.. |
beamdef.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
cl_entity.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
com_model.h
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Replace copyright symbol with (c) in game_shared/ and common/com_model.h to avoid problems with encoding (#378)
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2023-06-11 22:30:13 +00:00 |
con_nprint.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
const.h
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Fix bullet impact sounds and interpolation artifacts.
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2024-02-04 17:46:45 +05:00 |
cvardef.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
demo_api.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
dlight.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
entity_state.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
entity_types.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
event_api.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
event_args.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
event_flags.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
hltv.h
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Port spectator changes from HLSDK 2.4.
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2024-02-13 03:41:13 +05:00 |
ivoicetweak.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
mathlib.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
net_api.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
netadr.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
particledef.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
pmtrace.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
qfont.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
r_efx.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
r_studioint.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
ref_params.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
screenfade.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
studio_event.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
triangleapi.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
usercmd.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
wadfile.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
weaponinfo.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
winsani_in.h
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Get VGUI back (optionally) (#194)
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2021-10-27 01:35:11 +00:00 |
winsani_out.h
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Get VGUI back (optionally) (#194)
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2021-10-27 01:35:11 +00:00 |