quakeremake/maps/quake/B_NAIL1.MAP

32 lines
641 B
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{
"classname" "worldspawn"
"wad" "gfx/items.wad"
{
( 0 16 200 ) ( 0 8 200 ) ( 0 8 -8 ) NAIL1SID 0 0 0 1 1
( 16 32 200 ) ( 0 32 200 ) ( 0 32 -8 ) NAIL1SID 0 0 0 1 1
( 32 0 200 ) ( 32 8 200 ) ( 32 8 -8 ) NAIL1SID 0 0 0 1 1
( 0 0 200 ) ( 16 0 200 ) ( 16 0 -8 ) NAIL1SID 0 0 0 1 1
( 0 8 24 ) ( 0 16 24 ) ( 16 16 24 ) NAIL1TOP 0 0 0 1 1
( 16 16 0 ) ( 0 16 0 ) ( 0 8 0 ) ROCKETTOP 0 0 0 1 1
}
}
{
"classname" "light"
"origin" "48 56 56"
"light" "200"
}
{
"classname" "light"
"origin" "-24 -16 -56"
"light" "200"
}
{
"classname" "light"
"origin" "-24 56 8"
"light" "200"
}
{
"classname" "light"
"origin" "48 -16 8"
}