quakeremake/maps/quake/B_BATT1.MAP

32 lines
697 B
Plaintext

{
"classname" "worldspawn"
"wad" "gfx/items.wad"
{
( 0 16 200 ) ( 0 8 200 ) ( 0 8 -8 ) BATT0SID 0 -8 0 1.000000 1.000000
( 16 32 200 ) ( 0 32 200 ) ( 0 32 -8 ) BATT0SID 0 -8 0 1.000000 1.000000
( 32 0 200 ) ( 32 8 200 ) ( 32 8 -8 ) BATT0SID 0 -8 0 1.000000 1.000000
( 0 0 200 ) ( 16 0 200 ) ( 16 0 -8 ) BATT0SID 0 -8 0 1.000000 1.000000
( 0 8 24 ) ( 0 16 24 ) ( 16 16 24 ) BATT1TOP 0 0 0 1.000000 1.000000
( 16 16 0 ) ( 0 16 0 ) ( 0 8 0 ) BATT1TOP 0 0 0 1.000000 1.000000
}
}
{
"classname" "light"
"origin" "48 56 56"
"light" "200"
}
{
"classname" "light"
"origin" "-24 -16 -56"
"light" "200"
}
{
"classname" "light"
"origin" "-24 56 8"
"light" "200"
}
{
"classname" "light"
"origin" "48 -16 8"
}