mirror of
https://github.com/FWGS/hlsdk-xash3d
synced 2024-11-23 02:16:01 +01:00
198 lines
3.7 KiB
C++
198 lines
3.7 KiB
C++
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================
|
|
|
|
#include <string.h>
|
|
#include <stdio.h>
|
|
#include "voice_banmgr.h"
|
|
|
|
|
|
#define BANMGR_FILEVERSION 1
|
|
char const *g_pBanMgrFilename = "voice_ban.dt";
|
|
|
|
|
|
|
|
// Hash a player ID to a byte.
|
|
unsigned char HashPlayerID(char const playerID[16])
|
|
{
|
|
unsigned char curHash = 0;
|
|
|
|
for(int i=0; i < 16; i++)
|
|
curHash += (unsigned char)playerID[i];
|
|
|
|
return curHash;
|
|
}
|
|
|
|
|
|
|
|
CVoiceBanMgr::CVoiceBanMgr()
|
|
{
|
|
Clear();
|
|
}
|
|
|
|
|
|
CVoiceBanMgr::~CVoiceBanMgr()
|
|
{
|
|
Term();
|
|
}
|
|
|
|
|
|
bool CVoiceBanMgr::Init(char const *pGameDir)
|
|
{
|
|
Term();
|
|
|
|
char filename[512];
|
|
_snprintf(filename, sizeof(filename), "%s/%s", pGameDir, g_pBanMgrFilename);
|
|
|
|
// Load in the squelch file.
|
|
FILE *fp = fopen(filename, "rb");
|
|
if(fp)
|
|
{
|
|
int version;
|
|
fread(&version, 1, sizeof(version), fp);
|
|
if(version == BANMGR_FILEVERSION)
|
|
{
|
|
fseek(fp, 0, SEEK_END);
|
|
int nIDs = (ftell(fp) - sizeof(version)) / 16;
|
|
fseek(fp, sizeof(version), SEEK_SET);
|
|
|
|
for(int i=0; i < nIDs; i++)
|
|
{
|
|
char playerID[16];
|
|
fread(playerID, 1, 16, fp);
|
|
AddBannedPlayer(playerID);
|
|
}
|
|
}
|
|
|
|
fclose(fp);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
void CVoiceBanMgr::Term()
|
|
{
|
|
// Free all the player structures.
|
|
for(int i=0; i < 256; i++)
|
|
{
|
|
BannedPlayer *pListHead = &m_PlayerHash[i];
|
|
BannedPlayer *pNext;
|
|
for(BannedPlayer *pCur=pListHead->m_pNext; pCur != pListHead; pCur=pNext)
|
|
{
|
|
pNext = pCur->m_pNext;
|
|
delete pCur;
|
|
}
|
|
}
|
|
|
|
Clear();
|
|
}
|
|
|
|
|
|
void CVoiceBanMgr::SaveState(char const *pGameDir)
|
|
{
|
|
// Save the file out.
|
|
char filename[512];
|
|
_snprintf(filename, sizeof(filename), "%s/%s", pGameDir, g_pBanMgrFilename);
|
|
|
|
FILE *fp = fopen(filename, "wb");
|
|
if(fp)
|
|
{
|
|
int version = BANMGR_FILEVERSION;
|
|
fwrite(&version, 1, sizeof(version), fp);
|
|
|
|
for(int i=0; i < 256; i++)
|
|
{
|
|
BannedPlayer *pListHead = &m_PlayerHash[i];
|
|
for(BannedPlayer *pCur=pListHead->m_pNext; pCur != pListHead; pCur=pCur->m_pNext)
|
|
{
|
|
fwrite(pCur->m_PlayerID, 1, 16, fp);
|
|
}
|
|
}
|
|
|
|
fclose(fp);
|
|
}
|
|
}
|
|
|
|
|
|
bool CVoiceBanMgr::GetPlayerBan(char const playerID[16])
|
|
{
|
|
return !!InternalFindPlayerSquelch(playerID);
|
|
}
|
|
|
|
|
|
void CVoiceBanMgr::SetPlayerBan(char const playerID[16], bool bSquelch)
|
|
{
|
|
if(bSquelch)
|
|
{
|
|
// Is this guy already squelched?
|
|
if(GetPlayerBan(playerID))
|
|
return;
|
|
|
|
AddBannedPlayer(playerID);
|
|
}
|
|
else
|
|
{
|
|
BannedPlayer *pPlayer = InternalFindPlayerSquelch(playerID);
|
|
if(pPlayer)
|
|
{
|
|
pPlayer->m_pPrev->m_pNext = pPlayer->m_pNext;
|
|
pPlayer->m_pNext->m_pPrev = pPlayer->m_pPrev;
|
|
delete pPlayer;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void CVoiceBanMgr::ForEachBannedPlayer(void (*callback)(char id[16]))
|
|
{
|
|
for(int i=0; i < 256; i++)
|
|
{
|
|
for(BannedPlayer *pCur=m_PlayerHash[i].m_pNext; pCur != &m_PlayerHash[i]; pCur=pCur->m_pNext)
|
|
{
|
|
callback(pCur->m_PlayerID);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void CVoiceBanMgr::Clear()
|
|
{
|
|
// Tie off the hash table entries.
|
|
for(int i=0; i < 256; i++)
|
|
m_PlayerHash[i].m_pNext = m_PlayerHash[i].m_pPrev = &m_PlayerHash[i];
|
|
}
|
|
|
|
|
|
CVoiceBanMgr::BannedPlayer* CVoiceBanMgr::InternalFindPlayerSquelch(char const playerID[16])
|
|
{
|
|
int index = HashPlayerID(playerID);
|
|
BannedPlayer *pListHead = &m_PlayerHash[index];
|
|
for(BannedPlayer *pCur=pListHead->m_pNext; pCur != pListHead; pCur=pCur->m_pNext)
|
|
{
|
|
if(memcmp(playerID, pCur->m_PlayerID, 16) == 0)
|
|
return pCur;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
CVoiceBanMgr::BannedPlayer* CVoiceBanMgr::AddBannedPlayer(char const playerID[16])
|
|
{
|
|
BannedPlayer *pNew = new BannedPlayer;
|
|
if(!pNew)
|
|
return NULL;
|
|
|
|
int index = HashPlayerID(playerID);
|
|
memcpy(pNew->m_PlayerID, playerID, 16);
|
|
pNew->m_pNext = &m_PlayerHash[index];
|
|
pNew->m_pPrev = m_PlayerHash[index].m_pPrev;
|
|
pNew->m_pPrev->m_pNext = pNew->m_pNext->m_pPrev = pNew;
|
|
return pNew;
|
|
}
|
|
|