diff --git a/contrib/a1batross/gen-qtcreator-project.sh b/contrib/a1batross/gen-qtcreator-project.sh new file mode 100755 index 00000000..da835ef6 --- /dev/null +++ b/contrib/a1batross/gen-qtcreator-project.sh @@ -0,0 +1,11 @@ +#!/bin/bash + +FILES="*.c *.cpp *.h *.rc *.m *.py wscript" + +rm xash3d.* && touch xash3d.files + +for i in $FILES; do + find -name "$i" >> xash3d.files +done + +ln -s contrib/a1batross/xash3d.* . diff --git a/contrib/a1batross/xash3d.files b/contrib/a1batross/xash3d.files deleted file mode 100644 index 03ccce6d..00000000 --- a/contrib/a1batross/xash3d.files +++ /dev/null @@ -1,397 +0,0 @@ -common/backends.h -common/beamdef.h -common/boneinfo.h -common/bspfile.h -common/cl_entity.h -common/com_model.h -common/con_nprint.h -common/const.h -common/cvardef.h -common/defaults.h -common/demo_api.h -common/dlight.h -common/enginefeatures.h -common/entity_state.h -common/entity_types.h -common/event_api.h -common/event_args.h -common/event_flags.h -common/gameinfo.h -common/hltv.h -common/ivoicetweak.h -common/kbutton.h -common/lightstyle.h -common/mathlib.h -common/net_api.h -common/netadr.h -common/particledef.h -common/pmtrace.h -common/port.h -common/qfont.h -common/r_efx.h -common/r_studioint.h -common/ref_params.h -common/render_api.h -common/screenfade.h -common/studio_event.h -common/triangleapi.h -common/usercmd.h -common/wadfile.h -common/weaponinfo.h -common/wrect.h -common/xash3d_types.h -engine/alias.h -engine/anorms.h -engine/cdll_exp.h -engine/cdll_int.h -engine/client/avi/avi.h -engine/client/avi/avi_stub.c -engine/client/avi/avi_win.c -engine/client/cl_cmds.c -engine/client/cl_custom.c -engine/client/cl_debug.c -engine/client/cl_demo.c -engine/client/cl_events.c -engine/client/cl_frame.c -engine/client/cl_game.c -engine/client/cl_gameui.c -engine/client/cl_main.c -engine/client/cl_mobile.c -engine/client/cl_netgraph.c -engine/client/cl_parse.c -engine/client/cl_pmove.c -engine/client/cl_qparse.c -engine/client/cl_remap.c -engine/client/cl_scrn.c -engine/client/cl_tent.c -engine/client/cl_tent.h -engine/client/cl_video.c -engine/client/cl_view.c -engine/client/client.h -engine/client/console.c -engine/client/gl_alias.c -engine/client/gl_backend.c -engine/client/gl_beams.c -engine/client/gl_cull.c -engine/client/gl_decals.c -engine/client/gl_draw.c -engine/client/gl_export.h -engine/client/gl_frustum.c -engine/client/gl_frustum.h -engine/client/gl_image.c -engine/client/gl_local.h -engine/client/gl_refrag.c -engine/client/gl_rlight.c -engine/client/gl_rmain.c -engine/client/gl_rmath.c -engine/client/gl_rmisc.c -engine/client/gl_rpart.c -engine/client/gl_rsurf.c -engine/client/gl_sprite.c -engine/client/gl_studio.c -engine/client/gl_warp.c -engine/client/in_evdev.c -engine/client/in_joy.c -engine/client/in_touch.c -engine/client/input.c -engine/client/input.h -engine/client/keys.c -engine/client/mod_dbghulls.c -engine/client/s_dsp.c -engine/client/s_load.c -engine/client/s_main.c -engine/client/s_mix.c -engine/client/s_mouth.c -engine/client/s_stream.c -engine/client/s_utils.c -engine/client/s_vox.c -engine/client/sound.h -engine/client/titles.c -engine/client/vgui/vgui_draw.c -engine/client/vgui/vgui_draw.h -engine/client/vgui/vgui_main.h -engine/client/vid_common.c -engine/client/vid_common.h -engine/client/vox.h -engine/common/base_cmd.c -engine/common/base_cmd.h -engine/common/build.c -engine/common/cfgscript.c -engine/common/cmd.c -engine/common/com_strings.h -engine/common/common.c -engine/common/common.h -engine/common/con_utils.c -engine/common/crashhandler.c -engine/common/crclib.c -engine/common/crtlib.c -engine/common/crtlib.h -engine/common/custom.c -engine/common/cvar.c -engine/common/cvar.h -engine/common/dedicated.c -engine/common/filesystem.c -engine/common/filesystem.h -engine/common/gamma.c -engine/common/host.c -engine/common/host_state.c -engine/common/hpak.c -engine/common/identification.c -engine/common/imagelib/imagelib.h -engine/common/imagelib/img_bmp.c -engine/common/imagelib/img_dds.c -engine/common/imagelib/img_main.c -engine/common/imagelib/img_quant.c -engine/common/imagelib/img_tga.c -engine/common/imagelib/img_utils.c -engine/common/imagelib/img_wad.c -engine/common/infostring.c -engine/common/launcher.c -engine/common/lib_common.c -engine/common/library.h -engine/common/masterlist.c -engine/common/mathlib.c -engine/common/mathlib.h -engine/common/matrixlib.c -engine/common/mod_bmodel.c -engine/common/mod_local.h -engine/common/mod_studio.c -engine/common/model.c -engine/common/net_buffer.c -engine/common/net_buffer.h -engine/common/net_chan.c -engine/common/net_encode.c -engine/common/net_encode.h -engine/common/net_ws.c -engine/common/net_ws.h -engine/common/netchan.h -engine/common/pm_debug.c -engine/common/pm_local.h -engine/common/pm_surface.c -engine/common/pm_trace.c -engine/common/protocol.h -engine/common/sequence.c -engine/common/soundlib/libmpg/dct36.c -engine/common/soundlib/libmpg/dct64.c -engine/common/soundlib/libmpg/fmt123.h -engine/common/soundlib/libmpg/format.c -engine/common/soundlib/libmpg/frame.c -engine/common/soundlib/libmpg/frame.h -engine/common/soundlib/libmpg/getbits.h -engine/common/soundlib/libmpg/huffman.h -engine/common/soundlib/libmpg/index.c -engine/common/soundlib/libmpg/index.h -engine/common/soundlib/libmpg/layer3.c -engine/common/soundlib/libmpg/libmpg.c -engine/common/soundlib/libmpg/libmpg.h -engine/common/soundlib/libmpg/mpeghead.h -engine/common/soundlib/libmpg/mpg123.c -engine/common/soundlib/libmpg/mpg123.h -engine/common/soundlib/libmpg/parse.c -engine/common/soundlib/libmpg/reader.c -engine/common/soundlib/libmpg/reader.h -engine/common/soundlib/libmpg/sample.h -engine/common/soundlib/libmpg/synth.c -engine/common/soundlib/libmpg/synth.h -engine/common/soundlib/libmpg/tabinit.c -engine/common/soundlib/snd_main.c -engine/common/soundlib/snd_mp3.c -engine/common/soundlib/snd_utils.c -engine/common/soundlib/snd_wav.c -engine/common/soundlib/soundlib.h -engine/common/sys_con.c -engine/common/system.c -engine/common/system.h -engine/common/world.c -engine/common/world.h -engine/common/zone.c -engine/custom.h -engine/customentity.h -engine/edict.h -engine/eiface.h -engine/keydefs.h -engine/menu_int.h -engine/mobility_int.h -engine/physint.h -engine/platform/android/lib_android.c -engine/platform/android/lib_android.h -engine/platform/apple/lib_ios.c -engine/platform/apple/lib_ios.h -engine/platform/emscripten/lib_em.c -engine/platform/emscripten/lib_em.h -engine/platform/platform.h -engine/platform/posix/lib_posix.c -engine/platform/sdl/events.c -engine/platform/sdl/events.h -engine/platform/sdl/in_sdl.c -engine/platform/sdl/s_sdl.c -engine/platform/sdl/vid_sdl.c -engine/platform/win32/con_win.c -engine/platform/win32/lib_win.c -engine/progdefs.h -engine/sequence.h -engine/server/server.h -engine/server/sv_client.c -engine/server/sv_cmds.c -engine/server/sv_custom.c -engine/server/sv_frame.c -engine/server/sv_game.c -engine/server/sv_init.c -engine/server/sv_log.c -engine/server/sv_main.c -engine/server/sv_move.c -engine/server/sv_phys.c -engine/server/sv_pmove.c -engine/server/sv_save.c -engine/server/sv_world.c -engine/shake.h -engine/sprite.h -engine/studio.h -engine/vgui_api.h -engine/warpsin.h -engine/wscript -game_launch/game.cpp -game_launch/game.rc -game_launch/wscript -mainui/Android.mk -mainui/BMPUtils.h -mainui/BaseMenu.cpp -mainui/BaseMenu.h -mainui/Btns.cpp -mainui/BtnsBMPTable.h -mainui/CFGScript.cpp -mainui/CFGScript.h -mainui/Color.cpp -mainui/Color.h -mainui/Coord.h -mainui/EngineCallback.cpp -mainui/EventSystem.cpp -mainui/EventSystem.h -mainui/MenuStrings.cpp -mainui/MenuStrings.h -mainui/Primitive.h -mainui/Scissor.cpp -mainui/Scissor.h -mainui/Utils.cpp -mainui/Utils.h -mainui/controls/Action.cpp -mainui/controls/Action.h -mainui/controls/BackgroundBitmap.cpp -mainui/controls/BackgroundBitmap.h -mainui/controls/BaseClientWindow.cpp -mainui/controls/BaseClientWindow.h -mainui/controls/BaseItem.cpp -mainui/controls/BaseItem.h -mainui/controls/BaseWindow.cpp -mainui/controls/BaseWindow.h -mainui/controls/Bitmap.cpp -mainui/controls/Bitmap.h -mainui/controls/CheckBox.cpp -mainui/controls/CheckBox.h -mainui/controls/Editable.cpp -mainui/controls/Editable.h -mainui/controls/Field.cpp -mainui/controls/Field.h -mainui/controls/Framework.cpp -mainui/controls/Framework.h -mainui/controls/ItemsHolder.cpp -mainui/controls/ItemsHolder.h -mainui/controls/MessageBox.cpp -mainui/controls/MessageBox.h -mainui/controls/PicButton.cpp -mainui/controls/PicButton.h -mainui/controls/PlayerModelView.cpp -mainui/controls/PlayerModelView.h -mainui/controls/ProgressBar.cpp -mainui/controls/ProgressBar.h -mainui/controls/ScrollView.cpp -mainui/controls/ScrollView.h -mainui/controls/Slider.cpp -mainui/controls/Slider.h -mainui/controls/SpinControl.cpp -mainui/controls/SpinControl.h -mainui/controls/Switch.cpp -mainui/controls/Switch.h -mainui/controls/TabView.cpp -mainui/controls/TabView.h -mainui/controls/Table.cpp -mainui/controls/Table.h -mainui/controls/YesNoMessageBox.cpp -mainui/controls/YesNoMessageBox.h -mainui/enginecallback_menu.h -mainui/extdll_menu.h -mainui/font/BaseFontBackend.cpp -mainui/font/BaseFontBackend.h -mainui/font/BitmapFont.cpp -mainui/font/BitmapFont.h -mainui/font/FontManager.cpp -mainui/font/FontManager.h -mainui/font/FontRenderer.h -mainui/font/FreeTypeFont.cpp -mainui/font/FreeTypeFont.h -mainui/font/StbFont.cpp -mainui/font/StbFont.h -mainui/font/WinAPIFont.cpp -mainui/font/WinAPIFont.h -mainui/font/stb_truetype.h -mainui/legacy/menu_playdemo.cpp -mainui/legacy/menu_playrec.cpp -mainui/legacy/menu_recdemo.cpp -mainui/menufont.h -mainui/menus/AdvancedControls.cpp -mainui/menus/Audio.cpp -mainui/menus/Configuration.cpp -mainui/menus/ConnectionProgress.cpp -mainui/menus/ConnectionProgress.h -mainui/menus/ConnectionWarning.cpp -mainui/menus/ConnectionWarning.h -mainui/menus/Controls.cpp -mainui/menus/CreateGame.cpp -mainui/menus/Credits.cpp -mainui/menus/CustomGame.cpp -mainui/menus/FileDialog.cpp -mainui/menus/GameOptions.cpp -mainui/menus/Gamepad.cpp -mainui/menus/InputDevices.cpp -mainui/menus/LoadGame.cpp -mainui/menus/Main.cpp -mainui/menus/Multiplayer.cpp -mainui/menus/NewGame.cpp -mainui/menus/PlayerIntroduceDialog.cpp -mainui/menus/PlayerIntroduceDialog.h -mainui/menus/PlayerSetup.cpp -mainui/menus/SaveLoad.cpp -mainui/menus/ServerBrowser.cpp -mainui/menus/Touch.cpp -mainui/menus/TouchButtons.cpp -mainui/menus/TouchEdit.cpp -mainui/menus/TouchOptions.cpp -mainui/menus/Video.cpp -mainui/menus/VideoModes.cpp -mainui/menus/VideoOptions.cpp -mainui/menus/Zoo.cpp -mainui/menus/dynamic/ScriptMenu.cpp -mainui/model/BaseArrayModel.h -mainui/model/BaseModel.h -mainui/model/StringArrayModel.h -mainui/udll_int.cpp -mainui/utl/unicode_strtools.cpp -mainui/utl/unicode_strtools.h -mainui/utl/utlmemory.h -mainui/utl/utlrbtree.h -mainui/utl/utlvector.h -mainui/wscript -pm_shared/pm_defs.h -pm_shared/pm_info.h -pm_shared/pm_movevars.h -vgui_support/utlmemory.h -vgui_support/utlrbtree.h -vgui_support/utlvector.h -vgui_support/vgui_clip.cpp -vgui_support/vgui_font.cpp -vgui_support/vgui_input.cpp -vgui_support/vgui_int.cpp -vgui_support/vgui_main.h -vgui_support/vgui_surf.cpp -vgui_support/wscript -wscript