mirror of
https://github.com/FWGS/hlsdk-xash3d
synced 2024-11-29 13:31:17 +01:00
846 lines
20 KiB
C++
846 lines
20 KiB
C++
/***
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*
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* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
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*
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* This product contains software technology licensed from Id
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
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* All Rights Reserved.
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*
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* Use, distribution, and modification of this source code and/or resulting
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* object code is restricted to non-commercial enhancements to products from
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* Valve LLC. All other use, distribution, or modification is prohibited
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* without written permission from Valve LLC.
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*
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****/
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#define _NOENUMQBOOL
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#include <windows.h>
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extern "C"
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{
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#include "cmdlib.h"
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#include "wadlib.h"
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}
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#include "qfont.h"
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#define DEFAULT_FONT "Arial"
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#define FONT_TAG 6 // Font's are the 6th tag after the TYP_LUMPY base ( 64 )...i.e., type == 70
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BOOL bItalic = FALSE;
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BOOL bBold = FALSE;
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BOOL bUnderline = FALSE;
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char fontname[ 256 ];
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int pointsize[3] = { 9, 11, 15 };
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/*
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=================
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zeromalloc
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Allocates and zeroes memory
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=================
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*/
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void *zeromalloc( size_t size )
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{
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unsigned char *pbuffer;
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pbuffer = ( unsigned char * )malloc( size );
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if ( !pbuffer )
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{
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printf( "Failed on allocation of %i bytes", size );
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exit( -1 );
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}
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memset( pbuffer, 0, size );
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return ( void * )pbuffer;
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}
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/*
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=================
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Draw_SetupConsolePalette
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Set's the palette to full brightness ( 192 ) and
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set's up palette entry 0 -- black
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=================
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*/
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void Draw_SetupConsolePalette( unsigned char *pal )
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{
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unsigned char *pPalette;
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int i;
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pPalette = pal;
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*(short *)pPalette = 3 * 256;
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pPalette += sizeof( short );
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for ( i = 0; i < 256; i++ )
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{
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pPalette[3 * i + 0 ] = i;
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pPalette[3 * i + 1 ] = i;
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pPalette[3 * i + 2 ] = i;
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}
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// Set palette zero correctly
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pPalette[ 0 ] = 0;
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pPalette[ 1 ] = 0;
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pPalette[ 2 ] = 0;
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}
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//DJXX added for debugging
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BOOL WriteDIB(LPTSTR szFile, HANDLE hDIB)
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{
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BITMAPFILEHEADER hdr;
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LPBITMAPINFOHEADER lpbi;
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if (!hDIB)
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return FALSE;
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FILE *file;
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file = SafeOpenWrite(szFile);
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lpbi = (LPBITMAPINFOHEADER)hDIB;
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int nColors = 1 << lpbi->biBitCount;
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// Fill in the fields of the file header
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hdr.bfType = ((WORD)('M' << 8) | 'B'); // is always "BM"
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hdr.bfSize = GlobalSize(hDIB) + sizeof(hdr);
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printf("WriteDIB. Error code = %i\n",GetLastError());
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hdr.bfReserved1 = 0;
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hdr.bfReserved2 = 0;
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hdr.bfOffBits = (DWORD)(sizeof(hdr)+lpbi->biSize +
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nColors * sizeof(RGBQUAD));
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// Write the file header
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SafeWrite(file, &hdr, sizeof(hdr));
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// Write the DIB header and the bits
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SafeWrite(file, lpbi, GlobalSize(hDIB));
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fclose(file);
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return TRUE;
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}
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/*
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=================
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CreateProportionalConsoleFont
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Renders TT font into memory dc and creates appropriate qfont_t structure
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=================
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*/
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//DJXX: New version, draws chararacters closely to each other without spaces
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// YWB: Sigh, VC 6.0's global optimizer causes weird stack fixups in release builds. Disable the globabl optimizer for this function.
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#pragma optimize( "g", off )
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qfont_t *CreateProportionalConsoleFont(char *pszFont, int nPointSize, BOOL bItalic, BOOL bUnderline, BOOL bBold, int *outsize)
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{
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HDC hdc;
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HDC hmemDC;
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HBITMAP hbm, oldbm;
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RECT rc;
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HFONT fnt, oldfnt;
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TEXTMETRIC tm;
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int startchar = 32;
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int c;
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int i, j;
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int x, y;
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int nScans;
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unsigned char *bits;
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BITMAPINFO tempbmi;
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BITMAPINFO *pbmi;
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BITMAPINFOHEADER *pbmheader;
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unsigned char *pqdata;
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unsigned char *pCur;
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int x1, y1;
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unsigned char *pPalette;
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qfont_t *pqf = NULL;
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int fullsize;
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int w = 16;
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//int h = (128 - 32) / 16;
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int h = (256 - 32) / 16;
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int charheight = nPointSize + 5;
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int charwidth = 16;//now used only for calculating width of wad texture
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int fontcharwidth;
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int edge = 1;
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RECT rcChar;
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boolean lShadow = true;//draw shadow instead of outline
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// Create the font
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fnt = CreateFont(-nPointSize, 0, 0, 0, bBold ? FW_HEAVY : FW_MEDIUM, bItalic, bUnderline, 0, /*ANSI_CHARSET*/DEFAULT_CHARSET, OUT_TT_PRECIS, CLIP_DEFAULT_PRECIS, PROOF_QUALITY, VARIABLE_PITCH | FF_DONTCARE, pszFont);
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bits = NULL;
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fullsize = sizeof(qfont_t)-4 + (/*128*/256 * w * charwidth) + sizeof(short)+768 + 64;
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// Store off final size
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*outsize = fullsize;
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pqf = (qfont_t *)zeromalloc(fullsize);
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pqdata = (unsigned char *)pqf + sizeof(qfont_t)-4;
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pPalette = pqdata + (/*128*/256 * w * charwidth);
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// Configure palette
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Draw_SetupConsolePalette(pPalette);
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hdc = GetDC(NULL);
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hmemDC = CreateCompatibleDC(hdc);
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oldfnt = (HFONT)SelectObject(hmemDC, fnt);
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if (GetTextMetrics(hmemDC, &tm))
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{
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fontcharwidth = tm.tmMaxCharWidth;
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if (fontcharwidth % 2)//hack: on odd values of fontcharwidth, bitmaps pixel check gives false triggering
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fontcharwidth++;
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}
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else {
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fontcharwidth = charwidth;
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}
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if (lShadow)
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charheight += edge;//adding 1 pixel to bottom for shadowing
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rc.top = 0;
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rc.left = 0;
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rc.right = fontcharwidth * w;
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rc.bottom = charheight * h;
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hbm = CreateBitmap(fontcharwidth * w, charheight * h, 1, 1, NULL);
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oldbm = (HBITMAP)SelectObject(hmemDC, hbm);
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SetTextColor(hmemDC, 0x00ffffff);
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SetBkMode(hmemDC, TRANSPARENT);
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// Paint black background
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FillRect(hmemDC, &rc, (HBRUSH)GetStockObject(BLACK_BRUSH));
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// Draw character set into memory DC
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for (j = 0; j < h; j++)
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{
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for (i = 0; i < w; i++)
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{
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x = i * fontcharwidth;
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y = j * charheight;
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c = (unsigned char)(startchar + j * w + i);
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// Only draw printable characters, of course
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//if ( isprint( c ) && c <= 127 )
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{
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// Draw it.
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rcChar.left = x + 1;
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rcChar.top = y + 1;
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rcChar.right = x + fontcharwidth - 1;
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rcChar.bottom = y + charheight - 1;
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DrawText(hmemDC, (char *)&c, 1, &rcChar, DT_NOPREFIX | DT_LEFT);
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}
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}
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}
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// Now turn the qfont into raw format
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memset(&tempbmi, 0, sizeof(BITMAPINFO));
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pbmheader = (BITMAPINFOHEADER *)&tempbmi;
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pbmheader->biSize = sizeof(BITMAPINFOHEADER);
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pbmheader->biWidth = w * fontcharwidth;
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pbmheader->biHeight = -h * charheight;
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pbmheader->biPlanes = 1;
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pbmheader->biBitCount = 1;
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pbmheader->biCompression = BI_RGB;
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// Find out how big the bitmap is
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nScans = GetDIBits(hmemDC, hbm, 0, h * charheight, NULL, &tempbmi, DIB_RGB_COLORS);
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// Allocate space for all bits
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pbmi = (BITMAPINFO *)zeromalloc(sizeof (BITMAPINFOHEADER)+2 * sizeof(RGBQUAD)+pbmheader->biSizeImage);
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memcpy(pbmi, &tempbmi, sizeof(BITMAPINFO));
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bits = (unsigned char *)pbmi + sizeof(BITMAPINFOHEADER)+2 * sizeof(RGBQUAD);
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// Now read in bits
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nScans = GetDIBits(hmemDC, hbm, 0, h * charheight, bits, pbmi, DIB_RGB_COLORS);
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if (nScans > 0)
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{
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#if 0 //for debugging
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char sz[128];//DJXX write dib to file
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sprintf(sz, "font_%s_%i.bmp", pszFont, nPointSize);
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WriteDIB(sz, pbmi);
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#endif
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// Now convert to proper raw format
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//
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// Now get results from dib
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pqf->height = /*128*/256; // Always set to 128
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pqf->width = charwidth;
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pqf->rowheight = charheight;
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pqf->rowcount = h;
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pCur = pqdata;
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// Set everything to index 255 ( 0xff ) == transparent
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memset(pCur, 0xFF, w * charwidth * pqf->height);
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int k = 0, dest_x = 0, dest_y = 0;
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for (j = 0; j < h; j++)
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for (i = 0; i < w; i++)
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{
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int rightmost, leftmost, realcharwidth;
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x = i * fontcharwidth;
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y = j * charheight;
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//c = (char)( startchar + j * w + i ); here was memory bug
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c = (unsigned char)(startchar + j * w + i);
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rightmost = 0;
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leftmost = fontcharwidth;
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//Calculate real width of the character
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for (y1 = 0; y1 < charheight; y1++)
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for (x1 = 0; x1 < fontcharwidth; x1++)
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{
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int src_offset;
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src_offset = (y + y1) * w * fontcharwidth + x + x1;
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if (bits[src_offset >> 3] & (1 << (7 - src_offset & 7)))//on odd values of fontcharwidth this check gives false triggering
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{
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if (x1 > rightmost)
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rightmost = x1;
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if (x1 < leftmost)
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leftmost = x1;
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}
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}
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if (leftmost > rightmost)//empty characters
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{
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leftmost = 0;
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rightmost = 7;
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} else {
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rightmost += edge;
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if (!lShadow)
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leftmost -= edge;
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}
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realcharwidth = rightmost - leftmost + 1;
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pqf->fontinfo[c].charwidth = realcharwidth;
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if (dest_x + realcharwidth >= w * charwidth)//if it not fits on current line then carry it to the next line
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{
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dest_x = 0;
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k++;
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}
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dest_y = k * charheight;
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pqf->fontinfo[c].startoffset = dest_y * w * charwidth + dest_x;
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if (lShadow)
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{
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int shift = edge;
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//Draw shadow by shifting character to 1 pixel right and down
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for (y1 = 0; y1 < charheight; y1++)
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for (x1 = 0; x1 < realcharwidth; x1++)
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{
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int src_offset, dest_offset;
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src_offset = (y + y1) * w * fontcharwidth + x + x1 + leftmost;
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dest_offset = (dest_y + shift + y1) * w * charwidth + (dest_x + shift + x1);
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// Dest
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pCur = pqdata + dest_offset;
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if (bits[src_offset >> 3] & (1 << (7 - src_offset & 7)))
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{
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// Near Black
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//pCur[0] = 32;
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pCur[0] = 0;//full black so shadow remains black even it's coloured text
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}
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}
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}
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else
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{
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// Put black pixels below and to the right of each pixel(outline)
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for (y1 = edge; y1 < charheight - edge; y1++)
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for (x1 = 0; x1 < realcharwidth; x1++)
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{
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int src_offset, dest_offset;
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int xx0, yy0;
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dest_offset = (dest_y + y1) * w * charwidth + (dest_x + x1);
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// Dest
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pCur = pqdata + dest_offset;
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for (xx0 = -edge; xx0 <= edge; xx0++)
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for (yy0 = -edge; yy0 <= edge; yy0++)
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{
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src_offset = (y + y1 + yy0) * w * fontcharwidth + x + x1 + xx0 + leftmost;//adding shift
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if (bits[src_offset >> 3] & (1 << (7 - src_offset & 7)))
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{
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// Near Black
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pCur[0] = 32;
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}
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}
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}
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}
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// Now copy in the actual font pixels
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for (y1 = 0; y1 < charheight; y1++)
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for (x1 = 0; x1 < realcharwidth; x1++)
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{
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int src_offset, dest_offset;
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src_offset = (y + y1) * w * fontcharwidth + x + x1 + leftmost;
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dest_offset = (dest_y + y1) * w * charwidth + (dest_x + x1);
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// Dest
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pCur = pqdata + dest_offset;
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if (bits[src_offset >> 3] & (1 << (7 - src_offset & 7)))
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{
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pCur[0] = 192;
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}
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}
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dest_x += realcharwidth;
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}
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}
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// Free memory bits
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free(pbmi);
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SelectObject(hmemDC, oldfnt);
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DeleteObject(fnt);
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SelectObject(hmemDC, oldbm);
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DeleteObject(hbm);
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DeleteDC(hmemDC);
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ReleaseDC(NULL, hdc);
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return pqf;
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}
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#pragma optimize( "g", on )
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/*
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=================
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CreateConsoleFont
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Renders TT font into memory dc and creates appropriate qfont_t structure
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=================
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*/
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//DJXX: original version, just added drawing of locale characters and fixed memory bug.
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// YWB: Sigh, VC 6.0's global optimizer causes weird stack fixups in release builds. Disable the globabl optimizer for this function.
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#pragma optimize( "g", off )
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qfont_t *CreateConsoleFont( char *pszFont, int nPointSize, BOOL bItalic, BOOL bUnderline, BOOL bBold, int *outsize )
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{
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HDC hdc;
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HDC hmemDC;
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HBITMAP hbm, oldbm;
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RECT rc;
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HFONT fnt, oldfnt;
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int startchar = 32;
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int c;
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int i, j;
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int x, y;
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int nScans;
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unsigned char *bits;
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BITMAPINFO tempbmi;
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BITMAPINFO *pbmi;
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BITMAPINFOHEADER *pbmheader;
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unsigned char *pqdata;
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unsigned char *pCur;
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int x1, y1;
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unsigned char *pPalette;
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qfont_t *pqf = NULL;
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int fullsize;
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int w = 16;
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//int h = (128-32)/16;
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int h = (256 - 32) / 16;
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int charheight = nPointSize + 5;
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int charwidth = 16;
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RECT rcChar;
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// Create the font
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fnt = CreateFont( -nPointSize, 0, 0, 0, bBold ? FW_HEAVY : FW_MEDIUM, bItalic, bUnderline, 0, /*ANSI_CHARSET*/DEFAULT_CHARSET, OUT_TT_PRECIS, CLIP_DEFAULT_PRECIS, PROOF_QUALITY, VARIABLE_PITCH | FF_DONTCARE, pszFont );
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bits = NULL;
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fullsize = sizeof( qfont_t ) - 4 + ( /*128*/256 * w * charwidth ) + sizeof(short) + 768 + 64;
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// Store off final size
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*outsize = fullsize;
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pqf = ( qfont_t * )zeromalloc( fullsize );
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pqdata = (unsigned char *)pqf + sizeof( qfont_t ) - 4;
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pPalette = pqdata + ( /*128*/256 * w * charwidth);
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// Configure palette
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Draw_SetupConsolePalette( pPalette );
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hdc = GetDC( NULL );
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hmemDC = CreateCompatibleDC( hdc );
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rc.top = 0;
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rc.left = 0;
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rc.right = charwidth * w;
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rc.bottom = charheight * h;
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hbm = CreateBitmap( charwidth * w, charheight * h, 1, 1, NULL );
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oldbm = (HBITMAP)SelectObject( hmemDC, hbm );
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oldfnt = (HFONT)SelectObject( hmemDC, fnt );
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SetTextColor( hmemDC, 0x00ffffff );
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SetBkMode( hmemDC, TRANSPARENT );
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// Paint black background
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FillRect( hmemDC, &rc, (HBRUSH)GetStockObject( BLACK_BRUSH ) );
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// Draw character set into memory DC
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for ( j = 0; j < h; j++ )
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{
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for ( i = 0; i < w; i++ )
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{
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x = i * charwidth;
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y = j * charheight;
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c = (unsigned char)( startchar + j * w + i );
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// Only draw printable characters, of course
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//if ( isprint( c ) && c <= 127 )
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{
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// Draw it.
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rcChar.left = x + 1;
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rcChar.top = y + 1;
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rcChar.right = x + charwidth - 1;
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rcChar.bottom = y + charheight - 1;
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DrawText( hmemDC, (char *)&c, 1, &rcChar, DT_NOPREFIX | DT_LEFT );
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}
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}
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}
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// Now turn the qfont into raw format
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|
memset( &tempbmi, 0, sizeof( BITMAPINFO ) );
|
|
pbmheader = ( BITMAPINFOHEADER * )&tempbmi;
|
|
|
|
pbmheader->biSize = sizeof( BITMAPINFOHEADER );
|
|
pbmheader->biWidth = w * charwidth;
|
|
pbmheader->biHeight = -h * charheight;
|
|
pbmheader->biPlanes = 1;
|
|
pbmheader->biBitCount = 1;
|
|
pbmheader->biCompression = BI_RGB;
|
|
|
|
// Find out how big the bitmap is
|
|
nScans = GetDIBits( hmemDC, hbm, 0, h * charheight, NULL, &tempbmi, DIB_RGB_COLORS );
|
|
|
|
// Allocate space for all bits
|
|
pbmi = ( BITMAPINFO * )zeromalloc( sizeof ( BITMAPINFOHEADER ) + 2 * sizeof( RGBQUAD ) + pbmheader->biSizeImage );
|
|
|
|
memcpy( pbmi, &tempbmi, sizeof( BITMAPINFO ) );
|
|
|
|
bits = ( unsigned char * )pbmi + sizeof( BITMAPINFOHEADER ) + 2 * sizeof( RGBQUAD );
|
|
|
|
// Now read in bits
|
|
nScans = GetDIBits( hmemDC, hbm, 0, h * charheight, bits, pbmi, DIB_RGB_COLORS );
|
|
|
|
if ( nScans > 0 )
|
|
{
|
|
#if 0 //for debugging
|
|
char sz[128];//DJXX write dib to file
|
|
sprintf(sz, "font_%s_%i.bmp", pszFont, nPointSize);
|
|
WriteDIB(sz, pbmi);
|
|
#endif
|
|
|
|
// Now convert to proper raw format
|
|
//
|
|
// Now get results from dib
|
|
pqf->height = /*128*/256; // Always set to 128
|
|
pqf->width = charwidth;
|
|
pqf->rowheight = charheight;
|
|
pqf->rowcount = h;
|
|
pCur = pqdata;
|
|
|
|
// Set everything to index 255 ( 0xff ) == transparent
|
|
memset( pCur, 0xFF, w * charwidth * pqf->height );
|
|
|
|
for ( j = 0; j < h; j++ )
|
|
{
|
|
for ( i = 0; i < w; i++ )
|
|
{
|
|
int edge = 1;
|
|
int bestwidth;
|
|
x = i * charwidth;
|
|
y = j * charheight;
|
|
|
|
|
|
//c = (char)( startchar + j * w + i ); here was memory bug
|
|
c = (unsigned char)(startchar + j * w + i);
|
|
|
|
pqf->fontinfo[ c ].charwidth = charwidth;
|
|
pqf->fontinfo[ c ].startoffset = y * w * charwidth + x;
|
|
|
|
bestwidth = 0;
|
|
|
|
// In this first pass, place the black drop shadow so characters draw ok in the engine against
|
|
// most backgrounds.
|
|
// YWB: FIXME, apply a box filter and enable blending?
|
|
#if 0//DJXX: we already did that for a whole image by memset
|
|
// Make it all transparent for starters
|
|
for ( y1 = 0; y1 < charheight; y1++ )
|
|
{
|
|
for ( x1 = 0; x1 < charwidth; x1++ )
|
|
{
|
|
int offset;
|
|
offset = ( y + y1 ) * w * charwidth + x + x1 ;
|
|
// Dest
|
|
pCur = pqdata + offset;
|
|
// Assume transparent
|
|
pCur[0] = 255;
|
|
}
|
|
}
|
|
#endif
|
|
// Put black pixels below and to the right of each pixel
|
|
for ( y1 = edge; y1 < charheight - edge; y1++ )
|
|
{
|
|
for ( x1 = 0; x1 < charwidth; x1++ )
|
|
{
|
|
int offset;
|
|
int srcoffset;
|
|
|
|
int xx0, yy0;
|
|
|
|
offset = ( y + y1 ) * w * charwidth + x + x1 ;
|
|
|
|
// Dest
|
|
pCur = pqdata + offset;
|
|
|
|
for ( xx0 = -edge; xx0 <= edge; xx0++ )
|
|
{
|
|
for ( yy0 = -edge; yy0 <= edge; yy0++ )
|
|
{
|
|
srcoffset = ( y + y1 + yy0 ) * w * charwidth + x + x1 + xx0;
|
|
|
|
if ( bits[ srcoffset >> 3 ] & ( 1 << ( 7 - srcoffset & 7 ) ) )
|
|
{
|
|
// Near Black
|
|
pCur[0] = 32;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Now copy in the actual font pixels
|
|
for ( y1 = 0; y1 < charheight; y1++ )
|
|
{
|
|
for ( x1 = 0; x1 < charwidth; x1++ )
|
|
{
|
|
int offset;
|
|
|
|
offset = ( y + y1 ) * w * charwidth + x + x1;
|
|
|
|
// Dest
|
|
pCur = pqdata + offset;
|
|
|
|
if ( bits[ offset >> 3 ] & ( 1 << ( 7 - offset & 7 ) ) )
|
|
{
|
|
if ( x1 > bestwidth )
|
|
{
|
|
bestwidth = x1;
|
|
}
|
|
|
|
// Full color
|
|
// FIXME: Enable true palette support in engine?
|
|
pCur[0] = 192;
|
|
}
|
|
}
|
|
}
|
|
|
|
// bestwidth += 1;
|
|
/*
|
|
// Now blend it
|
|
for ( y1 = 0; y1 < charheight; y1++ )
|
|
{
|
|
for ( x1 = 0; x1 < charwidth; x1++ )
|
|
{
|
|
int offset;
|
|
|
|
offset = ( y + y1 ) * w * charwidth + x + x1;
|
|
|
|
// Dest
|
|
pCur = pqdata + offset;
|
|
|
|
if ( bits[ offset >> 3 ] & ( 1 << ( 7 - offset & 7 ) ) )
|
|
{
|
|
if ( x1 > bestwidth )
|
|
{
|
|
bestwidth = x1;
|
|
}
|
|
|
|
// Full color
|
|
// FIXME: Enable true palette support in engine?
|
|
pCur[0] = 192;
|
|
}
|
|
}
|
|
}
|
|
*/
|
|
|
|
// Space character width
|
|
if ( c == 32 )
|
|
{
|
|
bestwidth = 8;
|
|
}
|
|
else
|
|
{
|
|
// Small characters needs can be padded a bit so they don't run into each other
|
|
if ( bestwidth <= 14 )
|
|
{
|
|
bestwidth += 2;
|
|
}
|
|
}
|
|
|
|
// Store off width
|
|
pqf->fontinfo[ c ].charwidth = bestwidth;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Free memory bits
|
|
free ( pbmi );
|
|
|
|
SelectObject( hmemDC, oldfnt );
|
|
DeleteObject( fnt );
|
|
|
|
SelectObject( hmemDC, oldbm );
|
|
|
|
DeleteObject( hbm );
|
|
|
|
DeleteDC( hmemDC );
|
|
ReleaseDC( NULL, hdc );
|
|
|
|
return pqf;
|
|
}
|
|
|
|
#pragma optimize( "g", on )
|
|
|
|
/*
|
|
=================
|
|
main
|
|
|
|
=================
|
|
*/
|
|
int main(int argc, char* argv[])
|
|
{
|
|
int i;
|
|
DWORD start, end;
|
|
char destfile[1024];
|
|
char sz[ 32 ];
|
|
int outsize[ 3 ];
|
|
|
|
qfont_t *fonts[ 3 ];
|
|
|
|
strcpy( fontname, DEFAULT_FONT );
|
|
|
|
printf("makefont.exe Version 2.0 by valve and DJXX (%s)\n", __DATE__ );
|
|
|
|
printf ("----- Creating Console Font ----\n");
|
|
|
|
for (i=1 ; i<argc ; i++)
|
|
{
|
|
if (!strcmp(argv[i],"-font"))
|
|
{
|
|
strcpy( fontname, argv[i+1] );
|
|
i++;
|
|
}
|
|
else if (!strcmp(argv[i],"-pointsizes"))
|
|
{
|
|
if ( i + 3 >= argc )
|
|
{
|
|
Error( "Makefont: Insufficient point sizes specified\n" );
|
|
}
|
|
pointsize[0] = atoi( argv[i+1] );
|
|
pointsize[1] = atoi( argv[i+2] );
|
|
pointsize[2] = atoi( argv[i+3] );
|
|
i += 3;
|
|
}
|
|
else if (!strcmp(argv[i],"-italic"))
|
|
{
|
|
bItalic = TRUE;
|
|
printf ( "italic set\n");
|
|
}
|
|
else if (!strcmp(argv[i],"-bold"))
|
|
{
|
|
bBold = TRUE;
|
|
printf ( "bold set\n");
|
|
}
|
|
else if (!strcmp(argv[i],"-underline"))
|
|
{
|
|
bUnderline = TRUE;
|
|
printf ( "underline set\n");
|
|
}
|
|
else if ( argv[i][0] == '-' )
|
|
{
|
|
Error ("Unknown option \"%s\"", argv[i]);
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
|
|
if ( i != argc - 1 )
|
|
{
|
|
Error ("usage: makefont [-font \"fontname\"] [-italic] [-underline] [-bold] [-pointsizes sm med lg] outfile");
|
|
}
|
|
|
|
printf( "Creating %i, %i, and %i point %s fonts\n", pointsize[0], pointsize[1], pointsize[2], fontname );
|
|
|
|
start = timeGetTime();
|
|
|
|
// Create the fonts
|
|
for ( i = 0 ; i < 3; i++ )
|
|
{
|
|
fonts[ i ] = CreateProportionalConsoleFont( fontname, pointsize[i], bItalic, bUnderline, bBold, &outsize[ i ] );
|
|
//fonts[i] = CreateConsoleFont(fontname, pointsize[i], bItalic, bUnderline, bBold, &outsize[i]);
|
|
}
|
|
|
|
// Create wad file
|
|
strcpy (destfile, argv[argc - 1]);
|
|
StripExtension (destfile);
|
|
DefaultExtension (destfile, ".wad");
|
|
|
|
NewWad( destfile, false );
|
|
|
|
// Add fonts as lumps
|
|
for ( i = 0; i < 3; i++ )
|
|
{
|
|
sprintf( sz, "font%i", i );
|
|
AddLump( sz, fonts[ i ], outsize[ i ], TYP_LUMPY + FONT_TAG, false );
|
|
}
|
|
|
|
// Store results as a WAD3
|
|
// NOTE: ( should be named fonts.wad in the valve\ subdirectory )
|
|
WriteWad( 3 );
|
|
|
|
// Clean up memory
|
|
for ( i = 0 ; i < 3; i++ )
|
|
{
|
|
free( fonts[ i ] );
|
|
}
|
|
|
|
end = timeGetTime ();
|
|
|
|
printf ( "%5.5f seconds elapsed\n", (float)( end - start )/1000.0 );
|
|
|
|
// Display for a second since it might not be running from command prompt
|
|
Sleep( 1000 );
|
|
return 0;
|
|
}
|