mirror of https://github.com/FWGS/hlsdk-xash3d
45 lines
1006 B
C++
45 lines
1006 B
C++
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================
|
|
|
|
#ifndef VGUI_COLOR_H
|
|
#define VGUI_COLOR_H
|
|
|
|
#include<VGUI.h>
|
|
#include<VGUI_Scheme.h>
|
|
|
|
//TODO: rename getColor(r,g,b,a) to getRGBA(r,g,b,a)
|
|
//TODO: rename setColor(r,g,b,a) to setRGBA(r,g,b,a)
|
|
//TODO: rename getColor(sc) to getSchemeColor(sc)
|
|
//TODO: rename setColor(sc) to setSchemeColor(sc)
|
|
|
|
namespace vgui
|
|
{
|
|
|
|
class VGUIAPI Color
|
|
{
|
|
private:
|
|
uchar _color[4];
|
|
Scheme::SchemeColor _schemeColor;
|
|
public:
|
|
Color() {}
|
|
Color(int r,int g,int b,int a) {}
|
|
Color(Scheme::SchemeColor sc) {}
|
|
private:
|
|
virtual void init() {}
|
|
public:
|
|
virtual void setColor(int r,int g,int b,int a) {}
|
|
virtual void setColor(Scheme::SchemeColor sc) {}
|
|
virtual void getColor(int& r,int& g,int& b,int& a) {}
|
|
virtual void getColor(Scheme::SchemeColor& sc) {}
|
|
virtual int operator[](int index) {return 0;}
|
|
};
|
|
|
|
}
|
|
|
|
|
|
#endif
|