hlsdk-xash3d/cl_dll/camera.h

24 lines
594 B
C

//========= Copyright (c) 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
// Camera.h -- defines and such for a 3rd person camera
// NOTE: must include quakedef.h first
#pragma once
#if !defined(_CAMERA_H_)
#define _CAMERA_H_
// pitch, yaw, dist
extern vec3_t cam_ofs;
// Using third person camera
extern int cam_thirdperson;
void CAM_Init( void );
void CAM_ClearStates( void );
void CAM_StartMouseMove( void );
void CAM_EndMouseMove( void );
#endif // _CAMERA_H_