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https://gitlab.com/ita1024/waf.git
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Update more examples
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69049d83b8
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@ -35,4 +35,3 @@ Bar_private::Bar_private() : QWidget(NULL) {
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}
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}
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#include "foo.moc"
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#include "foo.moc"
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@ -1,33 +0,0 @@
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#! /usr/bin/env python
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# encoding: utf-8
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# Thomas Nagy, 2005, 2011 (ita)
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"""
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Including the moc files *is* the best practice (KDE), not doing it is easy,
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but makes the compilations about 30-40% slower on average.
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This is the slow version that creates _moc.cpp files (a bad idea!)
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"""
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VERSION='0.0.2'
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APPNAME='qt4_test2'
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top = '.'
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out = 'build'
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def options(opt):
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opt.load('compiler_cxx qt4')
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def configure(conf):
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conf.load('compiler_cxx qt4')
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conf.load('slow_qt4')
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def build(bld):
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bld(
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features = 'qt4 cxx cxxprogram',
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uselib = 'QTCORE QTGUI QTOPENGL QTSVG',
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source = 'main.cpp foo.cpp',
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includes = '.',
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target = 'window',
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)
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@ -20,5 +20,4 @@ FooP::FooP() {
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}
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}
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#include "foo_cpp_moc.cpp"
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#include "foo_cpp_mywindow_moc.cpp"
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35
playground/slow_qt_example/wscript
Normal file
35
playground/slow_qt_example/wscript
Normal file
@ -0,0 +1,35 @@
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#! /usr/bin/env python
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# encoding: utf-8
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# Thomas Nagy, 2005, 2011 (ita)
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"""
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Process Q_OBJECT classes in source (foo.cpp) and header (foo.h) files.
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The generated files can be included or they will be built as additional files.
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The file slow_qt.py assumes that C++ files will include the generated code,
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and that header files will not.
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"""
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VERSION='0.0.3'
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APPNAME='slow_qt'
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top = '.'
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out = 'build'
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def options(opt):
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opt.load('compiler_cxx qt5')
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def configure(conf):
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conf.load('compiler_cxx qt5')
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conf.load('slow_qt')
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def build(bld):
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bld(
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features = 'qt5 cxx cxxprogram',
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uselib = 'QT5CORE QT5GUI QT5OPENGL QT5SVG',
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source = 'main.cpp foo.cpp',
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deps = 'foo.h',
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includes = '.',
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target = 'window',
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name = 'mywindow',
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)
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@ -9,7 +9,6 @@ def configure(conf):
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def build(bld):
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def build(bld):
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bld.env.A = "test (change me) "
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bld.env.A = "test (change me) "
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bld(rule="echo '${A}' > ${TGT}", target='foo.txt', name='foo')
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bld(rule="echo '${A}' > ${TGT}", target='foo.txt', name='foo', cls_keyword=lambda _: "step 1")
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bld(rule='echo `cat ${SRC} ${SRC}` > ${SRC}', source='foo.txt', name='one')
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bld(rule='echo `cat ${SRC} ${SRC}` > ${SRC}', source='foo.txt', name='one', cls_keyword=lambda _:"step_2")
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bld(rule='echo `cat ${SRC} ${SRC}` > ${SRC}', source='foo.txt', after=['one'], name='two')
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bld(rule='echo `cat ${SRC} ${SRC}` > ${SRC}', source='foo.txt', after=['one'], name='two', cls_keyword=lambda _:"step_3")
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@ -619,9 +619,13 @@ def process_rule(self):
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cls = Task.task_factory(name, rule, _vars, shell=shell, color=color)
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cls = Task.task_factory(name, rule, _vars, shell=shell, color=color)
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if cls_str:
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if cls_str:
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if isinstance(cls_str, str):
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raise ValueError('cls_str should be a function %r' % self)
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setattr(cls, '__str__', self.cls_str)
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setattr(cls, '__str__', self.cls_str)
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if cls_keyword:
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if cls_keyword:
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if isinstance(cls_keyword, str):
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raise ValueError('cls_keyword should be a function %r' % self)
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setattr(cls, 'keyword', self.cls_keyword)
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setattr(cls, 'keyword', self.cls_keyword)
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if deep_inputs:
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if deep_inputs:
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@ -4,23 +4,23 @@
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"""
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"""
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Create _moc.cpp files
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Create _moc.cpp files
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The builds are 30-40% faster when .moc files are included,
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The builds are 30-40% faster when .moc files are directly included,
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you should NOT use this tool. If you really
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so the usage of this tool is discouraged.
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really want it:
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def configure(conf):
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def configure(conf):
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conf.load('compiler_cxx qt4')
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conf.load('compiler_cxx qt5')
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conf.load('slow_qt4')
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conf.load('slow_qt')
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See playground/slow_qt/wscript for a complete example.
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See playground/slow_qt/wscript for a complete example,
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and run with "waf --zones=slow_qt" to display the moc files that should be generated
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"""
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"""
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from waflib.TaskGen import extension
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from waflib.TaskGen import extension
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from waflib import Task
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from waflib import Task, Logs
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import waflib.Tools.qt4
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import waflib.Tools.qt5
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import waflib.Tools.cxx
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import waflib.Tools.cxx
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@extension(*waflib.Tools.qt4.EXT_QT4)
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@extension(*waflib.Tools.qt5.EXT_QT5)
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def cxx_hook(self, node):
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def cxx_hook(self, node):
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return self.create_compiled_task('cxx_qt', node)
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return self.create_compiled_task('cxx_qt', node)
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@ -28,7 +28,6 @@ class cxx_qt(Task.classes['cxx']):
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def runnable_status(self):
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def runnable_status(self):
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ret = Task.classes['cxx'].runnable_status(self)
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ret = Task.classes['cxx'].runnable_status(self)
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if ret != Task.ASK_LATER and not getattr(self, 'moc_done', None):
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if ret != Task.ASK_LATER and not getattr(self, 'moc_done', None):
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try:
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try:
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cache = self.generator.moc_cache
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cache = self.generator.moc_cache
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except AttributeError:
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except AttributeError:
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@ -49,19 +48,23 @@ class cxx_qt(Task.classes['cxx']):
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# no corresponding file, continue
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# no corresponding file, continue
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continue
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continue
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# the file foo.cpp could be compiled for a static and a shared library - hence the %number in the name
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# the file foo.cpp could be compiled for a static and a shared library
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cxx_node = x.parent.get_bld().make_node(x.name.replace('.', '_') + '_%d_moc.cpp' % self.generator.idx)
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# one workaround is to use a %number in the name
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#cxx_node = x.parent.get_bld().make_node(x.name.replace('.', '_') + '_%d_moc.cpp' % self.generator.idx)
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# another workaround is to add the target name
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cxx_node = x.parent.get_bld().make_node(x.name.replace('.', '_') + '_%s_moc.cpp' % self.generator.name)
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if cxx_node in cache:
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if cxx_node in cache:
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continue
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continue
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cache[cxx_node] = self
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cache[cxx_node] = self
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Logs.debug('slow_qt: will create a file named %s', cxx_node.abspath())
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tsk = Task.classes['moc'](env=self.env, generator=self.generator)
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tsk = Task.classes['moc'](env=self.env, generator=self.generator)
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tsk.set_inputs(x)
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tsk.set_inputs(x)
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tsk.set_outputs(cxx_node)
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tsk.set_outputs(cxx_node)
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if x.name.endswith('.cpp'):
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if x.name.endswith('.cpp'):
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# moc is trying to be too smart but it is too dumb:
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# why forcing the #include when Q_OBJECT is in the cpp file?
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gen = self.generator.bld.producer
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gen = self.generator.bld.producer
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gen.outstanding.append(tsk)
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gen.outstanding.append(tsk)
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gen.total += 1
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gen.total += 1
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@ -93,4 +96,3 @@ class cxx_qt(Task.classes['cxx']):
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return Task.ASK_LATER
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return Task.ASK_LATER
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return ret
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return ret
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