waf/waflib/extras/unity.py

55 lines
1.4 KiB
Python

#! /usr/bin/env python
# encoding: utf-8
"""
Take a group of C++ files and compile them at once.
def options(opt):
opt.load('compiler_cxx unity')
"""
import re
from waflib import Task, Options, Logs
from waflib.Tools import ccroot, cxx, c_preproc
from waflib.TaskGen import extension, taskgen_method
MAX_BATCH = 20
def options(opt):
global MAX_BATCH
opt.add_option('--batchsize', action='store', dest='batchsize', type='int', default=MAX_BATCH, help='batch size (0 for no batch)')
class unity(Task.Task):
color = 'BLUE'
scan = c_preproc.scan
def run(self):
lst = ['#include "%s"\n' % node.abspath() for node in self.inputs]
txt = ''.join(lst)
self.outputs[0].write(txt)
@taskgen_method
def batch_size(self):
return Options.options.batchsize
@extension('.cpp', '.cc', '.cxx', '.C', '.c++')
def make_cxx_batch(self, node):
cnt = self.batch_size()
if cnt <= 1:
tsk = self.create_compiled_task('cxx', node)
return tsk
try:
self.cnt_cxx
except AttributeError:
self.cnt_cxx = 0
x = getattr(self, 'master_cxx', None)
if not x or len(x.inputs) >= cnt:
x = self.master_cxx = self.create_task('unity')
cxxnode = node.parent.find_or_declare('union_%s_%d_%d.cxx' % (self.idx, self.cnt_cxx, cnt))
self.master_cxx.outputs = [cxxnode]
self.cnt_cxx += 1
self.create_compiled_task('cxx', cxxnode)
x.inputs.append(node)