rg[2] = 4;
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i = 3;
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}
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else if (m_iGeigerRange > 200)
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{
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pct = 28;
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flvol = 0.78; //Con_Printf ( "range > 200\n");
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rg[0] = 2;
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rg[1] = 3;
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rg[2] = 4;
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i = 3;
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}
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else if (m_iGeigerRange > 150)
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{
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pct = 40;
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flvol = 0.80; //Con_Printf ( "range > 150\n");
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rg[0] = 3;
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rg[1] = 4;
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rg[2] = 5;
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i = 3;
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}
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else if (m_iGeigerRange > 100)
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{
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pct = 60;
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flvol = 0.85; //Con_Printf ( "range > 100\n");
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rg[0] = 3;
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rg[1] = 4;
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rg[2] = 5;
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i = 3;
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}
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else if (m_iGeigerRange > 75)
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{
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pct = 80;
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flvol = 0.9; //Con_Printf ( "range > 75\n");
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//gflGeigerDelay = cl.time + GEIGERDELAY * 0.75;
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rg[0] = 4;
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rg[1] = 5;
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rg[2] = 6;
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i = 3;
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}
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else if (m_iGeigerRange > 50)
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{
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pct = 90;
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flvol = 0.95; //Con_Printf ( "range > 50\n");
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rg[0] = 5;
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rg[1] = 6;
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i = 2;
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}
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else
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{
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pct = 95;
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flvol = 1.0; //Con_Printf ( "range < 50\n");
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rg[0] = 5;
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rg[1] = 6;
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i = 2;
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}
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flvol = (flvol * ((rand() & 127)) / 255) + 0.25; // UTIL_RandomFloat(0.25, 0.5);
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if ((rand() & 127) < pct || (rand() & 127) < pct)
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{
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//S_StartDynamicSound (-1, 0, rgsfx[rand() % i], r_origin, flvol, 1.0, 0, 100);
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char sz[256];
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int j = rand() & 1;
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if (i > 2)
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j += rand() & 1;
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sprintf(sz, "player/geiger%d.wav", j + 1);
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PlaySound(sz, flvol);
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}
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}
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return 1;
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}
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