From 6d8026cd81b27f32c846c393ace7d2f2c4ec3026 Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Fri, 11 Oct 2019 05:11:45 +0300 Subject: [PATCH] engine: ref: fix spamming in console when getting human readable renderer names --- engine/client/ref_common.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/engine/client/ref_common.c b/engine/client/ref_common.c index 269b98f5..59d2df8e 100644 --- a/engine/client/ref_common.c +++ b/engine/client/ref_common.c @@ -508,13 +508,11 @@ static void R_GetRendererName( char *dest, size_t size, const char *opt ) Q_snprintf( dest, size, "%sref_%s.%s", OS_LIB_PREFIX, opt, OS_LIB_EXT ); #endif - Con_Printf( "Loading renderer by short name: %s\n", opt ); } else { // full path Q_strcpy( dest, opt ); - Con_Printf( "Loading renderer: %s\n", opt ); } } @@ -524,6 +522,8 @@ static qboolean R_LoadRenderer( const char *refopt ) R_GetRendererName( refdll, sizeof( refdll ), refopt ); + Con_Printf( "Loading renderer: %s -> %s\n", refopt, refdll ); + if( !R_LoadProgs( refdll )) { R_Shutdown();