mirror of https://github.com/FWGS/hlsdk-xash3d
61 lines
2.0 KiB
C++
61 lines
2.0 KiB
C++
#ifndef COOP_UTIL_H
|
|
#define COOP_UTIL_H
|
|
#include "gravgunmod.h"
|
|
extern cvar_t mp_coop;
|
|
extern cvar_t mp_coop_nofriendlyfire;
|
|
extern cvar_t mp_coop_checkpoints;
|
|
extern cvar_t mp_coop_strongcheckpoints;
|
|
|
|
|
|
extern cvar_t mp_semclip;
|
|
extern cvar_t mp_coop_reconnect_hack;
|
|
extern cvar_t mp_coop_noangry;
|
|
|
|
|
|
extern cvar_t sentences_txt;
|
|
extern cvar_t materials_txt;
|
|
|
|
extern bool g_fSavedDuck;
|
|
extern bool g_fPause;
|
|
|
|
// triggers.cpp, CChangeLevel
|
|
struct COOPChangelevelData
|
|
{
|
|
bool fIsBack;
|
|
bool fSkipSpawnCheck;
|
|
struct GGMPosition savedPosition;
|
|
bool fSpawnSaved;
|
|
bool fUsed;
|
|
unsigned int bitsTouchCount;
|
|
float flRepeatTimer;
|
|
const char *pszMapName;
|
|
bool fValid;
|
|
};
|
|
|
|
void UTIL_CleanSpawnPoint( Vector origin, float radius );
|
|
char *UTIL_CoopPlayerName( CBaseEntity *pPlayer );
|
|
|
|
bool COOP_SetDefaultSpawnPosition( CBasePlayer *pPlayer );
|
|
void UTIL_CoopPrintMessage( const char *format, ... );
|
|
void UTIL_CoopHudMessage( int channel, float time, unsigned int color1, unsigned int color2, float x, float y, const char *format, ... );
|
|
void UTIL_CoopPlayerMessage( CBaseEntity *pPlayer, int channel, float time, unsigned int color1, unsigned int color2, float x, float y, const char *format, ... );
|
|
bool COOP_PlayerDeath( CBasePlayer *pPlayer );
|
|
void COOP_RegisterCVars( void );
|
|
bool COOP_ClientCommand( edict_t *pEntity );
|
|
bool COOP_ConfirmMenu(CBaseEntity *pTrigger, CBaseEntity *pActivator, int count2, char *mapname );
|
|
void COOP_ResetVote( void );
|
|
|
|
void COOP_ServerActivate( void );
|
|
bool COOP_GetOrigin( Vector *pvecNewOrigin, const Vector &vecOrigin, const char *pszMapName );
|
|
class CBasePlayer;
|
|
bool UTIL_CoopIsBadPlayer( CBaseEntity *plr );
|
|
CBaseEntity *UTIL_CoopGetPlayerTrain( CBaseEntity *pPlayer);
|
|
void UTIL_SpawnPlayer( CBasePlayer *pPlayer );
|
|
void UTIL_BecomeSpectator( CBasePlayer *pPlayer );
|
|
void COOP_GiveDefaultWeapons( CBasePlayer *pPlayer );
|
|
void COOP_AddDefaultWeapon( const char *pszClassName );
|
|
|
|
struct COOPChangelevelData *COOP_GetTriggerData( CBaseEntity *pTrigger );
|
|
#endif // COOP_UTIL_H
|
|
|