#!/usr/bin/env python # encoding: utf-8 """ Emulate a vt100 terminal in cmd.exe By wrapping sys.stdout / sys.stderr with Ansiterm, the vt100 escape characters will be interpreted and the equivalent actions will be performed with Win32 console commands. """ import sys, os, re, threading try: if not (sys.stderr.isatty() and sys.stdout.isatty()): raise ValueError('not a tty') from ctypes import Structure, windll, c_short, c_ulong, c_int, byref, c_wchar class COORD(Structure): _fields_ = [("X", c_short), ("Y", c_short)] class SMALL_RECT(Structure): _fields_ = [("Left", c_short), ("Top", c_short), ("Right", c_short), ("Bottom", c_short)] class CONSOLE_SCREEN_BUFFER_INFO(Structure): _fields_ = [("Size", COORD), ("CursorPosition", COORD), ("Attributes", c_short), ("Window", SMALL_RECT), ("MaximumWindowSize", COORD)] class CONSOLE_CURSOR_INFO(Structure): _fields_ = [('dwSize',c_ulong), ('bVisible', c_int)] sbinfo = CONSOLE_SCREEN_BUFFER_INFO() csinfo = CONSOLE_CURSOR_INFO() hconsole = windll.kernel32.GetStdHandle(-11) windll.kernel32.GetConsoleScreenBufferInfo(hconsole, byref(sbinfo)) if sbinfo.Size.X < 9 or sbinfo.Size.Y < 9: raise ValueError('small console') windll.kernel32.GetConsoleCursorInfo(hconsole, byref(csinfo)) except Exception: pass else: is_vista = getattr(sys, "getwindowsversion", None) and sys.getwindowsversion()[0] >= 6 try: _type = unicode except NameError: _type = str to_int = lambda number, default: number and int(number) or default wlock = threading.Lock() STD_OUTPUT_HANDLE = -11 STD_ERROR_HANDLE = -12 class AnsiTerm(object): """ emulate a vt100 terminal in cmd.exe """ def __init__(self): self.encoding = sys.stdout.encoding self.hconsole = windll.kernel32.GetStdHandle(STD_OUTPUT_HANDLE) self.cursor_history = [] self.orig_sbinfo = CONSOLE_SCREEN_BUFFER_INFO() windll.kernel32.GetConsoleScreenBufferInfo(self.hconsole, byref(self.orig_sbinfo)) def screen_buffer_info(self): sbinfo = CONSOLE_SCREEN_BUFFER_INFO() windll.kernel32.GetConsoleScreenBufferInfo(self.hconsole, byref(sbinfo)) return sbinfo def clear_line(self, param): mode = param and int(param) or 0 sbinfo = self.screen_buffer_info() if mode == 1: # Clear from begining of line to cursor position line_start = COORD(0, sbinfo.CursorPosition.Y) line_length = sbinfo.Size.X elif mode == 2: # Clear entire line line_start = COORD(sbinfo.CursorPosition.X, sbinfo.CursorPosition.Y) line_length = sbinfo.Size.X - sbinfo.CursorPosition.X else: # Clear from cursor position to end of line line_start = sbinfo.CursorPosition line_length = sbinfo.Size.X - sbinfo.CursorPosition.X chars_written = c_int() windll.kernel32.FillConsoleOutputCharacterA(self.hconsole, c_wchar(' '), line_length, line_start, byref(chars_written)) windll.kernel32.FillConsoleOutputAttribute(self.hconsole, sbinfo.Attributes, line_length, line_start, byref(chars_written)) def clear_screen(self, param): mode = to_int(param, 0) sbinfo = self.screen_buffer_info() if mode == 1: # Clear from begining of screen to cursor position clear_start = COORD(0, 0) clear_length = sbinfo.CursorPosition.X * sbinfo.CursorPosition.Y elif mode == 2: # Clear entire screen and return cursor to home clear_start = COORD(0, 0) clear_length = sbinfo.Size.X * sbinfo.Size.Y windll.kernel32.SetConsoleCursorPosition(self.hconsole, clear_start) else: # Clear from cursor position to end of screen clear_start = sbinfo.CursorPosition clear_length = ((sbinfo.Size.X - sbinfo.CursorPosition.X) + sbinfo.Size.X * (sbinfo.Size.Y - sbinfo.CursorPosition.Y)) chars_written = c_int() windll.kernel32.FillConsoleOutputCharacterA(self.hconsole, c_wchar(' '), clear_length, clear_start, byref(chars_written)) windll.kernel32.FillConsoleOutputAttribute(self.hconsole, sbinfo.Attributes, clear_length, clear_start, byref(chars_written)) def push_cursor(self, param): sbinfo = self.screen_buffer_info() self.cursor_history.append(sbinfo.CursorPosition) def pop_cursor(self, param): if self.cursor_history: old_pos = self.cursor_history.pop() windll.kernel32.SetConsoleCursorPosition(self.hconsole, old_pos) def set_cursor(self, param): y, sep, x = param.partition(';') x = to_int(x, 1) - 1 y = to_int(y, 1) - 1 sbinfo = self.screen_buffer_info() new_pos = COORD( min(max(0, x), sbinfo.Size.X), min(max(0, y), sbinfo.Size.Y) ) windll.kernel32.SetConsoleCursorPosition(self.hconsole, new_pos) def set_column(self, param): x = to_int(param, 1) - 1 sbinfo = self.screen_buffer_info() new_pos = COORD( min(max(0, x), sbinfo.Size.X), sbinfo.CursorPosition.Y ) windll.kernel32.SetConsoleCursorPosition(self.hconsole, new_pos) def move_cursor(self, x_offset=0, y_offset=0): sbinfo = self.screen_buffer_info() new_pos = COORD( min(max(0, sbinfo.CursorPosition.X + x_offset), sbinfo.Size.X), min(max(0, sbinfo.CursorPosition.Y + y_offset), sbinfo.Size.Y) ) windll.kernel32.SetConsoleCursorPosition(self.hconsole, new_pos) def move_up(self, param): self.move_cursor(y_offset = -to_int(param, 1)) def move_down(self, param): self.move_cursor(y_offset = to_int(param, 1)) def move_left(self, param): self.move_cursor(x_offset = -to_int(param, 1)) def move_right(self, param): self.move_cursor(x_offset = to_int(param, 1)) def next_line(self, param): sbinfo = self.screen_buffer_info() self.move_cursor( x_offset = -sbinfo.CursorPosition.X, y_offset = to_int(param, 1) ) def prev_line(self, param): sbinfo = self.screen_buffer_info() self.move_cursor( x_offset = -sbinfo.CursorPosition.X, y_offset = -to_int(param, 1) ) def rgb2bgr(self, c): return ((c&1) << 2) | (c&2) | ((c&4)>>2) def set_color(self, param): cols = param.split(';') sbinfo = CONSOLE_SCREEN_BUFFER_INFO() windll.kernel32.GetConsoleScreenBufferInfo(self.hconsole, byref(sbinfo)) attr = sbinfo.Attributes for c in cols: if is_vista: c = int(c) else: c = to_int(c, 0) if c in range(30,38): # fgcolor attr = (attr & 0xfff0) | self.rgb2bgr(c-30) elif c in range(40,48): # bgcolor attr = (attr & 0xff0f) | (self.rgb2bgr(c-40) << 4) elif c == 0: # reset attr = self.orig_sbinfo.Attributes elif c == 1: # strong attr |= 0x08 elif c == 4: # blink not available -> bg intensity attr |= 0x80 elif c == 7: # negative attr = (attr & 0xff88) | ((attr & 0x70) >> 4) | ((attr & 0x07) << 4) windll.kernel32.SetConsoleTextAttribute(self.hconsole, attr) def show_cursor(self,param): csinfo.bVisible = 1 windll.kernel32.SetConsoleCursorInfo(self.hconsole, byref(csinfo)) def hide_cursor(self,param): csinfo.bVisible = 0 windll.kernel32.SetConsoleCursorInfo(self.hconsole, byref(csinfo)) ansi_command_table = { 'A': move_up, 'B': move_down, 'C': move_right, 'D': move_left, 'E': next_line, 'F': prev_line, 'G': set_column, 'H': set_cursor, 'f': set_cursor, 'J': clear_screen, 'K': clear_line, 'h': show_cursor, 'l': hide_cursor, 'm': set_color, 's': push_cursor, 'u': pop_cursor, } # Match either the escape sequence or text not containing escape sequence ansi_tokens = re.compile('(?:\x1b\[([0-9?;]*)([a-zA-Z])|([^\x1b]+))') def write(self, text): try: wlock.acquire() for param, cmd, txt in self.ansi_tokens.findall(text): if cmd: cmd_func = self.ansi_command_table.get(cmd) if cmd_func: cmd_func(self, param) else: self.writeconsole(txt) finally: wlock.release() def writeconsole(self, txt): chars_written = c_int() writeconsole = windll.kernel32.WriteConsoleA if isinstance(txt, _type): writeconsole = windll.kernel32.WriteConsoleW TINY_STEP = 3000 for x in range(0, len(txt), TINY_STEP): # According MSDN, size should NOT exceed 64 kb (issue #746) tiny = txt[x : x + TINY_STEP] writeconsole(self.hconsole, tiny, len(tiny), byref(chars_written), None) def flush(self): pass def isatty(self): return True sys.stderr = sys.stdout = AnsiTerm() os.environ['TERM'] = 'vt100'