diff --git a/ref/gl/gl_local.h b/ref/gl/gl_local.h index ccc0d5cf..69074d49 100644 --- a/ref/gl/gl_local.h +++ b/ref/gl/gl_local.h @@ -538,8 +538,6 @@ void R_RunViewmodelEvents( void ); void R_DrawViewModel( void ); int R_GetSpriteTexture( const struct model_s *m_pSpriteModel, int frame ); void R_DecalShoot( int textureIndex, int entityIndex, int modelIndex, vec3_t pos, int flags, float scale ); -void R_RemoveEfrags( struct cl_entity_s *ent ); -void R_AddEfrags( struct cl_entity_s *ent ); void R_DecalRemoveAll( int texture ); int R_CreateDecalList( decallist_t *pList ); void R_ClearAllDecals( void ); diff --git a/ref/soft/r_local.h b/ref/soft/r_local.h index 0fd5c3be..e057fa0e 100644 --- a/ref/soft/r_local.h +++ b/ref/soft/r_local.h @@ -622,8 +622,6 @@ void R_RunViewmodelEvents( void ); void R_DrawViewModel( void ); int R_GetSpriteTexture( const struct model_s *m_pSpriteModel, int frame ); void R_DecalShoot( int textureIndex, int entityIndex, int modelIndex, vec3_t pos, int flags, float scale ); -void R_RemoveEfrags( struct cl_entity_s *ent ); -void R_AddEfrags( struct cl_entity_s *ent ); void R_DecalRemoveAll( int texture ); int R_CreateDecalList( decallist_t *pList ); void R_ClearAllDecals( void );