mirror of
https://github.com/FWGS/hlsdk-xash3d
synced 2024-11-22 09:57:21 +01:00
ba2cab60df
* Get VGUI back (optionally) * Add some missing VGUI invocations * Update CMakeLists.txt to build with vgui for Windows * Move windows.h inclusions only to those places where it's really needed * Try fix mingw build * Update hud_spectator * Merge nekonomicon's vgui branch * Don't include vgui panel and app in cdll_int.cpp if vgui is real * Deduplicate scoreboard global variables * Add options to prefer non-vgui motd and scoreboard when vgui is enabled * Add vgui-dev as a submodule. Add building vith vgui to CI * Fix artifact uploading * Don't use global variable when not necessary * char* to const char* in CMenuHandler_StringCommand constructor * Fix 'format string is not a literal string' warnings * Fix 'always evaluate to true' warnings * Team Fortress classes to const char* * CreateCommandMenu accepts const char* * Fix printf formats. Turn some unsigned longs into unsigned ints since they use only 32 bits anyway * Explicit assignment result as condition * Prevent memory leak on menu reading * Localize button text * Create FileInputStream on stack avoiding the leak * Remove Servers Browser code * Arrow file names to const char* * Fix assignment to the wrong variable
209 lines
3.8 KiB
C++
209 lines
3.8 KiB
C++
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#include "vgui_listbox.h"
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using namespace vgui;
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CListBox::CListBox() : Panel( 0, 0, 0, 0 ),
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m_ItemsPanel( 0, 0, 0, 0 ),
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m_ScrollBar( 0, 0, 0, 0, true ),
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m_Slider( 0, 0, 10, 40, true )
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{
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m_Signal.m_pListBox = this;
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m_ItemsPanel.setParent( this );
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m_ItemsPanel.setBgColor( 0, 0, 0, 255 );
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m_Slider.setRangeWindow( 50 );
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m_Slider.setRangeWindowEnabled( true );
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m_ScrollBar.setParent( this );
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m_ScrollBar.addIntChangeSignal( &m_Signal );
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m_ScrollBar.setSlider( &m_Slider );
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m_ScrollBar.setButtonPressedScrollValue( 1 );
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m_Items.m_pNext = m_Items.m_pPrev = &m_Items;
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m_ItemOffset = 0;
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m_iScrollMax = -1;
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}
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CListBox::~CListBox()
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{
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Term();
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}
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void CListBox::Init()
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{
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Term();
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}
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void CListBox::Term()
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{
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m_ItemOffset = 0;
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// Free the LBItems.
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LBItem *pNext;
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for( LBItem *pItem =m_Items.m_pNext; pItem != &m_Items; pItem = pNext )
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{
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pItem->m_pPanel->setParent( NULL ); // detach the panel from us
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pNext = pItem->m_pNext;
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delete pItem;
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}
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m_Items.m_pPrev = m_Items.m_pNext = &m_Items;
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}
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void CListBox::AddItem( Panel *panel )
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{
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// Add the item.
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LBItem *pItem = new LBItem;
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if( !pItem )
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return;
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pItem->m_pPanel = panel;
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pItem->m_pPanel->setParent( &m_ItemsPanel );
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pItem->m_pPrev = m_Items.m_pPrev;
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pItem->m_pNext = &m_Items;
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pItem->m_pNext->m_pPrev = pItem->m_pPrev->m_pNext = pItem;
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m_ScrollBar.setRange( 0, GetScrollMax() );
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m_Slider.setRangeWindow( 50 );
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m_Slider.setRangeWindowEnabled( true );
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InternalLayout();
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}
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int CListBox::GetNumItems()
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{
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int count = 0;
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for( LBItem *pItem = m_Items.m_pNext; pItem != &m_Items; pItem = pItem->m_pNext )
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++count;
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return count;
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}
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int CListBox::GetItemWidth()
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{
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int wide, tall;
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m_ItemsPanel.getSize( wide, tall );
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return wide;
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}
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int CListBox::GetScrollPos()
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{
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return m_ItemOffset;
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}
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void CListBox::SetScrollPos( int pos )
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{
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int maxItems = GetScrollMax();
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if( maxItems < 0 )
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return;
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m_ItemOffset = ( pos < 0 ) ? 0 : ( ( pos > maxItems ) ? maxItems : pos );
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InternalLayout();
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}
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void CListBox::setPos( int x, int y )
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{
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Panel::setPos( x, y );
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InternalLayout();
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}
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void CListBox::setSize( int wide, int tall )
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{
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Panel::setSize( wide, tall );
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InternalLayout();
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}
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void CListBox::setPixelScroll( int value )
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{
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m_ItemOffset = m_ScrollBar.getValue();
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InternalLayout();
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}
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void CListBox::InternalLayout()
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{
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int x, y, wide, tall;
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getBounds( x, y, wide, tall );
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// Reposition the main panel and the scrollbar.
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m_ItemsPanel.setBounds( 0, 0, wide - 15, tall );
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m_ScrollBar.setBounds( wide - 15, 0, 15, tall );
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bool bNeedScrollbar = false;
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// Reposition the items.
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int curItem = 0;
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int curY = 0;
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int maxItem = GetScrollMax();
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for( LBItem *pItem = m_Items.m_pNext; pItem != &m_Items; pItem = pItem->m_pNext )
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{
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if( curItem < m_ItemOffset )
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{
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pItem->m_pPanel->setVisible( false );
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bNeedScrollbar = true;
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}
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else if( curItem >= maxItem )
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{
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// item is past the end of the items we care about
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pItem->m_pPanel->setVisible( false );
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}
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else
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{
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pItem->m_pPanel->setVisible( true );
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int itemWidth, itemHeight;
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pItem->m_pPanel->getSize( itemWidth, itemHeight );
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// Don't change the item's height but change its width to fit the listbox.
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pItem->m_pPanel->setBounds( 0, curY, wide, itemHeight );
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curY += itemHeight;
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if( curY > tall )
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{
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bNeedScrollbar = true;
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}
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}
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++curItem;
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}
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m_ScrollBar.setVisible( bNeedScrollbar );
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repaint();
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}
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void CListBox::paintBackground()
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{
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}
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void CListBox::SetScrollRange( int maxScroll )
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{
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m_iScrollMax = maxScroll;
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m_ScrollBar.setRange( 0, maxScroll );
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InternalLayout();
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}
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int CListBox::GetScrollMax()
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{
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if( m_iScrollMax < 0 )
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{
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return GetNumItems() - 1;
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}
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return m_iScrollMax;
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}
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