mirror of https://gitlab.com/ita1024/waf.git
Make target declaration unnecessary #1943
This commit is contained in:
parent
26bd012695
commit
d300a7ce0f
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@ -470,84 +470,17 @@ class PBXProject(XCodeNode):
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return t
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return None
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class xcode(Build.BuildContext):
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cmd = 'xcode6'
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fun = 'build'
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@TaskGen.feature('c', 'cxx')
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@TaskGen.after('process_uselib_vars', 'apply_incpaths')
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def process_xcode(self):
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if not hasattr(self, 'target_type'):
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return
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bld = self.bld
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tg = self
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file_refs = dict()
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build_files = dict()
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p = bld.project
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products_group = bld.products_group
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def as_nodes(self, files):
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""" Returns a list of waflib.Nodes from a list of string of file paths """
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nodes = []
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for x in files:
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if not isinstance(x, str):
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d = x
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else:
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d = self.srcnode.find_node(x)
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nodes.append(d)
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return nodes
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def create_group(self, name, files):
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"""
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Returns a new PBXGroup containing the files (paths) passed in the files arg
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:type files: string
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"""
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group = PBXGroup(name)
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"""
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Do not use unique file reference here, since XCode seem to allow only one file reference
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to be referenced by a group.
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"""
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files = [(PBXFileReference(d.name, d.abspath())) for d in self.as_nodes(files)]
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group.add(files)
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return group
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def unique_filereference(self, fileref):
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"""
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Returns a unique fileref, possibly an existing one if the paths are the same.
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Use this after you've constructed a PBXFileReference to make sure there is
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only one PBXFileReference for the same file in the same project.
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"""
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if fileref not in self.file_refs:
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self.file_refs[fileref] = fileref
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return self.file_refs[fileref]
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def unique_buildfile(self, buildfile):
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"""
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Returns a unique buildfile, possibly an existing one.
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Use this after you've constructed a PBXBuildFile to make sure there is
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only one PBXBuildFile for the same file in the same project.
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"""
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if buildfile not in self.build_files:
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self.build_files[buildfile] = buildfile
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return self.build_files[buildfile]
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def execute(self):
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"""
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Entry point
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"""
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self.restore()
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if not self.all_envs:
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self.load_envs()
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self.recurse([self.run_dir])
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appname = getattr(Context.g_module, Context.APPNAME, os.path.basename(self.srcnode.abspath()))
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p = PBXProject(appname, ('Xcode 3.2', 46), self.env)
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# If we don't create a Products group, then
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# XCode will create one, which entails that
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# we'll start to see duplicate files in the UI
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# for some reason.
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products_group = PBXGroup('Products')
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p.mainGroup.children.append(products_group)
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for g in self.groups:
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for tg in g:
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if not isinstance(tg, TaskGen.task_gen):
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continue
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tg.post()
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target_group = PBXGroup(tg.name)
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p.mainGroup.children.append(target_group)
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@ -571,18 +504,18 @@ class xcode(Build.BuildContext):
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sources = []
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if hasattr(tg, 'source_files') and isinstance(tg.source_files, dict):
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for grpname,files in tg.source_files.items():
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group = self.create_group(grpname, files)
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group = bld.create_group(grpname, files)
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target_group.children.append(group)
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sources.extend(group.children)
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else:
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src = getattr(tg, 'source_files', []) or tg.source
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group = self.create_group("Source", src)
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group = bld.create_group("Source", src)
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target_group.children.append(group)
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sources.extend(group.children)
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# FIXME too complex
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sources = list(filter(lambda fileref: os.path.splitext(fileref.path)[1] in XCODE_EXTS, sources))
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buildfiles = [self.unique_buildfile(PBXBuildFile(fileref)) for fileref in sources]
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buildfiles = [bld.unique_buildfile(PBXBuildFile(fileref)) for fileref in sources]
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target.add_build_phase(PBXSourcesBuildPhase(buildfiles))
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# Create build settings which can override the project settings. Defaults to none if user
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@ -604,8 +537,8 @@ class xcode(Build.BuildContext):
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# If 'export_headers' is present, add files to the Headers build phase in xcode.
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# These are files that'll get packed into the Framework for instance.
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exp_hdrs = getattr(tg, 'export_headers', [])
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hdrs = self.as_nodes(Utils.to_list(exp_hdrs))
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files = [self.unique_filereference(PBXFileReference(n.name, n.abspath())) for n in hdrs]
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hdrs = bld.as_nodes(Utils.to_list(exp_hdrs))
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files = [bld.unique_filereference(PBXFileReference(n.name, n.abspath())) for n in hdrs]
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target.add_build_phase(PBXHeadersBuildPhase([PBXBuildFile(f, {'ATTRIBUTES': ('Public',)}) for f in files]))
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# Merge frameworks and libs into one list, and prefix the frameworks
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@ -633,7 +566,7 @@ class xcode(Build.BuildContext):
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# The keys represents different build configuration, e.g. Debug, Release and so on..
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# Insert our generated build settings to all configuration names
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keys = set(settings.keys() + self.env.PROJ_CONFIGURATION.keys())
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keys = set(settings.keys() + bld.env.PROJ_CONFIGURATION.keys())
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for k in keys:
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if k in settings:
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settings[k].update(bldsettings)
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@ -645,6 +578,95 @@ class xcode(Build.BuildContext):
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p.add_target(target)
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class xcode(Build.BuildContext):
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cmd = 'xcode6'
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fun = 'build'
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def as_nodes(self, files):
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""" Returns a list of waflib.Nodes from a list of string of file paths """
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nodes = []
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for x in files:
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if not isinstance(x, str):
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d = x
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else:
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d = self.srcnode.find_node(x)
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nodes.append(d)
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return nodes
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def create_group(self, name, files):
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"""
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Returns a new PBXGroup containing the files (paths) passed in the files arg
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:type files: string
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"""
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group = PBXGroup(name)
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"""
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Do not use unique file reference here, since XCode seem to allow only one file reference
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to be referenced by a group.
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"""
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files = [(PBXFileReference(d.name, d.abspath())) for d in self.as_nodes(files)]
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group.add(files)
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return group
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def unique_filereference(self, ref):
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"""
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Returns a unique file reference, possibly an existing one if the paths are the same.
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Use this after you've constructed a PBXFileReference to make sure there is
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only one PBXFileReference for the same file in the same project.
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"""
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try:
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file_refs = self.file_refs
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except AttributeError:
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file_refs = self.file_refs = {}
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if ref not in file_refs:
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file_refs[ref] = ref
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return file_refs[ref]
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def unique_buildfile(self, buildfile):
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"""
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Returns a unique buildfile, possibly an existing one.
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Use this after you've constructed a PBXBuildFile to make sure there is
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only one PBXBuildFile for the same file in the same project.
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"""
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try:
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build_files = self.build_files
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except AttributeError:
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build_files = self.build_files = {}
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if buildfile not in build_files:
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build_files[buildfile] = buildfile
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return build_files[buildfile]
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def execute(self):
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"""
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Entry point
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"""
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self.restore()
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if not self.all_envs:
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self.load_envs()
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self.recurse([self.run_dir])
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appname = getattr(Context.g_module, Context.APPNAME, os.path.basename(self.srcnode.abspath()))
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p = PBXProject(appname, ('Xcode 3.2', 46), self.env)
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# If we don't create a Products group, then
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# XCode will create one, which entails that
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# we'll start to see duplicate files in the UI
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# for some reason.
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products_group = PBXGroup('Products')
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p.mainGroup.children.append(products_group)
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self.project = p
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self.products_group = products_group
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# post all task generators
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# the process_xcode method above will be called for each target
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self.cur = 0
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while self.cur < len(self.groups):
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self.post_group()
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self.cur += 1
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node = self.bldnode.make_node('%s.xcodeproj' % appname)
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node.mkdir()
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node = node.make_node('project.pbxproj')
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