quakeremake/maps/quake/B_BH10.MAP

33 lines
634 B
Plaintext

{
"wad" "gfx/items.wad"
"classname" "worldspawn"
{
( 0 32 16 ) ( 0 0 16 ) ( 0 0 0 ) MED3_1 0 0 0 1 1
( 32 32 16 ) ( 0 32 16 ) ( 0 32 0 ) MED3_1 0 0 0 1 1
( 32 16 16 ) ( 32 48 16 ) ( 32 48 0 ) MED3_1 0 0 0 1 1
( 0 0 16 ) ( 32 0 16 ) ( 32 0 0 ) MED3_1 0 0 0 1 1
( 0 0 16 ) ( 0 32 16 ) ( 32 32 16 ) MED3_0 0 0 0 1 1
( 32 32 0 ) ( 0 32 0 ) ( 0 0 0 ) MED3_0 0 0 0 1 1
}
}
{
"classname" "light"
"origin" "-24 -24 56"
"light" "200"
}
{
"classname" "light"
"origin" "56 56 -40"
"light" "200"
}
{
"classname" "light"
"origin" "-24 56 8"
"light" "200"
}
{
"classname" "light"
"origin" "56 -24 8"
"light" "200"
}