quakeremake/maps/quake/B_ARMOR1.MAP

31 lines
603 B
Plaintext

{
"wad" "gfx/items.wad"
"classname" "worldspawn"
{
( 0 32 80 ) ( 0 0 80 ) ( 0 0 0 ) ARMOR1 0 0 0 1 1
( 32 32 80 ) ( 0 32 80 ) ( 0 32 0 ) ARMOR1 0 0 0 1 1
( 32 0 80 ) ( 32 32 80 ) ( 32 32 0 ) ARMOR1 0 0 0 1 1
( 0 0 80 ) ( 32 0 80 ) ( 32 0 0 ) ARMOR1 0 0 0 1 1
( 0 0 32 ) ( 0 32 32 ) ( 32 32 32 ) ARMOR1 0 0 0 1 1
( 32 32 0 ) ( 0 32 0 ) ( 0 0 0 ) ARMOR1 0 0 0 1 1
}
}
{
"origin" "40 40 56"
"classname" "light"
}
{
"origin" "-40 -40 -56"
"classname" "light"
}
{
"light" "200"
"origin" "40 -40 0"
"classname" "light"
}
{
"light" "200"
"origin" "-40 40 0"
"classname" "light"
}