From 240563cd1b815e1322fb12b233989cf0a114ba81 Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Wed, 7 Feb 2024 23:21:58 +0300 Subject: [PATCH] engine: client: set r_lighting_modulate to 0.6 and save it to config for old Xash mods that use it internally --- engine/client/ref_common.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/client/ref_common.c b/engine/client/ref_common.c index d1f8ff78..aa85a5f2 100644 --- a/engine/client/ref_common.c +++ b/engine/client/ref_common.c @@ -611,7 +611,7 @@ qboolean R_Init( void ) // cvars that are expected to exist by client.dll // refdll should just get pointer to them - Cvar_Get( "r_lighting_modulate", "1", 0, "compatibility cvar, does nothing" ); + Cvar_Get( "r_lighting_modulate", "0.6", FCVAR_ARCHIVE, "compatibility cvar, does nothing" ); Cvar_Get( "r_drawentities", "1", FCVAR_CHEAT, "render entities" ); Cvar_Get( "cl_himodels", "1", FCVAR_ARCHIVE, "draw high-resolution player models in multiplayer" );