diff --git a/engine/client/cl_parse.c b/engine/client/cl_parse.c index c513801c..53663b85 100644 --- a/engine/client/cl_parse.c +++ b/engine/client/cl_parse.c @@ -938,7 +938,7 @@ void CL_ParseServerData( sizebuf_t *msg, connprotocol_t proto ) Q_strncpy( gamefolder, MSG_ReadString( msg ), sizeof( gamefolder )); Host_ValidateEngineFeatures( MSG_ReadDword( msg )); - if( proto == PROTO_LEGACY ) + if( proto != PROTO_LEGACY ) { // receive the player hulls for( i = 0; i < MAX_MAP_HULLS * 3; i++ )