diff --git a/ref/gl/gl_studio.c b/ref/gl/gl_studio.c index d5ead206..ee7492c9 100644 --- a/ref/gl/gl_studio.c +++ b/ref/gl/gl_studio.c @@ -3297,7 +3297,7 @@ static int R_StudioDrawPlayer( int flags, entity_state_t *pplayer ) m_nPlayerIndex = pplayer->number - 1; - if( m_nPlayerIndex < 0 || m_nPlayerIndex >= ENGINE_GET_PARM( PARM_MAX_CLIENTS ) ) + if( m_nPlayerIndex < 0 || m_nPlayerIndex >= gp_cl->maxclients ) return 0; RI.currentmodel = R_StudioSetupPlayerModel( m_nPlayerIndex ); @@ -3379,7 +3379,7 @@ static int R_StudioDrawPlayer( int flags, entity_state_t *pplayer ) RI.currententity->curstate.body = 255; } - if( !( !gpGlobals->developer && ENGINE_GET_PARM( PARM_MAX_CLIENTS ) == 1 ) && ( RI.currentmodel == RI.currententity->model )) + if( !( !gpGlobals->developer && gp_cl->maxclients == 1 ) && ( RI.currentmodel == RI.currententity->model )) RI.currententity->curstate.body = 1; // force helmet lighting.plightvec = dir; @@ -3442,7 +3442,7 @@ static int R_StudioDrawModel( int flags ) int result; if( RI.currententity->curstate.renderamt <= 0 || - RI.currententity->curstate.renderamt > ENGINE_GET_PARM( PARM_MAX_CLIENTS ) ) + RI.currententity->curstate.renderamt > gp_cl->maxclients ) return 0; // get copy of player